Yajmie, chaotic female hobbit Tourist ---.-------- |.....@....| |......f...| |.......<... ------------ [Yajmie the Rambler] St7 Dx4 Co13 In8 Wi7 Ch11 TouHobFemCha Dlvl:1 $1307 HP18(18) Pw16(16) AC12 Exp1 T3 Latest messages Restoring save file... You return to level 1 in The Dungeons of Doom. Aloha Yajmie, the hobbit Tourist, welcome back to SlashEMExtended! You are lucky! Full moon tonight. # Really quit? WARNING: this will erase your game permanently! [yes/no]? # p - a cursed +0 Hawaiian shirt (being worn) {2}. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - 29 uncursed +2 darts (in quiver) {0} Armor p - a cursed +0 Hawaiian shirt (being worn) {2} Comestibles b - 3 uncursed food rations {0} d - an uncursed little cheatspider corpse {20} e - 15 uncursed slime molds {0} f - an uncursed eucalyptus leaf {0} g - an uncursed tin of novice mechanic meat {0} h - an uncursed Hacker's Food {0} i - an uncursed dbl claw hulk corpse {400} j - an uncursed charred bread {0} k - an uncursed tripe ration {0} w - an uncursed tin of hap snake meat {0} Scrolls c - an uncursed scroll of cure {0} n - 5 uncursed finalized scrolls of magic mapping {0} o - an uncursed scroll of magic mapping {0} s - 5 uncursed scrolls of healing {0} t - 4 uncursed scrolls of mana {0} u - 3 uncursed scrolls of phase door {0} v - 2 uncursed scrolls of standard id {0} x - an uncursed scroll of heal other {0} Potions l - an uncursed potion of extra healing {0} m - a blessed potion of extra healing {0} Tools q - an uncursed expensive camera (0:70) {0} r - an uncursed credit card {0} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: half spell damage You could not have this property extrinsically: stoned chilling Scroll identification only worked 100 times out of 197 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 18 Implant identification only worked 1 times out of 49 Spellbook identification only worked 2 times out of 13 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 99% chance Musable item generation frequency had a negative bias of 53% Ring drop chance was reduced to 92% Wand drop chance was reduced to 97% Amulet drop chance was reduced to 88% Implant drop chance was reduced to 80% Weapon drop chance was reduced to 95% Tool drop chance was reduced to 93% Food drop chance was reduced to 99% Shop item generation was reduced to 99% Concealing monsters were spawned underneath items 81% of the time only Monster death drops spawned with only 97% chance Mastering the following skill taught you the hidden power: shuriken The following skill could not be trained at all: form III (Soresu) The following skill was trained at half the usual rate: elemental spells The following skill was trained at one fifth the usual rate: attack spells The following skill was limited to expert proficiency: firearms The following skill became untrainable if you tried to train it too early: two-weapon combat (turn 11) The following skill became untrainable after a while: two-weapon combat (turn 48387) The following skill couldn't be trained before a certain turn number is reached: pick-axe (turn 23586) The following skill became harder to train at higher skill levels: lightsaber Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 118998 Monster spawn increase reached its maximum at turn 187586 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 354330 The monster class that cannot be genocided was fungus or mold The monster species that spawned more often: falcon (freq bonus 9) The monster species that spawned more often: polarization ionised carful (freq bonus 12) The monster species that spawned more often: nondescript warp patch (freq bonus 2) The monster species that spawned more often: repented relaxant (freq bonus 3) The monster species that spawned more often: bubbly unicorn (freq bonus 3) The monster species that spawned more often: rev mummy (freq bonus 8) The monster species that spawned more often: roswine (freq bonus 1) The monster species that spawned more often: amnesia lich (freq bonus 18) The monster species that spawned more often: glowing spore (freq bonus 3) The monster species that spawned more often: underpaid nurse (freq bonus 24) The monster species that spawned more often: celestial poker (freq bonus 18) The monster species that spawned more often: ancient rainbow dragon (freq bonus 2) The monster species that spawned more often: intervarsity buxomest (freq bonus 18) The monster species that spawned more often: speckle myriad guided (freq bonus 4) The monster species that spawned more often: dungeon slime (freq bonus 4) The monster species that spawned more often: patched lichen (freq bonus 4) The monster species that spawned more often: interleaf clutched (freq bonus 4) The monster species that spawned more often: sepia mushroom (freq bonus 18) The monster species that spawned more often: giant brown bat (freq bonus 2) The monster species that spawned more often: hale spider (freq bonus 6) The monster trait that was more common: monsters of gigantic size (freq bonus 2) The monster trait that was more common: shapeshifting monsters (freq bonus 4) The monster trait that was more common: monsters that are amphibious (freq bonus 2) The monster trait that was more common: monsters that count as major demon (freq bonus 2) The monster trait that was more common: monsters that walk through walls (freq bonus 4) The monster trait that was more common: monsters that have passive attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks wither your equipment (freq bonus 1) The monster species that never randomly spawned: venture capitalist The monster species that never randomly spawned: flesh archer The monster species that never randomly spawned: teardrop sillier The monster species that never randomly spawned: dark light The monster species that never randomly spawned: black error The monster species that never randomly spawned: Dad Manger The monster species that never randomly spawned: genetic senor The monster species that never randomly spawned: granite paroler The monster species that never randomly spawned: petty greater thewer The monster species that never randomly spawned: japonses monster The monster class that more likely to generate with musable stuff: giant humanoid The RNG hath decreed that this item was never generated: autopickup stone (gray) The RNG hath decreed that this item was never generated: silk scourge ((null)) The RNG hath decreed that this item was never generated: amulet versus death spell (torus) The RNG hath decreed that this item was never generated: eternium saber ((null)) The RNG hath decreed that this item was never generated: cloak of starving (purple cloak) The RNG hath decreed that this item was generated more often: null chain ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: gauntlets of reflection (mirrored gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: decoy making (cornflower, freq bonus 11) The RNG hath decreed that this item was generated more often: high-heeled skiers (buffalo boots, freq bonus 7) The RNG hath decreed that this item was generated more often: massager ((null), freq bonus 47) The RNG hath decreed that this item was generated more often: crystal helm (fish bowl, freq bonus 15) The RNG hath decreed that this item was generated more often: particle cannon (commanded, freq bonus 12) The RNG hath decreed that this item was generated more often: damage meter stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: material stability (rock solid, freq bonus 21) The RNG hath decreed that this item was generated more often: weight stone (gray, freq bonus 52) The RNG hath decreed that this item was generated more often: Jessica's jewel (teal, freq bonus 8) The RNG hath decreed that this item was generated more often: implant of king beefcake (cream, freq bonus 3) The RNG hath decreed that this item was generated more often: mystery shuriken ((null), freq bonus 86) The RNG hath decreed that this item was generated more often: detect water (APOKRAR DONENIGHT, freq bonus 2) The RNG hath decreed that this item was generated more often: orcish shield (red-eyed shield, freq bonus 13) The RNG hath decreed that this item was generated more often: foam hostage chain ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: petrify (petrified, freq bonus 8) The RNG hath decreed that this item was generated more often: solar beam (beaming, freq bonus 7) The RNG hath decreed that this item was generated more often: obsidian hostage chain ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: tail spikes (splash of venom, freq bonus 4) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 54) The RNG hath decreed that this item was always generated cursed: BUC randomization (lupine) The RNG hath decreed that this item was always generated cursed: nuclear hostage chain ((null)) The RNG hath decreed that this item was always generated cursed: amethyst dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: light (glass) The RNG hath decreed that this item was always generated cursed: brass dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: gravation stone (gray) The RNG hath decreed that this item was always generated cursed: cloak of time (weird cloak) The RNG hath decreed that this item was always generated cursed: cure wounds (yerba mate) The RNG hath decreed that this trap was always invisible: flooding trap The RNG hath decreed that this trap was generated more often: autocurse trap (freq bonus 9) The spell school whose books are more common was divination spells (freq bonus 11) Trap randomization happened for 1 in 836 traps Traps were spawned invisible 1 times in 91 Traps were extra hard to find 2% of the time Next attribute increase check would have come at turn 518 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You had not decided on your sexuality yet You were prevented from having half spell damage (0) You had infravision You had 1497 points of nutrition remaining You were stealthy You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 40 spells Your pantheon consisted of Blind Io, The Lady and Offler Your deity was Offler The version you were playing was: Unix SlashEMExtended Version 2.7.2 (8219870f) - last build Thu Aug 12 04:05:51 2021. You could have safely prayed (153) You survived You didn't know any spells. Techniques known in the end Name Level Status blink 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) lucky gamble 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) s-pressing 1 O Prepared(0) Discoveries Scrolls scroll of magic mapping (KIRJE) scroll of healing (VAS CORP BET MANI) scroll of mana (OXHE SRIAN) scroll of phase door (FROBOZZ MAGIC SCROLL CO) scroll of standard id (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID) scroll of cure (YOU STEPPED INTO A HEAP OF SHIT) scroll of heal other (GREAT GATE OF OBLIVION) * scroll of extra healing (THOBARRABAU MICHAEL MICHAEL OSIRIS PHOR PHORBA ABRIEL) * scroll of greater mana restoration (OYII) Potions potion of extra healing (magenta) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: level 1 Level 1: <- You are here Vanquished creatures 0 kittens (1 created) 0 hobbit younglings (1 created) 0 operated hc children (1 created) 0 carollian monsters (1 created) 0 rustbash hunks (1 created) 0 twens (1 created) 0 inactive mushroom patches (1 created) 7 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new hobbit 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Basic] (max Master) (20 of 160) squeaking [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Basic] (max Expert) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills divination spells [Basic] (max Wizard) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Restricted Skills techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) memorization [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) attack spells [Restricted] (max Restricted) (0 of 500) healing spells [Restricted] (max Restricted) (0 of 500) protection spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) matter spells [Restricted] (max Restricted) (0 of 500) Aloha Yajmie the Tourist... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 1307 pieces of gold, after 3 moves. Killer: quit You were level 1 with a maximum of 18 hit points when you quit. Since you quit, the score list will not be checked.