k, lawful female imperial Korsair ----- |..@| |(:.- -+-+- [K the Lubber] St15 Dx12 Co13 In10 Wi12 Ch12 KorImpFemLaw Dlvl:1 $91 HP13(13) Pw4(4) AC9 Exp1 T1 Latest messages Yer kharacter: lawful female imperial Korsair What be yer alias name? Ahoy k, welcome to SlashEMExtended! Ye be a lawful female imperial Korsair. Ye be playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRK khannel on Libera. Ye should absolutely do that, unless ye want to figure out this komplex game on yer own. Amy and other players will be glad to give ye advice! Message o' the day: This be SLEX 2.71, the version for Junethack 2021, aka the annual NetHack Variant Public Beta Test. If ye find any bugs, please tell me about it! --Amy Ye be lucky! Full moon tonight. Do ye want to turn on the number pad? [yn] (n) Do ye want to turn this annoying message off? [yn] (n) In order to turn the message off for all subsequent games too, add OPTIONS=nonumpadmessage to yer konfiguration file. # Really quit? WARNING: this will erase yer game permanently! [yes/no]? Your inventory Amulets d - an uncursed amulet of magical breathing {0} Weapons a - an uncursed +1 cutlass (weapon in hand) {16} b - 7 uncursed +1 gullies (alternate weapon; not wielded) {28} Comestibles h - an uncursed tin of stupid looking cos-player meat {0} i - a blessed sea biscuit {0} Scrolls k - 5 uncursed scrolls of healing {0} l - 4 uncursed scrolls of mana {0} m - 3 uncursed scrolls of phase door {0} n - 2 uncursed scrolls of standard id {0} o - an uncursed scroll of cure {0} p - an uncursed scroll of heal other {0} Potions f - an uncursed potion of rum {0} g - an uncursed finalized potion of rum {0} Rings c - an uncursed ring of polymorph control {0} Tools e - an uncursed oilskin sack {5} j - an uncursed figurine of a ragnarok girl {0} The oilskin sack is empty. Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property intrinsically: peacevision You could not have the double effect of this property: flying Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 30 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 31 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 135 Monsters only dropped their musable items with 87% chance Monsters only dropped their equipment with 97% chance Wand drop chance was reduced to 99% Potion drop chance was reduced to 93% Food drop chance was reduced to 96% Shop item generation was reduced to 82% Concealing monsters were spawned underneath items 66% of the time only Monster death drops spawned with only 90% chance Mastering the following skill taught you the hidden power: polymorphing The following skill was trained at half the usual rate: divination spells The following skill was trained at one fifth the usual rate: orb The following skill was limited to basic proficiency: occult spells The following skill was limited to skilled proficiency: attack spells The following skill was limited to expert proficiency: flail The following skill became untrainable if you tried to train it too early: paddle (turn 70) The following skill became untrainable after a while: general combat (turn 8610) The following skill couldn't be trained before a certain turn number is reached: long sword (turn 30747) The following skill became harder to train at higher skill levels: healing spells Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 159648 Monster spawn increase reached its maximum at turn 221478 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 786257 The monster class that cannot be genocided was cockatrice The monster class that was spawned more often: nymph (freq bonus 1) The monster species that spawned more often: scorestealer (freq bonus 36) The monster species that spawned more often: occasionally blinking eye (freq bonus 3) The monster species that spawned more often: elder air elemental (freq bonus 3) The monster species that spawned more often: millimetric snobbier (freq bonus 40) The monster species that spawned more often: scoped homemaker (freq bonus 24) The monster species that spawned more often: penitence auk size (freq bonus 12) The monster species that spawned more often: pike (freq bonus 12) The monster species that spawned more often: psuedognoll lord (freq bonus 4) The monster species that spawned more often: pushgrave wostot (freq bonus 27) The monster species that spawned more often: commiseratively valuating alloyed (freq bonus 24) The monster species that spawned more often: teamed mitt (freq bonus 18) The monster species that spawned more often: fetter confuter repulsive corked (freq bonus 12) The monster species that spawned more often: gigantic newt (freq bonus 3) The monster species that spawned more often: tree wort (freq bonus 12) The monster species that spawned more often: physgrue (freq bonus 9) The monster species that spawned more often: holistically mungoose (freq bonus 6) The monster species that spawned more often: inertia force fungus (freq bonus 6) The monster species that spawned more often: gnoph-keh (freq bonus 6) The monster species that spawned more often: resentment liberally yoke wreaking cutter (freq bonus 12) The monster species that spawned more often: drone force fungus (freq bonus 8) The monster trait that was more common: monsters whose attacks rot your equipment (freq bonus 2) The monster trait that was more common: monsters whose attacks contaminate you (freq bonus 5) The monster trait that was more common: monsters that can cast spells (freq bonus 1) The monster trait that was more common: monsters that are always male (freq bonus 3) The monster trait that was more common: monsters whose attacks poison you and drain dexterity (freq bonus 4) The monster species that never randomly spawned: gravity warp fungus The monster species that never randomly spawned: Desert Dwarf The monster species that never randomly spawned: part golem The monster species that never randomly spawned: fomentation capmaker The monster species that never randomly spawned: Thuringwethil The monster species that never randomly spawned: storming examinee The monster species that never randomly spawned: undead samurai The monster species that never randomly spawned: starlet bundle The monster species that never randomly spawned: ill giant The monster species that never randomly spawned: moribundity recapitalized The monster class that always generated with extra speed: apelike creature The RNG hath decreed that this item was never generated: implant of enforcing (underwhelming) The RNG hath decreed that this item was never generated: fuckup melee gauntlets (slaying gloves) The RNG hath decreed that this item was never generated: nexusport (scrambled) The RNG hath decreed that this item was never generated: copper dragon scale mail ((null)) The RNG hath decreed that this item was never generated: paralysis (emerald) The RNG hath decreed that this item was never generated: mirror shield (polished shield) The RNG hath decreed that this item was never generated: ether horn (horn) The RNG hath decreed that this item was generated more often: shadowblade ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: gentleman's suit (expensive clothes, freq bonus 106) The RNG hath decreed that this item was generated more often: amulet of undressing (uplift, freq bonus 3) The RNG hath decreed that this item was generated more often: hyper beam (shrill, freq bonus 14) The RNG hath decreed that this item was generated more often: deconstruction (dozed, freq bonus 11) The RNG hath decreed that this item was generated more often: covetous stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: horror stone (gray, freq bonus 28) The RNG hath decreed that this item was generated more often: amulet of infinity (splashed, freq bonus 24) The RNG hath decreed that this item was generated more often: amulet of warp dimension (hazy, freq bonus 19) The RNG hath decreed that this item was generated more often: full lead suit ((null), freq bonus 39) The RNG hath decreed that this item was generated more often: embossed plate mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: credit card ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: heavy status cloak (phantom cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: bridge muzzle ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: fluctuating speed stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: antenna ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: resistance (castor bean, freq bonus 12) The RNG hath decreed that this item was generated more often: straitjacket (long-sleeved jacket, freq bonus 9) The RNG hath decreed that this item was generated more often: poison blast (tattered, freq bonus 18) The RNG hath decreed that this item was generated more often: heavy grinder ((null), freq bonus 2) The RNG hath decreed that this item was always generated cursed: trap detection (HOYO HOYO) The RNG hath decreed that this item was always generated cursed: chocolate ((null)) The RNG hath decreed that this item was always generated cursed: submachine gun ((null)) The RNG hath decreed that this item was always generated cursed: rain (washed) The RNG hath decreed that this trap was always invisible: styx trap The RNG hath decreed that this trap was generated more often: hole (freq bonus 3) Trap randomization happened for 1 in 539 traps Traps were spawned invisible 1 times in 89 Traps were extra hard to find 4% of the time Next attribute increase check would have come at turn 688 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You had not decided on your sexuality yet You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Erzulie Freda, Marassa Jumeaux and Papa Legba Your deity was Erzulie Freda The version you were playing was: Unix SlashEMExtended Version 2.7.2 (8219870f) - last build Thu Aug 12 04:05:51 2021. You could not have safely prayed (212) You survived You didn't know any spells. Techniques known in the end Name Level Status double thrownage 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Amulets amulet of magical breathing (drake tooth) Weapons cutlass (curved sword) Armor * oilskin cloak (slippery cloak) Scrolls scroll of healing (KINUESILI STATION) scroll of mana (CELEBRATING A CORONA PARTY) scroll of phase door (CUTME) scroll of standard id (DIK LIQEOD) scroll of cure (UZAKTA ELLERINI EDELIM YOKSA BEN ONU KESMEK) scroll of heal other (PROC TANK PUMP) * scroll of extra healing (DLOEAU) * scroll of greater mana restoration (SOLDIERS ON HARDFOUGHT CARRY DOUBLE FREE CORRUPTION GRENADES) Potions potion of rum (bright) Rings ring of polymorph control (constant) Tools * oilskin sack (bag) * grappling hook (iron hook) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: level 1 Level 1: <- You are here Vanquished creatures 0 blots (1 created) 0 vampiroids (1 created) 0 mean-looking mercenaries (1 created) 0 baby crocodiles (1 created) 0 health troves (1 created) 5 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new imperial 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Expert) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Expert) (20 of 160) missile weapons [Basic] (max Master) (20 of 160) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (20 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Expert) (20 of 160) saber [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Legendary) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) Restricted Skills techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) memorization [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) riding [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) paddle [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) flail [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) quarterstaff [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) sling [Restricted] (max Restricted) (0 of 500) crossbow [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) healing spells [Restricted] (max Restricted) (0 of 500) enchantment spells [Restricted] (max Restricted) (0 of 500) protection spells [Restricted] (max Restricted) (0 of 500) body spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) matter spells [Restricted] (max Restricted) (0 of 500) Goodbye k the Korsair... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 91 pieces of gold, after 1 move. Killer: quit You were level 1 with a maximum of 13 hit points when you quit. Since you quit, the score list will not be checked.