–£Ma½~ Ì Player: Algot Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2021-09-24.10:08:22.ttyrec Time: (1632478102) Fri Sep 24 10:08:22 2021 –£Ma¥§ EThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. Bug reports can also be posted on Nethackwiki. –£Maeª WShall I pick a character's race, role, gender and alignment for you? [ynq] ˜£Ma]ûnChoosing Character's Role Pick a role for your character  a - an Acid Mage b - an Activistor c - an Aklyst d - an Altmer e - an Amazon f - an Anachronist g - an Anachronounbinder h - an Archeologist i - an Artist j - an Assassin k - an Astronaut l - an Augurer m - a Barbarian n - a Bard o - a Binder p - a Bleeder q - a Bloodseeker r - a Bosmer s - a Bully t - a Butt Lover u - a Camperstriker v - a Cartomancer w - a Caveman/Cavewoman x - a Cellar Child y - a Chaos Sorceror z - a Chevalier A - a Combatant B - a Convict C - a Cook D - a Courier E - a Cracker F - a Cruel Abuser G - a Cyberninja[36;˜£Maöûç205H H - a Dancer I - a Death Eater J - a Demagogue K - a Diablist L - a Dissident M - a Diver N - a Doll Mistress O - a Doom Marine P - a DQ Slime Q - a Dragonmaster R - a Druid S - a Drunk T - a Dunmer U - an Electric Mage V - an Elementalist W - an Elph X - an Emera(1 of 4)˜£MaJG Y - an Empath Z - an Erdrick a - a Failed Existence b - a Feat Master c - a Feminist d - a Fencer e - a Fighter f - a Firefighter g - a Fjorde h - a Flame Mage i - a Form Changer j - a Foxhound Agent k - a Gamer l - a Gang Scholar m - a Gangster n - a Geek o - a Genderstarist p - a Gladiator q - a Goff r - a Goldminer s - a Graduate t - a Grenadonin u - a Gunner v - a Half Baked w - a Healer x - a Hussy y - an Ice Mage z - an Intel Scribe A - a Janitor B - a Jedi C - a Jester D - a Justice Keeper E - a Knight F - a Korsair G - a Kurwa H - a Ladiesman I - a Librarian J -˜£MaÞG¦ a Locksmith K - a Lunatic L - a Mahou Shoujo M - a Mason N - a Mastermind O - a Medium P - a Midget Q - a Mill Swallower R - a Monk S - a Murderer T - a Musician U - a Mystic V - a Necromancer W - a Ninja X - a Nobleman/Noblewoman(2 of 4)™£Maq Y - a Noob Mode Barb Z - a Nuclear Physicist a - an Occult Master b - an Officer c - an Ordinator d - an Otaku e - a Paladin f - a Pickpocket g - a Pirate h - a Poison Mage i - a Pokemon j - a Politician k - a Practicant l - a Preversioner m - a Priest/Priestess n - a Prostitute o - a Psion p - a Psyker q - a Quarterback r - a Ranger s - a Ringseeker t - a Rocker u - a Rogue v - a Sage w - a Saiyan x - a Samurai y - a Scientist z - a Secret Advice Member A - a Shapeshifter B - a Shoe Fetishist C - a Slave Master D - a Social Justice Warrior E - a Software Engineer F - a Space Marine G - a Spacewars Fighte™£Ma0‚r H - a Stormboy I - a Supermarket Cashier J - a Symbiant K - a Thalmor L - a Topmodel M - a Tosser N - a Tourist O - a Tracer P - a Transsylvanian Q - a Transvestite R - a Twelph S - an Unbeliever T - an Undead Slayer U - an Undertaker V - an User of Stand W - a Valkyrie X - a Walscholar(3 of 4)Ÿ£MaµÖ+Choosing Race Pick the race of your Prostitute  a - addict b - aggravator c - ak Thief is dead! d - albae e - alchemist f - alien g - american h - amnesiac i - ancient j - ancipital k - android l - angbandeŸ£Mae×Àr m - angel n - aquarian o - argonian p - asgardian q - asura r - atlantean s - aztpok t - bacteria u - bastard v - batman w - beacher x - blait y - bodymorpher z - borg A - bossrusher B - bover C - breton D - buldozgar E - burninator F - carthage G - celtic H - centaur I - cerberus J - challenger K - changeling L - chiquai M - chiropteran N - clockwork automaton O - cockatrice P - colorator Q - cortex R - cupid S - curser T - dark seducer U - deathmold V - deep elf W - destabilizer X - developer[5Ÿ£MaÙ×3;203H(1 of 6)©£Ma–—ª+Use hybrid races? [yn] (n) ª£Ma=aÍnChoosing Gender Pick the gender of your beacher Prostitute  m - male f - female * - Random ! - Quit(end) ¬£Maµ—K+Choosing Alignment Pick the alignment of your female beacher Prostitute  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) °£Maîdl+°£Ma¿‰?Your character: chaotic female beacher Prostitute--More--²£MaMTWhat is your alias name? ¹£Ma1?Sº£MaíÇO»£MaZÅ »£MaÑXo»£MaÂXp¿£MaôhÁ£Ma‰(y£Ma[ eÄ£Ma~ý ------|@r..||.~..|------Ä£MaÔþ[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha Dlvl:1 $0 HP 17(17)  Pw 8(8)  AC12 Exp1 T1  It is written in the Book of Kendl:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your goddess Kendl seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Light Girl, have been heralded from birth as the instrument of Kendl. You are destined to recover the Amulet for your deity, Ä£Maÿ–or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Kendl!--More--È£Ma‡3 ÏÈ£Ma  |Hello Sophye, welcome to SlashEMExtended! You are a chaotic female beacher Prostitute.--More--Ë£Maò2You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--Ì£Mafñå Message of the day: This is SLEX 2.71, the version for Junethack 2021, aka the annual NetHack Variant Public Beta Test. If you find any bugs, please tell me about it! --Amy--More--ΣMa{~Tthe Foaming White Knight thunders: 'Alright Sophye you little practicant maggot, get ready for another hard day of work! You're late by 5 minutes but that's your loss! If you do your work properly this time you'll not get any problems with me, but if you step out of line you'll pay zorkmids for each of your offenses!'--More--æ£Maü? æ£MaÅ@[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T1 The moon is waning tonight.ë£MaK.The moon is waning tonight.[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T1 í£Ma¼þZthe Foaming White Knight thunders: 'Alright Sophye you little practicant maggot, get ready for another hard day of work! You're late by 5 minutes but that's your loss! If you do your work properly this time you'll not get any problems with me, but if you step out of line you'll pay zorkmids for each of your offenses!'--More--î£Maðõ¶ Message of the day: This is SLEX 2.71, the version for Junethack 2021, aka the annual NetHack Variant Public Beta Test. If you find any bugs, please tell me about it! --Amy[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T1 ï£Ma+ à Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ð£MaÑ`[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T1 ñ£Ma6h [ Weapons a - a blessed +2 inka shackle (weapon in hand) {8} b - an uncursed +0 knife (alternate weapon; not wielded) {2} c - an uncursed +0 pistol {8} d - 50 uncursed +0 bullets (in quiver) {1} Scrolls e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} j - an uncursed scroll of heal other {0}(end) ò£MaVõ[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T1 ó£MaeSPick an object.ô£MaGßõ£MawU~ a long worm tail (dummy monster needed for visual interface) (base level 0) Accessing Pokedex entry for dummy monster needed for visual interface...  Base statistics of this monster type:  Base level = 0, difficulty = 1, AC = 0, magic resistance = 0, alignment 0. Can't move around. Speed 0. Normal generation, with frequency 5. No resistances. Leaves no corpse. Small, not genocidable. Can be seen with infravision. Origin: Castle of the Winds. Is a valid polymorph form for monsters only. Attacks:  none õ£MaVD --More--ö£MaÛ‚ ![Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T1 ù£Ma=r .You miss the dummy monster needed for visual interface.[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T2 û£MaÙÙ û£Ma>Ú ÷You miss the dummy monster needed for visual interface.[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T2 Elif swings her block-heeled combat boot at the dummy monster needed for visual interface.Elif misses the dummy monster needed for visual interface.--More--ÿ£Ma:>GElif kicks the dummy monster needed for visual interface.ÿ£Maq?EThe dummy monster needed for visual interface is killed![Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T3 .¤Ma&W a Weapons a - a blessed +2 inka shackle (weapon in hand) {8} b - an uncursed +0 knife (alternate weapon; not wielded) {2} c - an uncursed +0 pistol {8} d - 50 uncursed +0 bullets (in quiver) {1} Scrolls e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} j - an uncursed scroll of heal other {0}(end) ¤Maíc [Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T3 ¤MaY W<@You step onto a teleport trap!--More--¤Ma†T ¶[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T4 ------.-----........|....@.....||.........|..........|--........|--.-------.^¤Maá [Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T5 @.¤Ma;è[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T6 .@¤MaZZ[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T7 @.¤Mahg[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T8 .@¤Ma Q[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T9 .|.......@¤Mat£[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T10 .@¤Ma3zP[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T11 .@#,#¤MaGj T[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T12 .@#,#¤MaΓH[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T13 ,@#,,¤Ma0ùQ[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T14 ,,@###¤Ma) There is a wall in the way![Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T14 ¤Ma ã $[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T15 ,,¤MaL€X[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T16 #,@,,¤Ma" a[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T17 #,,@## ¤MaÂÀT[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T18 ,@#,# ¤Maù¿n[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T19 ,,,@#,# ¤Maw 6[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T20 ,,@!¤Ma[ [Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T21 ,!¤Ma_]A,You find a secret door!--More--"¤Ma@­ [Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T22 +#¤Ma57The door opens.[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T23 r.$¤MatG$¤MaIFYou stop. Elif is in the way![Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T24 r.%¤Maác%¤Ma«e6You displaced Elif.[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T25 ,@%¤Ma"½8[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T26 ,|@%¤Ma 5[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T27 r.@&¤Maˆ41 [Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T28 |.r&¤Maó<  [Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T29 r.'¤Mat¨> [Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T30 .@r.'¤MaÝÕ[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T31 r.'¤Maä ò[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T32 (¤Ma˜,f[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T33 ,@..r(¤MaáR[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T34 ,@|.(¤Ma9 9[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T35 ,@,)¤MaA…V[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T36 ,,@,,*¤Ma¸bg[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T37 ,,@,,*¤Maœ h[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T38 ,@,,,,¤Mað¹# -¤Ma€+a-¤MaV¯ r-¤MaL a.¤Ma n.¤Ma¦g.¤Maã e/¤Maß/¤Ma°‘arange: unknown extended command.[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T38 0¤Maˆ# =¤Ma ¼?=¤Ma½" Extended Commands List  Press '#', then type:  # - perform an extended command.  * 2weapon - toggle two-weapon combat.  * ? - get this list of extended commands.  * adjust - adjust inventory letters.  * annotate - name current level.  apply - apply (use) a tool (pick-axe, key, lamp...).  attributes - show your attributes (intrinsic ones included in debug or explore mode).  autopickup - toggle the pickup option on/off.  * borrow - steal from monsters.  call - call (name) a particular monster.  callold - call (name) a particular monster (vanilla).  cast - zap (cast) a spell.  * chat - talk to someone.  close - close a door.  * conduct - list which challenges you have adhered to.  * =¤Ma#Àdip - dip an object into something.  discoveries - show what object types have been discovered.  down - go down a staircase.  drop - drop an item.  dropall - drop specific item types.  eat - eat something.  engrave - engrave writing on the floor.  * enhance - advance or check weapons skills.  fire - fire ammunition from quiver.  * force - force a lock.  glance - show what type of thing a map symbol on the level corresponds to.  help - give a help message.  history - show long version and game history.  inventory - show your inventory.  inventoryall - inventory specific item types.  * invoke - invoke an object's powers.  * jump - jump to a location.=¤Maô#  kick - kick something.  look - look at an object.  * loot - loot a box on the floor.  * mark - mark item so pets don't drop it.  * monster - use a monster's special ability.  name - name an item or type of object.  * offer - offer a sacrifice to the gods.  open - open a door.  * overview - show an overview of the dungeon.  pay - pay your shopping bill.  pickup - pick up things at the current location.  * pray - pray to the gods for help.  previous - toggle through previously displayed game messages.  puton - put on an accessory (ring amulet, etc).  quaff - quaff (drink) something.  * quit - exit without saving current game.  quiver - select ammunition for quiver.  read =¤Ma%$> - read a scroll or spellbook.  redraw - redraw screen.  remove - remove an accessory (ring, amulet, etc).  * removeimarkers - remove all "I"s, remembered, unseen creatures from the level.  * ride - ride (or stop riding) a monster. --More--?¤Ma?uç------.-----........|..........||.........||.................|--........|--.-------#,##@####,,,####,##,##,#----|-|<...||^...|------?¤MaŠuö[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha Dlvl:1 $0 HP 17(17)  Pw 8(8)  AC12 Exp1 T38 # @¤MafÃ#@¤MaR aA¤MadA¤MadäjA¤MaÒ´ uB¤MaŒ'sB¤MaÃÚtB¤Ma©e B¤Maof #adjust: unknown extended command.[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T38 D¤MaDÁ # E¤Ma§aE¤Ma¨o djustE¤Ma¿justF¤Ma2¾ustF¤MaØstF¤Ma1~ tG¤Ma§-<What do you want to adjust? [a-j or ?*] I¤MaœDa Weapons a - a blessed +2 inka shackle (weapon in hand) {8} b - an uncursed +0 knife (alternate weapon; not wielded) {2} c - an uncursed +0 pistol {8} d - 50 uncursed +0 bullets (in quiver) {1} Scrolls e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} j - an uncursed scroll of heal other {0}(end) P¤Ma!Ø+Adjust letter to what [ik-zA-Z]? Q¤MaQ¤MaÝ%Swapping: c - an uncursed scroll of cure {0}.[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T38 S¤Ma¶UD[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T39 @,,,S¤Ma-Ÿ<[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T40 @,,T¤Ma %<[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T41 @.,V¤MaáÒ[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T42 .@V¤Ma ñ[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T43 .@V¤Maá [Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T44 .@V¤Maû>[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T45 @.W¤MaU¬[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T46 @.W¤Maw[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T47 @.W¤MadÜ [Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T48 .@W¤Maëƒ[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T49 @.X¤Ma^ L[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T50 #,#@.X¤Maï 4[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T51 ###@.Y¤Ma8There is a wall in the way![Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T51 Z¤MaUÇ÷[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T52 Z¤Ma´ðñ[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T53 Z¤May> ![Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T54 r.Z¤MaS: [Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T55 r.[¤MaÇg4[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T56 r..[¤MaÖN [Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T57 r.[¤Ma¼ô $[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T58 .r\¤Ma‚ G[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T59 ,@.r]¤MaÔe`[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T60 ,.@..r]¤MaáÐ>[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T61 @..r]¤Ma´´ I[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T62 .@..r]¤Mam,>[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T63 @.r.^¤MaýšN[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T64 @..r.^¤Maç…E[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T65 @..r^¤Ma/* S[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T66 @..r.^¤Ma[÷ E[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T67 @.r.^¤MaÝè‹[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T68 #,@.r.#._¤MaÒw[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T69 #,@.r.#_¤Maîg z[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T70 #,@,r..#_¤Ma?é •[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T71 #,@,,.#r`¤Mal‘[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T72 #`@,,r#.`¤Ma1With great effort you move the boulder.[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T73 #`@,,.#a¤MaŒ[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T74 #`@,,r.#a¤Maþ„t[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T75 #`@,,.#b¤Ma(t`[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T76 #`@,,,b¤Ma®ñ You try to move the boulder, but in vain.[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T76 c¤Ma™Ú[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T77 #,,#@,,...$[..-----d¤Ma$òThere is a wall in the way![Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T77 e¤Mao•[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T78 -------,.....>.|,@,#....|,|..--f¤Ma$w There is a wall in the way![Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T78 h¤MaQ<°[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T79 -,@.,,|-h¤Ma56[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T80 ..@.i¤Mam·,[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T81 #.@i¤Ma´r '.@i¤Mav QYou see here a crude ring mail {100}.[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T82 .rk¤Ma7 k¤Ma¡k - a crude ring mail {100}.[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T82 k¤Ma¼Ê .@.k¤MaDÎ IYou see here 16 gold pieces {0}.[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T83 .rm¤MaŸm¤Ma 16 gold pieces.[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha 16 HP 17(17)  Pw 8(8)  AC12 Exp1 T83 m¤Ma¦n`[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T84 @r...n¤Ma–ž9[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T85 @.r.n¤MaýÈ f[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T86 ,"@r..#o¤Masi#,@.,o¤MaÆ@You see here a forumpost amulet {0}.[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T87 r.r¤Ma»{r¤Ma‘|l - a forumpost amulet {0}.[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T87 s¤MaíÌ\[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T88 @,.,ru¤Ma•ˆu¤MaÇŽ©You displaced Elif.[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T89 ,#,r@,?#v¤Ma+n,,,@,,,v¤Ma(KYou see here an unlabeled scroll {0}.[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T90 ,,rw¤Ma“ w¤Ma† m - an unlabeled scroll {0}.[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T90 y¤MaúEy¤MaKšYou displaced Elif.[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T91 #,@,,r,y¤MaE&™[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T92 #,r@,,,,,,z¤Ma/z¤Ma1ÆYou displaced Elif.#,,@r,,,z¤MaÙ4^You see here a scroll labeled VERR YED HORRE {0}.[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T93 ,r|¤MaÖU|¤MaÌV n - a scroll labeled VERR YED HORRE {0}.[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T93 ~¤Ma}àš[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T94 #,@,,,,,¤Ma(,Ë,,@,,,,Something is engraved here on the ground.¤MaÝ/Use "r." to read it.[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T95 €¤MaÙÇ?What do you want to read? [ce-hjmn or ?*.] €¤Ma0DNSomething is engraved here on the ground.--More--¤MaÏ ±You read: "Incoming message for Player 1. The message is from 'Pete'. It reads: 'Man, I'm still annoyed that Julia and her girls managed to overtake my secret hiding place back then.'".[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T95 ®¤Ma@? ƒ[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T96 ,,,@,,,±¤Ma4½ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ´¤Ma¶‚ a[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha  17(17)  Pw 8(8)  AC12 Exp1 T96 µ¤Maì # ¶¤Maùá quit·¤MaÔýuit·¤MaÀit·¤MaLÔ t¸¤MaÍ,[Really quit? WARNING: this will erase your game permanently! [yes/no]? ¹¤MaÐ-y¹¤MaªUe¹¤Ma¢( s¹¤Mai¢¤[Sophye the Light Girl  17(17)  Pw 8(8) ¹¤Ma¦±####,#------.---#########--........|..--------`,,,,,,,,..........|.....>.|,########|.........|##,|.......,,..........|##,,.......|,--........|,####,,#|......|¹¤Maµ³--.-------,,@,,,,#--------#,#,,,,,,,,#,####,,,####,##,##,#----|-|<...||^...|------[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha Dlvl:1 $16 HP 17(17)  Pw 8(8)  AC12 Exp1 T96 Do ¹¤Ma´;you want your possessions identified? DYWYPI? [ynq] (n) »¤Ma&Ühn Amulets l - a cursed amulet of ESP {0} Weapons a - a blessed +2 inka shackle (weapon in hand) {8} b - an uncursed +0 knife (alternate weapon; not wielded) {2} d - 50 uncursed +0 bullets (in quiver) {1} i - an uncursed +0 pistol {8} Armor k - an uncursed +0 orcish ring mail {100} Scrolls c - an uncursed scroll of cure {0} e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} j - an uncursed scroll of heal other {0} m - an uncursed scroll of blank paper {0} n - an uncursed scroll of magic mapping {0}(end) ¼¤MaZÄ #Do you want to see your attributes? [ynq] (n) ¾¤Mat‘nFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. You could not have this property extrinsically: wallwalking. Scroll identification only worked 100 times out of 122. Potion identification only worked 3 times out of 7. Implant identification only worked 1 times out of 46. Wand identification only worked 3 times out of 9. Armor identification only worked 15 times out of 16. Spellbook identification only worked 2 times out of 16. Gem identification only worked 100 times out of 288. Tool identification only worked 5 times out of 12. Monsters only dropped their musable items with 74% chance. Scroll drop chance was reduced to 92%. Ring drop chance was reduced to 93%. Amulet drop chance was reduced to 91%. Implant drop chance was reduced to 86%. Armor drop chance was reduced to 92%. Tool drop chance ¾¤Ma’Àwas reduced to 91%. Shop item generation was reduced to 94%. Concealing monsters were spawned underneath items 87% of the time only. Monster death drops spawned with only 91% chance. Mastering the following skill taught you the hidden power: crossbow. The following skill was trained at half the usual rate: grinder. The following skill became untrainable if you tried to train it too early: devices (turn 23). The following skill became untrainable if you tried to train it too early: axe (turn 290). The following skill became untrainable after a while: shuriken (turn 27946). The following skill became harder to train at higher skill levels: bow. Number of artifacts generated was 1. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 123968. Monster spawn increase had reached its maximum at turn 275600. In this gam¾¤Ma;“e, Eevee's evolution was glaceon. Your limit for ascension was at turn 761610. The monster class that cannot be genocided was flying fish. The monster species that was spawned more often: adjuration repeller (freq bonus 6). The monster species that was spawned more often: novel warp fungus (freq bonus 10). The monster species that was spawned more often: great storm wyrm (freq bonus 6). The monster species that was spawned more often: snow king (freq bonus 9). The monster species that was spawned more often: green jelly (freq bonus 15). The monster species that was spawned more often: drone colony (freq bonus 4). The monster species that was spawned more often: vandalizing flopping (freq bonus 9). The monster species that was spawned more often: choke pudding (freq bonus 8). The monster species that was spawned more often: nold (freq bonus 6). The monster species that was spawned more often: rollblob (freq bonus 3). The¾¤Mas“À monster species that was spawned more often: EQ Kop (freq bonus 42). The monster species that was spawned more often: lera cuddle-bundle (freq bonus 4). The monster species that was spawned more often: forehanded feminise (freq bonus 2). The monster species that was spawned more often: disintegration jelly (freq bonus 4). The monster species that was spawned more often: perfume companion (freq bonus 9). The monster species that was spawned more often: deluge agent (freq bonus 8). The monster species that was spawned more often: helth lizard (freq bonus 12). The monster species that was spawned more often: twin noritta (freq bonus 24). The monster species that was spawned more often: efreet merchant (freq bonus 24). The monster species that was spawned more often: unthinkable universalization (freq bonus 2). The monster trait that was more common: monsters that make chicken sou¾¤Ma”)nds (freq bonus 1). --More--¾¤Ma*‡ The monster trait that was more common: monsters that count as giant (freq bonus 3). The monster trait that was more common: monsters that rattle with their bones (freq bonus 2). The monster trait that was more common: monsters with bleedout attacks (freq bonus 8). The monster trait that was more common: monsters whose attacks can disintegrate you (freq bonus 12). The monster trait that was more common: monsters whose attacks curse your items (freq bonus 4). The monster trait that was more common: monsters that put nasty curses on your equipment (freq bonus 2). The monster trait that was more common: monsters that won't react unless you get up close (freq bonus 24). The monster species that was never randomly spawned: greater maia. The monster species that was never randomly spawned: nalfeshnee. The monster species that was never randomly spawned: noneffervescent tatting. The monster species that was never randomly spawned: whispering spi¾¤Ma¯‡ Àrit. The monster species that was never randomly spawned: humongous force fungus. The monster species that was never randomly spawned: rathewer. The monster species that was never randomly spawned: death mage. The monster species that was never randomly spawned: raticlaw. The monster species that was never randomly spawned: wanting snatch reattaching. The monster species that was never randomly spawned: crazed napalm. The RNG hath decreed that this item was never generated: horrify (horrible). The RNG hath decreed that this item was never generated: Lou sneakers (business shoes). The RNG hath decreed that this item was never generated: take selfie (pristine). The RNG hath decreed that this item was never generated: cloak of full nutrition (etheric cloak). The RNG hath decreed that this item was never generated: eternal pole ((null)). The RNG hath decreed that this¾¤Maˆ  item was never generated: copper dragon scale shield (copper dragonhide shield). The RNG hath decreed that this item was never generated: crystal plate mail ((null)). The RNG hath decreed that this item was never generated: morning star ((null)). The RNG hath decreed that this item was never generated: life saving stone (gray). The RNG hath decreed that this item was generated more often: amulet of item teleportation (starwars, freq bonus 7). The RNG hath decreed that this item was generated more often: implant of clumsiness (mnemonic, freq bonus 313). The RNG hath decreed that this item was generated more often: acid stream (colorful, freq bonus 355). The RNG hath decreed that this item was generated more often: miscasting stone (gray, freq bonus 8). The RNG hath decreed that this item was generated more often: impact staff ((null), freq bonus 2). The RNG hath decreed that this item was generated more often: mattress sleeping (MASTERING THE FLEE¾¤Ma؈ ÀING MINE, freq bonus 6). The RNG hath decreed that this item was generated more often: shoulder rings (strange rings, freq bonus 16). The RNG hath decreed that this item was generated more often: leather drum (drum, freq bonus 12). The RNG hath decreed that this item was generated more often: autoscooter heels (flipflops, freq bonus 8). The RNG hath decreed that this item was generated more often: mary sue gloves (princess gloves, freq bonus 8). The RNG hath decreed that this item was generated more often: pseudo teleporter cloak (foundry cloak, freq bonus 6). The RNG hath decreed that this item was generated more often: impossibly heavy ether ball ((null), freq bonus 11). The RNG hath decreed that this item was generated more often: death (long, freq bonus 2). The RNG hath decreed that this item was generated more often: bath towel ((null), freq bonus 10). The RNG hath decreed that t¾¤Maʼn his item was generated more often: hide ((null), freq bonus 10). The RNG hath decreed that this item was generated more often: blood dragon scales ((null), freq bonus 2). The RNG hath decreed that this item was generated more often: vivianite (cyan, freq bonus 4). The RNG hath decreed that this item was generated more often: diarrhea (eyefloating, freq bonus 5). The RNG hath decreed that this item was generated more often: bad effect (LITTLE STRAWBERRY ME BABY, freq bonus 4). The RNG hath decreed that this item was generated more often: induce vomiting (rank, freq bonus 5). The RNG hath decreed that this item was always generated cursed: amulet of ESP (circular). The RNG hath decreed that this item was always generated cursed: bossfight stone (gray). The RNG hath decreed that this item was always generated cursed: sound effect stone (gray). The RNG hath decreed that this item was always generated cursed: platinum saber ((null)). The RNG hat¾¤Ma0Š ¹h decreed that this item was always generated cursed: disconnect stone (gray). The RNG hath decreed that this item was always generated cursed: leech (andalusite). The RNG hath decreed that this item was always generated cursed: heavy crossbow bolt ((null)). The RNG hath decreed that this trap was always invisible: lava trap. The RNG hath decreed that this trap was generated more often: magic beam trap (freq bonus 4). Trap randomization happened for 1 in 626 traps. Traps were spawned invisible 1 times in 100. Traps were extra hard to find 6% of the time. Next attribute increase check would have come at turn 386. --More--¿¤MaUù¬Strength training was 1. Dexterity training was 0. Wisdom training was 5. Constitution training was 5. Your sanity was 0. You had not decided on your sexuality yet. You had 1398 points of nutrition remaining. Your luck was zero. You had spell retention for remembering 100 spells. You could not have safely prayed (600). You survived. --More--¿¤Ma|Ö####,#------.---#########--........|..--------`,,,,,,,,..........|.....>.|,########|.........|##,|.......,,..........|##,,.......|,--........|,####,,#|......|¿¤Ma£Ø[m--.-------,,@,,,,#--------#,#,,,,,,,,#,####,,,####,##,##,#----|-|<...||^...|------¿¤Ma7Ù$[Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha Dlvl:1 $16 HP 17(17)  Pw 8(8)  AC12 Exp1 T96 Do you want to see your discoveries? [ynq] (n) À¤Ma:ûn Discoveries  Amulets amulet of ESP (forumpost) Armor orcish ring mail (crude ring mail) Scrolls scroll of healing (EN DRAIN STUNT HURT EN) scroll of mana (ERU ILUVATAR AND HIS STUPID WEAPON RESTRICTION) scroll of phase door (ID 9739285327 INFO CRYPTEDFILES BIZ) scroll of standard id (AM PO COLVATIO) scroll of cure (ONLY I KNOW THAT THERE IS A BOSS BUG IN EVERY AREA) scroll of heal other (PARASITARY) * scroll of extra healing (FIQQY FAZBEAR) * scroll of greater mana restoration (ATTACKED SMAE TYPE BY STRANGED WAVE) scroll of blank paper (unlabeled) scroll of magic mapping (VERR YED HORRE) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom)[22;161À¤MaügH * acid venom (splash of venom) * segfault venom (splash of venom)(end) À¤Ma€Z [Sophye the Light Girl ] St9 Dx4 Co10 In7 Wi3 Ch13 ProBeaFemCha Dlvl:1 $16 HP 17(17)  Pw 8(8)  AC12 Exp1 T96 Do you want an account of creatures vanquished? [ynq] (n) À¤Ma¦â÷n Vanquished creatures:  0 small predators (1 created) Elif (0 times) 0 one-winged bats (1 created) 0 strict snakes (1 created) 0 novice roll walls (1 created) 0 novice light walls (1 created) a dummy monster needed for visual interface  7 creatures born. 1 creature vanquished. 1 boss born. 0 bosses vanquished.--More--Á¤MaºäDo you want to see your conduct? [ynq] (n) ¤Ma8½n Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You read items or engraved 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You teleported 1 time. You had a minimum alignment of 0. You had a maximum alignment of 10. You successfully searched for doors or corridors 1 time.--More--¤Maã§ àGoodbye Sophye the Prostitute... You quit in The Dungeons of Doom on dungeon level 1 with 16 points, and 16 pieces of gold, after 96 moves. You were level 1 with a maximum of 17 hit points when you quit.--More--ƤMaøª  ƤMa®7 Since you quit, the score list will not be checked.