Faҋ Player: Algot Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2021-09-19.08:03:27.ttyrec Time: (1632038607) Sun Sep 19 08:03:27 2021 Fa7^QBad syntax in OPTIONS in /dgldir/userdata/Algot/slex/Algot.slexrc: WINgraphics. FaYe Fa lHit return to continue: FaE ^[Fa\ FaeEThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. Bug reports can also be posted on Nethackwiki. FaHWShall I pick a character's race, role, gender and alignment for you? [ynq] FayFaA #-----#@*#.|#-@#.-.#....!--..|---Fa [Algot the Little Fool ] St11 Dx10 Co6 In9 Wi9 Ch10 JesTrpMalCha Dlvl:1 $0 HP 20(20)  Pw 13(13)  AC3 Exp1 T1  It is written in the Book of Shaco:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Shaco seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Little Fool, have been heralded from birth as the instrument of Shaco. You are destined to recover the Amulet for your deity, or die in thea7 6;63H attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Shaco!--More--Fat Fat Fa lHello Algot, welcome to SlashEMExtended! You are a chaotic male trapper Jester.--More--Fa Fa,[Algot the Little Fool ] St11 Dx10 Co6 In9 Wi9 Ch10 JesTrpMalCha  20(20)  Pw 13(13)  AC3 Exp1 T1 [Algot the Little Fool  20(20)  Pw 13(13) Fa]3#-----#@*#.|#-@#.-.#....!--..|---[Algot the Little Fool ] St11 Dx10 Co6 In9 Wi9 Ch10 JesTrpMalCha Dlvl:1 $0 HP 20(20)  Pw 13(13)  AC3 Exp1 T1 Do you want your possessions identified? DYWYPI? [ynq] (n) Fasy Weapons t - 2 uncursed +1 daggers (wielded) {8} w - an uncursed +0 rubber hose (alternate weapon; not wielded) {8} Armor a - a cursed +3 Hawaiian shirt (being worn) {2} b - an uncursed +3 dunce cap (being worn) {2} c - an uncursed +0 pair of leather gloves (being worn) {4} Comestibles u - 10 uncursed cream pies {0} v - an uncursed small sounder corpse {50} Scrolls B - 5 uncursed scrolls of healing {0} C - 4 uncursed scrolls of mana {0} D - 3 uncursed scrolls of phase door {0} E - 2 uncursed scrolls of standard id {0} F - an uncursed scroll of cure {0} G - an uncursed scroll of heal other {0} Spellbooks y - an uncursed spellbook of resist petrification (0:1) {0} z - an uncursed spellbook of wizard lock (0:3) {0} Wands A - a * uncFaursed wand of trap creation (0:0) {0} Tools x - an uncursed towel {0} Gems d - an uncursed +0 worthless piece of yellowish brown glass {0} e - 2 uncursed +0 worthless pieces of violet glass {0} f - 71 uncursed +0 rocks (in quiver) {0} g - 3 uncursed +0 worthless pieces of pink glass {0} h - an uncursed strongly greased +0 worthless piece of violet glass {0} i - an uncursed +0 jasper stone {0} j - an uncursed +0 worthless piece of cyan glass {0} k - 2 uncursed +0 worthless pieces of teal glass {0} l - 3 uncursed +0 worthless pieces of black glass {0} m - 9 blessed +0 rocks {0} n - 13 uncursed +0 worthless pieces of yellow glass {0} o - an uncursed +0 worthless piece of orange glass {0} p - 10 uncursed -1 rocks {0} q - 4 uncursed +0 worthless pieces of radiant glass {0} r - 2 blessed +6 worthless piecesFa P of green glass {0} s - an uncursed +0 sling ammo(end) Fag +[Algot the Little Fool ] St11 Dx10 Co6 In9 Wi9 Ch10 JesTrpMalCha Dlvl:1 $0 HP 20(20)  Pw 13(13)  AC3 Exp1 T1 Do you want to see your attributes? [ynq] (n) FaռyFinal Attributes: You were nominally aligned. Your alignment was 0. Your max alignment was 10. You carried 0 sins. Scroll identification only worked 100 times out of 192. Potion identification only worked 3 times out of 4. Ring identification only worked 4 times out of 13. Amulet identification only worked 15 times out of 21. Implant identification only worked 1 times out of 11. Wand identification only worked 3 times out of 10. Spellbook identification only worked 2 times out of 5. Gem identification only worked 100 times out of 137. Tool identification only worked 5 times out of 11. Scroll drop chance was reduced to 93%. Wand drop chance was reduced to 92%. Weapon drop chance was reduced to 79%. Food drop chance was reduced to 96%. Shop item generation was reduced to 79%. Monster death drops spawned with only 96% chance. Mastering the following skill taughtFa you the hidden power: body spells. The following skill was limited to skilled proficiency: protection spells. The following skill became untrainable if you tried to train it too early: attack spells (turn 275). Sticky curses were more common by 5%. Number of artifacts generated was 1. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 54858. Monster spawn increase had reached its maximum at turn 208628. In this game, Eevee's evolution was jolteon. Your limit for ascension was at turn 411016. The monster class that cannot be genocided was ogre. The monster species that was spawned more often: unstoppable mumak (freq bonus 12). The monster species that was spawned more often: three ate guy (freq bonus 24). The monster species that was spawned more often: scholar (freq bonus 6). The monster species that was spawFa{ned more often: man-serpent mage (freq bonus 72). The monster species that was spawned more often: canker intolerable subdividable (freq bonus 4). The monster species that was spawned more often: rocker (freq bonus 2). The monster species that was spawned more often: tin man (freq bonus 18). The monster species that was spawned more often: undead empath (freq bonus 20). The monster species that was spawned more often: cursed grue (freq bonus 72). The monster species that was spawned more often: poison gas turret (freq bonus 2). The monster species that was spawned more often: opticist biennial stagnation prewarned (freq bonus 4). The monster species that was spawned more often: impure eye (freq bonus 3). The monster species that was spawned more often: soft growth (freq bonus 6). The monster species that was spawned more often: BSOD demon (freq bonus 6). The monster species that was spawned more often: nordic woman (freq bonus 9). a48;1HThe monster species that was spawned more often: elphic playmate (freq bonus 24). The monster species that was spawned more often: unhealthy mold (freq bonus 4). --More--FahNThe monster species that was spawned more often: cyan laser (freq bonus 6). The monster species that was spawned more often: insufficiently materializing expurgation (freq bonus 3). The monster species that was spawned more often: shimmering stalk (freq bonus 6). The monster trait that was more common: monsters that mutter cantrips (freq bonus 1). The monster trait that was more common: monsters that have touch attacks (freq bonus 2). The monster trait that was more common: monsters that count as hobbit (freq bonus 2). The monster trait that was more common: monsters whose attack makes you trip and drop your items (freq bonus 2). The monster trait that was more common: shapeshifting monsters (freq bonus 12). The monster trait that was more common: monsters that spawn in very large groups (freq bonus 2). The monster trait that was more common: monsters with poison resistance (freq bonus 2). The monster trait that was more common: monsters FaNwith extra painful attacks (freq bonus 3). The monster trait that was more common: monsters who can cast any random monster spell (freq bonus 3). The monster species that was never randomly spawned: honker retransmitted. The monster species that was never randomly spawned: dhole. The monster species that was never randomly spawned: acover lich. The monster species that was never randomly spawned: resent mineralization. The monster species that was never randomly spawned: maelstrom. The monster species that was never randomly spawned: Amelie. The monster species that was never randomly spawned: pile of very lazy coins. The monster species that was never randomly spawned: color follower. The monster species that was never randomly spawned: checkered force fungus. The monster species that was never randomly spawned: shamble fish. The RNG hath decreed that this item wFa!Oas never generated: gold chain ((null)). The RNG hath decreed that this item was never generated: identify curd helmet (speechpipe helmet). The RNG hath decreed that this item was never generated: shoomdent ((null)). The RNG hath decreed that this item was never generated: coveted boots (pink sneakers). The RNG hath decreed that this item was never generated: soundproof helmet (wok-shaped helmet). The RNG hath decreed that this item was never generated: Wendy leather pumps (conundrum boots). The RNG hath decreed that this item was never generated: fireball (ragged). The RNG hath decreed that this item was generated more often: studded leather armor ((null), freq bonus 9). The RNG hath decreed that this item was generated more often: grass whistle (whistle, freq bonus 7). The RNG hath decreed that this item was generated more often: hallucination (sky blue, freq bonus 12). The RNG hath decreed that this item was generated more often: bath toFaTOwel ((null), freq bonus 2). The RNG hath decreed that this item was generated more often: bubblebeam (biblic, freq bonus 15). The RNG hath decreed that this item was generated more often: appearance shuffling stone (gray, freq bonus 41). The RNG hath decreed that this item was generated more often: identify (bronze, freq bonus 20). The RNG hath decreed that this item was generated more often: tortilla ((null), freq bonus 8). The RNG hath decreed that this item was generated more often: noob pollax ((null), freq bonus 15). The RNG hath decreed that this item was generated more often: group summoning (I R TEH UBER PWNZ0R, freq bonus 7). The RNG hath decreed that this item was generated more often: confuse monster (NR 9, freq bonus 10). The RNG hath decreed that this item was generated more often: create familiar (THERE ARE NOT ENOUGH MONSTERS IN SLASHEM EXTENDED, freq bonus 107). aOHThe RNG hath decreed that this item was generated more often: echolocation (extramission, freq bonus 8). The RNG hath decreed that this item was generated more often: autocurse stone (gray, freq bonus 4). The RNG hath decreed that this item was generated more often: water bolt (accusory, freq bonus 4). The RNG hath decreed that this item was generated more often: gauntlets of bad casting (uncanny gloves, freq bonus 16). The RNG hath decreed that this item was generated more often: plugsuit (tightly fitting suit, freq bonus 6). The RNG hath decreed that this item was generated more often: Karin's jewel (white, freq bonus 8). The RNG hath decreed that this item was generated more often: ally (SUP FAM, freq bonus 4). --More--Fa The RNG hath decreed that this item was generated more often: emerald dragon scale mail ((null), freq bonus 4). The RNG hath decreed that this item class was generated more often: Armor (freq bonus 31). The RNG hath decreed that this item was always generated cursed: mork boots (mary janes). The RNG hath decreed that this item was always generated cursed: polymorph (golden). The RNG hath decreed that this item was always generated cursed: fluckering boots (spooky boots). The RNG hath decreed that this trap was always invisible: appearance shuffling trap. The RNG hath decreed that this trap was generated more often: pokelie trap (freq bonus 30). Trap randomization happened for 1 in 806 traps. Traps were spawned invisible 1 times in 88. Traps were extra hard to find 6% of the time. Next attribute increase check would have come at turn 544. Strength training was 0. Dexterity training was 0. Wisdom training was 1. Fa FConstitution training was 0. Your sanity was 0. You had not decided on your sexuality yet. You had 1500 points of nutrition remaining. Your luck was zero. You had spell retention for remembering 40 spells. You could have safely prayed (126). You survived. --More--Fa#-----#@*#.|#-@#.-.#....!--..|---Fay$[Algot the Little Fool ] St11 Dx10 Co6 In9 Wi9 Ch10 JesTrpMalCha Dlvl:1 $0 HP 20(20)  Pw 13(13)  AC3 Exp1 T1 Do you want to see your discoveries? [ynq] (n) Fag+ n Discoveries  Armor dunce cap (conical hat) leather gloves (faded mittens) Scrolls scroll of healing (POKE MONGO) scroll of mana (DAELOELOELOELOELOE FUEUEUEUEUEUE) scroll of phase door (PHORBEA BRIMO NEREATO DAMON BRIMON SEDNA DARDAR) scroll of standard id (GOT SOMETHING FOUR YOU) scroll of cure (YOU HAVE TO TAKE A CRAP AND THERE IS NO TOILET NEARBY) scroll of heal other (DONT LET IT OVERCHARGE) * scroll of extra healing (POMPA KULIT SEKSI NYAETA SEKSI ALATAN KURING NYEBUTKEUN ETA SEKSI) * scroll of greater mana restoration (XIXAXA XOXAXA XUXAXA) Spellbooks spellbook of resist petrification (preserved) spellbook of wizard lock (swirling) Wands wand of trap creation (quartz) Gems worthless piece of yellowish brown glaFa+ ;ss (yellowish brown) worthless piece of violet glass (violet) worthless piece of pink glass (pink) jasper stone (red) worthless piece of cyan glass (cyan) worthless piece of teal glass (teal) worthless piece of black glass (black) worthless piece of yellow glass (yellow) worthless piece of orange glass (orange) worthless piece of radiant glass (radiant) worthless piece of green glass (green) sling ammo (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom)(end) Fa-[Algot the Little Fool ] St11 Dx10 Co6 In9 Wi9 Ch10 JesTrpMalCha Dlvl:1 $0 HP 20(20)  Pw 13(13)  AC3 Exp1 T1 Do you want an account of creatures vanquished? [ynq] (n) Fan Vanquished creatures:  0 little lambs (1 created) 0 little spiders (1 created) 0 lame angels (1 created) 0 colony lichens (1 created) 0 children butts (1 created) 0 priests (1 created)  6 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--Fa~Do you want to see your conduct? [ynq] (n) Fag 6n Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You had a minimum alignment of 0. You had a maximum alignment of 0.--More--Fa4Goodbye Algot the Jester... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 1 move. You were level 1 with a maximum of 20 hit points when you quit.--More--Fa"  Fa3 7 Since you quit, the score list will not be checked.