Hahahahhahahahhah, chaotic female human Jester ----------+- ...........| |..........+ |........@.| ----.....@.. |.......| --------- [Hahahahha the Little Fool] St10 Dx8 Co7 In9 Wi9 Ch8 JesHumFemCha Dlvl:1 $0 HP14(14) Pw4(4) AC3 Exp1 T1 Brd Latest messages Use hybrid races? [yn] (n) Your character: chaotic female human Jester What is your alias name? Hello Hahahahhahahahhah, welcome to SlashEMExtended! You are a chaotic female human Jester. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is SLEX 2.71, the version for Junethack 2021, aka the annual NetHack Variant Public Beta Test. If you find any bugs, please tell me about it! --Amy The dunce cap glows black for a moment. You feel like sitting in a corner. The moon is waning tonight. Your movements are slowed slightly because of your load. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons v - 2 uncursed +1 daggers (wielded) {8} y - a blessed +2 rubber hose (alternate weapon; not wielded) {8} Armor a - a cursed +3 Hawaiian shirt (being worn) {2} b - a cursed +3 dunce cap (being worn) {2} c - a blessed +0 pair of leather gloves (being worn) {4} Comestibles w - 10 uncursed cream pies {0} x - an uncursed rabbit corpse {20} Scrolls C - 5 uncursed scrolls of healing {0} D - 4 uncursed scrolls of mana {0} E - 3 uncursed scrolls of phase door {0} F - 2 uncursed scrolls of standard id {0} G - an uncursed scroll of cure {0} H - an uncursed scroll of heal other {0} Spellbooks A - a blessed spellbook of sleep (0:3) {0} B - an uncursed finalized spellbook of confuse monster (0:3) {0} Tools z - an uncursed towel {0} Gems d - 76 uncursed +0 rocks (in quiver) {0} e - an uncursed +0 lead clump f - an uncursed +0 sling ammo g - an uncursed -2 worthless piece of violet glass {0} h - an uncursed +0 cyan stone {0} i - an uncursed +0 worthless piece of orange glass {0} j - 7 blessed +0 rocks {0} k - an uncursed +0 worthless piece of yellow glass {0} l - an uncursed -3 worthless piece of green glass {0} m - 11 blessed +2 rocks {0} n - an uncursed +0 worthless piece of blue glass {0} o - an uncursed +0 orthoclase stone {0} p - an uncursed +0 jet stone {0} q - 2 uncursed +0 worthless pieces of radiant glass {0} r - a cursed +0 loadstone s - 10 uncursed -2 rocks {0} t - 9 uncursed -1 flint stones u - the uncursed -1 bone fragment named The Weathers Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: warning You could not have this property intrinsically: sickopathy You could not have the double effect of this property: freezopathy Scroll identification only worked 100 times out of 129 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 23 Spellbook identification only worked 2 times out of 7 Monsters only dropped their musable items with 92% chance Scroll drop chance was reduced to 93% Musable item generation frequency had a negative bias of 43% Ring drop chance was reduced to 71% Potion drop chance was reduced to 84% Armor drop chance was reduced to 84% Tool drop chance was reduced to 90% Food drop chance was reduced to 96% Shop item generation was reduced to 90% Monster death drops spawned with only 90% chance Mastering the following skill taught you the hidden power: healing spells The following skill could not be trained at all: axe The following skill was trained at one fifth the usual rate: matter spells The following skill became untrainable if you tried to train it too early: symbiosis (turn 216) The following skill became untrainable after a while: riding (turn 20023) The following skill couldn't be trained before a certain turn number is reached: body spells (turn 20495) Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 16493 Monster spawn increase reached its maximum at turn 76897 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1409793 The monster class that cannot be genocided was unicorn or horse The monster class that was spawned more often: flying fish (freq bonus 2) The monster species that spawned more often: sue force patch (freq bonus 15) The monster species that spawned more often: fire wing (freq bonus 8) The monster species that spawned more often: red dragon bat (freq bonus 4) The monster species that spawned more often: conceited nymph (freq bonus 36) The monster species that spawned more often: werenymph (freq bonus 8) The monster species that spawned more often: eldritch spore (freq bonus 4) The monster species that spawned more often: barbed whatevil (freq bonus 8) The monster species that spawned more often: falling mold (freq bonus 24) The monster species that spawned more often: slab coins (freq bonus 10) The monster species that spawned more often: unknown woman (freq bonus 6) The monster species that spawned more often: light naga hatchling (freq bonus 6) The monster species that spawned more often: insatiable copular (freq bonus 12) The monster species that spawned more often: laten force fungus (freq bonus 5) The monster species that spawned more often: Tulani (freq bonus 21) The monster species that spawned more often: blaster turret (freq bonus 48) The monster species that spawned more often: wuhanese anaconda (freq bonus 7) The monster species that spawned more often: weigh barcelona cackle (freq bonus 6) The monster species that spawned more often: weird warp patch (freq bonus 8) The monster species that spawned more often: dull grey ooze (freq bonus 8) The monster species that spawned more often: spooky portrait (freq bonus 32) The monster trait that was more common: monsters whose attacks can disintegrate you (freq bonus 4) The monster trait that was more common: monsters who attack with plasma clouds (freq bonus 1) The monster trait that was more common: monsters who attack with plasma clouds (freq bonus 1) The monster trait that was more common: monsters with bleedout attacks (freq bonus 2) The monster trait that was more common: monsters that squeek (freq bonus 3) The monster trait that was more common: monsters that have infravision (freq bonus 6) The monster species that never randomly spawned: slimy growth The monster species that never randomly spawned: nice dutch girl The monster species that never randomly spawned: brack orc The monster species that never randomly spawned: matter elemental The monster species that never randomly spawned: celled fungus The monster species that never randomly spawned: peripatetic podium The monster species that never randomly spawned: mahatma bristol The monster species that never randomly spawned: Sir Lorimer The monster species that never randomly spawned: boweled slier The monster species that never randomly spawned: bloodstream permamimic The RNG hath decreed that this item was never generated: bombing (exciting) The RNG hath decreed that this item was never generated: hugging boot ((null)) The RNG hath decreed that this item was generated more often: alloy chain ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: nano shuriken ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: fog horn (horn, freq bonus 15) The RNG hath decreed that this item was generated more often: inka blade ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: egoism (enviable, freq bonus 24) The RNG hath decreed that this item was generated more often: helm of full nutrition (brick helmet, freq bonus 27) The RNG hath decreed that this item was generated more often: bulky flesh ball ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: psybeam (psionic, freq bonus 31) The RNG hath decreed that this item was generated more often: soft girl sneaker ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: godmode (heavenly, freq bonus 20) The RNG hath decreed that this item was generated more often: iron prison (convicted, freq bonus 4) The RNG hath decreed that this item was generated more often: heavy wood ball ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: swap position (displacing, freq bonus 13) The RNG hath decreed that this item was generated more often: darkness (colluded, freq bonus 9) The RNG hath decreed that this item was generated more often: Kristina platform sneakers (opankes, freq bonus 8) The RNG hath decreed that this item was generated more often: speed monster (brass, freq bonus 7) The RNG hath decreed that this item was generated more often: gain intelligence (plain, freq bonus 2) The RNG hath decreed that this item was generated more often: carotine injection (serum, freq bonus 11) The RNG hath decreed that this item was generated more often: jade (green, freq bonus 9) The RNG hath decreed that this item was generated more often: robe of psionics (pink robe, freq bonus 3) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 25) The RNG hath decreed that this item was always generated cursed: yellow wing (failuncap cloak) The RNG hath decreed that this item was always generated cursed: anticall cloak (cursed called cloak) The RNG hath decreed that this item was always generated cursed: implant of valhalla (carmine) The RNG hath decreed that this item was always generated cursed: time stop (continued) The RNG hath decreed that this item was always generated cursed: fear (rusty) The RNG hath decreed that this item was always generated cursed: chrome staff ((null)) The RNG hath decreed that this item was always generated cursed: nano pick ((null)) The RNG hath decreed that this item was always generated cursed: sharp pole ((null)) The RNG hath decreed that this item was always generated cursed: boots of weakness (torn boots) The RNG hath decreed that this item was always generated cursed: darkmode stone (gray) The RNG hath decreed that this trap was always invisible: stealer trap The RNG hath decreed that this trap was generated more often: green spell trap (freq bonus 6) Trap randomization happened for 1 in 588 traps Traps were spawned invisible 1 times in 56 Traps were extra hard to find 5% of the time Next attribute increase check would have come at turn 505 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You had not decided on your sexuality yet You were prevented from having warning (0) You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 40 spells Your pantheon consisted of Barnum, Bailey and Shaco Your deity was Shaco The version you were playing was: Unix SlashEMExtended Version 2.7.2 (8219870f) - last build Thu Aug 12 04:05:51 2021. You could have safely prayed (190) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 + enchant 8% 100% b - confuse monster 2 + enchant 8% 100% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor dunce cap (conical hat) leather gloves (transparent gloves) Scrolls scroll of healing (TELL EN MOVE WHAT HAVE) scroll of mana (WAKTU UNTUK MATI) scroll of phase door (WEZZY WEZZAH) scroll of standard id (LORSKEL MUST BEAT THE QUEST WITH A CAMAMNMALCHA XJ) scroll of cure (SAY NO TO RACISM) scroll of heal other (NHQDB IS ACTUALLY KERIOQDB) * scroll of extra healing (RITSCHRATSCHRITSCHRATSCH) * scroll of greater mana restoration (10 SD) Spellbooks spellbook of sleep (zone-specific) spellbook of confuse monster (trembling) Gems lead clump (gray) sling ammo (gray) worthless piece of violet glass (violet) cyan stone (teal) worthless piece of orange glass (orange) worthless piece of yellow glass (yellow) worthless piece of green glass (green) worthless piece of blue glass (blue) orthoclase stone (yellow) jet stone (black) worthless piece of radiant glass (radiant) loadstone (gray) flint stone (gray) bone fragment (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: level 1 Level 1: <- You are here Vanquished creatures 0 rabbits (1 created) 0 little cheatspiders (1 created) 0 grid xorns (1 created) 0 goblin zombies (1 created) 0 priests (1 created) 5 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new woman 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (2 slots left) Fighting Skills body armor [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) sexy flats [Basic] (max Grand Master) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (20 of 160) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Expert) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills bare-handed combat [Restricted] (max Restricted) (0 of 500) high heels [Restricted] (max Restricted) (0 of 500) general combat [Restricted] (max Restricted) (0 of 500) shield [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) searching [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) missile weapons [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) memorization [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) two-weapon combat [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) short sword [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) long sword [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) scimitar [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (0 of 500) paddle [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) flail [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) quarterstaff [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) spear [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) crossbow [Restricted] (max Restricted) (0 of 500) dart [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) healing spells [Restricted] (max Restricted) (0 of 500) protection spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) Goodbye Hahahahhahahahhah the Jester... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 1 move. Killer: quit You were level 1 with a maximum of 14 hit points when you quit. Since you quit, the score list will not be checked.