nMa Player: Algot Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2021-09-24.08:25:18.ttyrec Time: (1632471918) Fri Sep 24 08:25:18 2021 nMa5EThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. Bug reports can also be posted on Nethackwiki. nMaRestoring save file...nMa[Anna the Light Girl ] St11 Dx7 Co12 In3 Wi5 Ch11 ProKhaFemCha Dlvl:1 $0 HP 17(17)  Pw 9(9)  AC11 Exp1 T1 Hello Anna, the khajiit Prostitute, welcome back to SlashEMExtended!pMaa[Anna the Light Girl ] St11 Dx7 Co12 In3 Wi5 Ch11 ProKhaFemCha  17(17)  Pw 9(9)  AC11 Exp1 T1 --More--rMaYou hanged up during your last session! As an anti-cheat measure, you're paralyzed for a few turns, and your act of hanging up is being tracked. Your dumplog file will show how many times you've hanged up. --AmyrMaʕ[Anna the Light Girl ] St11 Dx7 Co12 In3 Wi5 Ch11 ProKhaFemCha  17(17)  Pw 9(9)  AC11 Exp1 T1 Par --More--uMa3TThe moon is waning tonight..ruMa4[Anna the Light Girl ] St11 Dx7 Co12 In3 Wi5 Ch11 ProKhaFemCha  17(17)  Pw 9(9)  AC11 Exp1 T3 You can move again.[Anna the Light Girl ] St11 Dx7 Co12 In3 Wi5 Ch11 ProKhaFemCha  17(17)  Pw 9(9)  AC11 Exp1 T3 yMaZ# zMaFsquitzMai {MaV {Ma4uit{Ma{it{Ma t{Ma>[Really quit? WARNING: this will erase your game permanently! [yes/no]? }Ma^E y}Ma"e~MavsMa#[Anna the Light Girl  17(17)  Pw 9(9) Ma!*---.-------|.i.......|+.........||.........||....@r...+|.........|--------+--[Anna the Light Girl ] St11 Dx7 Co12 In3 Wi5 Ch11 ProKhaFemCha Dlvl:1 $0 HP 17(17)  Pw 9(9)  AC11 Exp1 T3 Do you want your possessions identified? DYWYPI? [ynq] (n) MaɎin Weapons a - an uncursed +0 inka shackle (weapon in foreclaw) {8} b - a blessed +1 knife (alternate weapon; not wielded) {2} c - an uncursed +0 pistol {8} d - 50 uncursed +0 bullets (in quiver) {1} Scrolls e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} j - an uncursed scroll of heal other {0}(end) MawDo you want to see your attributes? [ynq] (n) May nFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. You could not have this property extrinsically: confusion resistance. You could not have this property intrinsically: glib combat. Potion identification only worked 3 times out of 7. Implant identification only worked 1 times out of 48. Wand identification only worked 3 times out of 6. Armor identification only worked 15 times out of 27. Spellbook identification only worked 2 times out of 15. Gem identification only worked 100 times out of 166. Tool identification only worked 5 times out of 7. Monsters only dropped their equipment with 96% chance. Scroll drop chance was reduced to 90%. Potion drop chance was reduced to 93%. Weapon drop chance was reduced to 94%. Food drop chance was reduced to 88%. Shop item generation was reduced to 93%. ConceaMa ling monsters were spawned underneath items 22% of the time only. Mastering the following skill taught you the hidden power: attack spells. The following skill could not be trained at all: unicorn horn. The following skill was limited to basic proficiency: trident. The following skill was limited to skilled proficiency: squeaking. The following skill became untrainable after a while: devices (turn 15362). Number of artifacts generated was 1. Number of fake artifacts generated was 1. Monster spawn increase would have started at turn 60439. Monster spawn increase had reached its maximum at turn 378319. In this game, Eevee's evolution was vaporeon. Your limit for ascension was at turn 9561609. The monster class that cannot be genocided was pile of coins. The monster class that was spawned more often: long worm tail (freq bonus 4). The monster species thMa at was spawned more often: coins of fools gold (freq bonus 24). The monster species that was spawned more often: ray turret (freq bonus 6). The monster species that was spawned more often: margoyle (freq bonus 28). The monster species that was spawned more often: syphoned artful peacefully sanctum (freq bonus 72). The monster species that was spawned more often: aggressive morlock (freq bonus 48). The monster species that was spawned more often: freehearted aspiringly (freq bonus 14). The monster species that was spawned more often: longsting wasp (freq bonus 18). The monster species that was spawned more often: pointmuncher (freq bonus 24). The monster species that was spawned more often: Grey Elberether (freq bonus 30). The monster species that was spawned more often: percenti has lost 0. (freq bonus 24). The monster species that was spawned more often: swirlier stolidity (freq bonus 42). The monster species that was spawned more oMaY ften: dharma tropine (freq bonus 27). The monster species that was spawned more often: pie kriminologist (freq bonus 24). The monster species that was spawned more often: found soul (freq bonus 12). The monster species that was spawned more often: rebel giant (freq bonus 6). The monster species that was spawned more often: congressional borderland nestle (freq bonus 7). The monster species that was spawned more often: psychopomp (freq bonus 5). The monster species that was spawned more often: perturbational eyesore (freq bonus 14). The monster species that was spawned more often: kobold leader (freq bonus 24). The monster species that was spawned more often: preach troglodyte gasify (freq bonus 33). The monster trait that was more common: monsters whose attacks do fire damage (freq bonus 3). The monster trait that was more common: monsters of huge size (freq bonus 2). ThMa e monster trait that was more common: monsters that are acidic when eaten (freq bonus 2). The monster trait that was more common: monsters whose attacks poison you and drain constitution (freq bonus 2). --More--Ma?The monster species that was never randomly spawned: dark number. The monster species that was never randomly spawned: undead quarterback. The monster species that was never randomly spawned: versed stalk. The monster species that was never randomly spawned: will stone lizard. The monster species that was never randomly spawned: lethe monster. The monster species that was never randomly spawned: bimmeling rat. The monster species that was never randomly spawned: xoyer. The monster species that was never randomly spawned: chaotic whirbler. The monster species that was never randomly spawned: red shyguy. The monster species that was never randomly spawned: ochre draconian. The monster class that was always generated with extra speed: quadruped. The RNG hath decreed that this item was never generated: battering ram (candy). The RNG hath decreed that this item was never generated: robe (red robe). The RNG hath decreed thaMat this item was generated more often: plastic mace ((null), freq bonus 23). The RNG hath decreed that this item was generated more often: mirror (looking glass, freq bonus 38). The RNG hath decreed that this item was generated more often: grow trees (mossy, freq bonus 7). The RNG hath decreed that this item was generated more often: wooden flute (flute, freq bonus 17). The RNG hath decreed that this item was generated more often: silver spell stone (gray, freq bonus 16). The RNG hath decreed that this item was generated more often: elite batleth ((null), freq bonus 37). The RNG hath decreed that this item was generated more often: fast forward stone (gray, freq bonus 162). The RNG hath decreed that this item was generated more often: material kit ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: fuckup melee gauntlets (slaying gloves, freq bonus 14). a1HThe RNG hath decreed that this item was generated more often: noob pollax ((null), freq bonus 7). The RNG hath decreed that this item was generated more often: silver spear ((null), freq bonus 3). The RNG hath decreed that this item was generated more often: measurer ((null), freq bonus 7). The RNG hath decreed that this item was generated more often: aule smithing (imba, freq bonus 7). The RNG hath decreed that this item was generated more often: cloak of wrong announcement (roadmap cloak, freq bonus 3). The RNG hath decreed that this item was generated more often: bulky gemstone ball ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: robe of psionics (pink robe, freq bonus 9). The RNG hath decreed that this item was generated more often: stone dragon scale shield (stone dragonhide shield, freq bonus 3). The RNG hath decreed that this item was generated more often: practice (insulating, freq bonus 13). The RNGMa" hath decreed that this item was generated more often: ribbed plate mail ((null), freq bonus 4). The RNG hath decreed that this item was generated more often: light (cloth, freq bonus 77). The RNG hath decreed that this item was always generated cursed: oil candle (candle). The RNG hath decreed that this item was always generated cursed: amulet of evil crafting (evilpatch). The RNG hath decreed that this trap was always invisible: nasty nation trap. The RNG hath decreed that this trap was generated more often: stairs trap (freq bonus 6). Trap randomization happened for 1 in 987 traps. Traps were spawned invisible 1 times in 87. Traps were extra hard to find 5% of the time. Next attribute increase check would have come at turn 360. Strength training was 0. Dexterity training was 0. Wisdom training was 0. Constitution training was 0. Your sanity was 0.Ma0 You were temporarily slower because you tried to hangup cheat (8). You had used the hangup function, which means you're either a FILTHY CHEAT0R or you have a shaky internet connection. Hopefully it's the latter so Amy doesn't have to reinstate the hangup penalty. (1). You had not decided on your sexuality yet. You had 1498 points of nutrition remaining. Your luck was zero. You had spell retention for remembering 100 spells. You could not have safely prayed (769). You survived. --More--Ma---.-------|.i.......|+.........||.........||....@r...+|.........|--------+--Ma![Anna the Light Girl ] St11 Dx7 Co12 In3 Wi5 Ch11 ProKhaFemCha Dlvl:1 $0 HP 17(17)  Pw 9(9)  AC11 Exp1 T3 Do you want to see your discoveries? [ynq] (n) MaXxn Discoveries  Scrolls scroll of healing (SCHLAE FEL BUE SCHEL FLUE GEL) scroll of mana (STRENGHT ATTACK HEAVERYDUTY ENEMY NO WORRY 25) scroll of phase door (SONIC VALHOG 3 AND KNUCKLES) scroll of standard id (IMBA HAND OF VECNA) scroll of cure (HASTUR HASTUR HASTUR) scroll of heal other (RODNEYS TOWER AND OTHER SATANCHOPS TRASHED THE MORE PROMPTS) * scroll of extra healing (TRUCKHACK CHICKEN SIMULATOR) * scroll of greater mana restoration (HITME) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom)(end) Ma% #Do you want an account of creatures vanquished? [ynq] (n) Ma}@n Vanquished creatures:  0 interesting manes (1 created) Elif (0 times) 0 begin unicorns (1 created)  3 creatures born. 0 creatures vanquished. 1 boss born. 0 bosses vanquished.--More--MaY Do you want to see your conduct? [ynq] (n) MaGn Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You had a minimum alignment of 0. You had a maximum alignment of 10.--More--Ma4Goodbye Anna the Prostitute... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 3 moves. You were level 1 with a maximum of 17 hit points when you quit.--More--Ma  Ma7 Since you quit, the score list will not be checked.