Algot, neutral female unbalancor Failed Existence --- .<. ... .@. -+- [Algot the Looser] St6 Dx9 Co9 In13 Wi13 Ch19 FaiUnbFemNeu Dlvl:1 $0 HP14(14) Pw9(9) AC-11 Exp1 T4 Latest messages Your character: neutral female unbalancor Failed Existence What is your alias name? You can only use spaces, alphanumeric characters or .,- characters. Sorry. What is your alias name? You can only use spaces, alphanumeric characters or .,- characters. Sorry. What is your alias name? Hello Algot, welcome to SlashEMExtended! You are a neutral female unbalancor Failed Existence. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is SLEX 2.71, the version for Junethack 2021, aka the annual NetHack Variant Public Beta Test. If you find any bugs, please tell me about it! --Amy The moon is waning tonight. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - a cursed -6 knife (weapon in hand) {2} b - 7 uncursed -4 bullets (in quiver) {0} Armor c - a cursed +12 pair of sentient high-heeled shoes (being worn) {8} Scrolls d - 5 uncursed scrolls of healing {0} e - 4 uncursed scrolls of mana {0} f - 3 uncursed scrolls of phase door {0} g - 2 uncursed scrolls of standard id {0} h - an uncursed scroll of cure {0} i - an uncursed scroll of heal other {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have the double effect of this property: fear factor Ring identification only worked 4 times out of 19 Amulet identification only worked 15 times out of 17 Implant identification only worked 1 times out of 18 Wand identification only worked 3 times out of 4 Monsters only dropped their musable items with 80% chance Monsters only dropped their equipment with 94% chance Scroll drop chance was reduced to 95% Ring drop chance was reduced to 92% Amulet drop chance was reduced to 83% Potion drop chance was reduced to 97% Weapon drop chance was reduced to 99% Armor drop chance was reduced to 87% Food drop chance was reduced to 92% Concealing monsters were spawned underneath items 98% of the time only Monster death drops spawned with only 99% chance Mastering the following skill taught you the hidden power: form I (Shii-Cho) The following skill was limited to skilled proficiency: lance The following skill was limited to expert proficiency: paddle The following skill became untrainable if you tried to train it too early: javelin (turn 10) The following skill couldn't be trained before a certain turn number is reached: body armor (turn 8567) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 34295 Monster spawn increase reached its maximum at turn 165227 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1731780 The monster class that cannot be genocided was long worm tail The monster species that spawned more often: crystal wort (freq bonus 36) The monster species that spawned more often: strawhat ooh (freq bonus 30) The monster species that spawned more often: police officer (freq bonus 12) The monster species that spawned more often: dead fish (freq bonus 16) The monster species that spawned more often: everchanging boomer (freq bonus 2) The monster species that spawned more often: kopnel (freq bonus 12) The monster species that spawned more often: ruby patch (freq bonus 2) The monster species that spawned more often: weresnake (freq bonus 54) The monster species that spawned more often: sleepy vampire (freq bonus 6) The monster species that spawned more often: quirquequesiquential quarquesaqualteque (freq bonus 36) The monster species that spawned more often: gravel smacker (freq bonus 15) The monster species that spawned more often: shallowest unassumingly monomial (freq bonus 3) The monster species that spawned more often: stygian doll (freq bonus 24) The monster species that spawned more often: seating reasserting (freq bonus 16) The monster species that spawned more often: humape (freq bonus 2) The monster species that spawned more often: on (freq bonus 6) The monster species that spawned more often: otyugh (freq bonus 15) The monster species that spawned more often: lesser umber hulk (freq bonus 6) The monster species that spawned more often: Bundly Ann's soft sandal (freq bonus 12) The monster species that spawned more often: authentic flickering (freq bonus 1) The monster trait that was more common: monsters that can multiply (freq bonus 12) The monster trait that was more common: monsters whose attacks cause gravity to warp around you (freq bonus 1) The monster trait that was more common: monsters with random thieving attacks (freq bonus 2) The monster trait that was more common: monsters that require +4 weapons to hit (freq bonus 6) The monster trait that was more common: monsters of small size (freq bonus 4) The monster trait that was more common: monsters who can cast clerical spells (freq bonus 1) The monster trait that was more common: monsters that are mindless (freq bonus 3) The monster trait that was more common: monsters that can cast spells (freq bonus 6) The monster trait that was more common: monsters that can swim (freq bonus 4) The monster trait that was more common: monsters who attack with highly corrosive chemical waste (freq bonus 2) The monster species that never randomly spawned: coterie of motes The monster species that never randomly spawned: secluded force patch The monster species that never randomly spawned: meme warp fungus The monster species that never randomly spawned: loud patch The monster species that never randomly spawned: random monster The monster species that never randomly spawned: topaz colony The monster species that never randomly spawned: porter wind fungus The monster species that never randomly spawned: tear bulb The monster species that never randomly spawned: octarine grue The monster species that never randomly spawned: filtering testator The monster class that always generated with extra speed: ghost The RNG hath decreed that this item was never generated: cubic star ((null)) The RNG hath decreed that this item was never generated: high stilettos (block-heeled boots) The RNG hath decreed that this item was never generated: telephone ((null)) The RNG hath decreed that this item was never generated: commander gloves (light gloves) The RNG hath decreed that this item was never generated: snipesling ((null)) The RNG hath decreed that this item was never generated: lava (LETS FAIL AND ROLL) The RNG hath decreed that this item was generated more often: sweet mocassins (womens footwear, freq bonus 24) The RNG hath decreed that this item was generated more often: mana (I WANT TO SEE URANUS TOO, freq bonus 23) The RNG hath decreed that this item was generated more often: clairvoyance (luminescent, freq bonus 6) The RNG hath decreed that this item was generated more often: Melissa's jewel (violet, freq bonus 14) The RNG hath decreed that this item was generated more often: kunzite (pink, freq bonus 148) The RNG hath decreed that this item was generated more often: horrify (horrible, freq bonus 7) The RNG hath decreed that this item was generated more often: implant of badass (pestilent, freq bonus 19) The RNG hath decreed that this item was generated more often: amulet of spell metal (chrome, freq bonus 20) The RNG hath decreed that this item was generated more often: good night (wish parser, freq bonus 9) The RNG hath decreed that this item was generated more often: heath ball ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: lunch of boiled egg ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: dig (parchment, freq bonus 5) The RNG hath decreed that this item was generated more often: sensor cloak (minded cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: fluckering boots (spooky boots, freq bonus 5) The RNG hath decreed that this item was generated more often: rakuyo (latch-pommeled saber, freq bonus 8) The RNG hath decreed that this item was generated more often: bricklayer bar ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of acid resistance (venomous, freq bonus 10) The RNG hath decreed that this item was generated more often: second skin (fleshy wrap, freq bonus 13) The RNG hath decreed that this item was generated more often: silver chakram (silver circular blade, freq bonus 18) The RNG hath decreed that this item was generated more often: interruption stone (gray, freq bonus 14) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 98) The RNG hath decreed that this item was always generated cursed: helm of warning (meteoric helmet) The RNG hath decreed that this item was always generated cursed: land mine ((null)) The RNG hath decreed that this item was always generated cursed: diving (next) The RNG hath decreed that this item was always generated cursed: heavy foam ball ((null)) The RNG hath decreed that this item was always generated cursed: counterclockwise stone (gray) The RNG hath decreed that this item was always generated cursed: cloak of turn loss (running cloak) The RNG hath decreed that this item was always generated cursed: ruby dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: heavy silk ball ((null)) The RNG hath decreed that this item was always generated cursed: lightbulb ((null)) The RNG hath decreed that this trap was always invisible: skill reduction trap The RNG hath decreed that this trap was generated more often: captcha trap (freq bonus 1) The spell school whose books are more common was body spells (freq bonus 3) Trap randomization happened for 1 in 417 traps Traps were spawned invisible 1 times in 92 Traps were extra hard to find 3% of the time Next attribute increase check would have come at turn 733 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 Your sanity was 0 You were subjected to random bad effects (83886080) You were wearing sentient high heels You had the risk of temporarily losing intrinsics (83886080) You had not decided on your sexuality yet You had 547 points of nutrition remaining You aggravated monsters You were aggravating monsters for 83886080 more turns Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 90 spells Your pantheon consisted of Jennifer, The Largest Giant and Tapia Your deity was The Largest Giant The version you were playing was: Unix SlashEMExtended Version 2.7.2 (8219870f) - last build Thu Aug 12 04:05:51 2021. You could not have safely prayed (173) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) s-pressing 1 O Prepared(0) Discoveries Armor sentient high-heeled shoes (buckled boots) Scrolls scroll of healing (THE GIAGGOSTUONO) scroll of mana (SHUOHUA KAI LI) scroll of phase door (EY WHICH FAELLTEN YOU) scroll of standard id (WEATHER GH-KISS) scroll of cure (CHRISTINE FEMININE) scroll of heal other (HAKUNA MATATA) * scroll of extra healing (THE TREE DEMON WILL FOLLOW YOU) * scroll of greater mana restoration (LOG POINTS ARE DUMB) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: level 1 Level 1: <- You are here Vanquished creatures 0 thick jackals (2 created) 0 racoon dogs (1 created) 0 baby leprechauns (1 created) 0 grounded parrots (1 created) 0 mini xorns (1 created) 0 thieving girls (1 created) 7 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new unbalancor 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (2 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (20 of 160) techniques [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Basic] (max Master) (20 of 160) symbiosis [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Basic] (max Master) (20 of 160) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Expert) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills bare-handed combat [Restricted] (max Restricted) (0 of 500) shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) missile weapons [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) two-weapon combat [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) short sword [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) long sword [Restricted] (max Restricted) (0 of 500) scimitar [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) dart [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) attack spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) Goodbye Algot the Failed Existence... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 4 moves. Killer: quit You were level 1 with a maximum of 14 hit points when you quit. Since you quit, the score list will not be checked.