Algot, neutral female human Bloodseeker 1 1 ------ +.V..| |@...| -.C!.| ------ [Algot the Battlefield Newbie] St13 Dx17 Co18 In4 Wi5 Ch7 BloHumFemNeu Dlvl:1 $0 HP22(22) Pw6(6) AC1 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Algot, welcome to SlashEMExtended! You are a neutral female human Bloodseeker. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is SLEX 2.71, the version for Junethack 2021, aka the annual NetHack Variant Public Beta Test. If you find any bugs, please tell me about it! --Amy You are lucky! Full moon tonight. Pick an object. You can invoke this technique to walk right through monsters for a short time. Remember: if you want to attack them in melee, you'll need to prefix your movements with the F command. If you are wielding two weapons at the same time and attack a monster while having the technique active, you will deal extra damage with every hit. Use this technique? [yn] (n) You are Algot, a neutral female human Bloodseeker. Level 1 HP 22 (max 22) Pw 6 (max 6) AC 1 Score 0 Current status effects: . # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - an uncursed +1 short sword (weapon in hand) {12} Armor b - an uncursed +2 pair of combat stilettos (being worn) {10} Scrolls d - an uncursed scroll of teleportation {0} e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} j - an uncursed scroll of heal other {0} Wands c - an uncursed wand of fire (0:2) {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: half spell damage You could not have this property extrinsically: half spell damage You could not have this property intrinsically: hallucination resistance You could not have the double effect of this property: fire resistance Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 50 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 127 Tool identification only worked 5 times out of 6 Scroll drop chance was reduced to 91% Amulet drop chance was reduced to 92% Implant drop chance was reduced to 97% Potion drop chance was reduced to 89% Armor drop chance was reduced to 95% Tool drop chance was reduced to 95% Shop item generation was reduced to 95% Monster death drops spawned with only 92% chance Mastering the following skill taught you the hidden power: long sword The following skill could not be trained at all: javelin The following skill was trained at half the usual rate: boomerang The following skill was trained at one fifth the usual rate: shield The following skill was limited to basic proficiency: bare-handed combat The following skill was limited to skilled proficiency: general combat The following skill was limited to expert proficiency: memorization The following skill couldn't be trained before a certain turn number is reached: elemental spells (turn 34807) The following skill became harder to train at higher skill levels: occult spells Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 66110 Monster spawn increase reached its maximum at turn 170483 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2310005 The monster class that cannot be genocided was lich The monster species that spawned more often: predominating documentary (freq bonus 4) The monster species that spawned more often: beneficiate weekend (freq bonus 6) The monster species that spawned more often: termite (freq bonus 6) The monster species that spawned more often: despite contemptibly grapnel pulse intoxicate (freq bonus 3) The monster species that spawned more often: annulet inebriant (freq bonus 8) The monster species that spawned more often: bled fearing (freq bonus 2) The monster species that spawned more often: nonfatal rabbet (freq bonus 2) The monster species that spawned more often: lemure (freq bonus 3) The monster species that spawned more often: geoduck twine (freq bonus 6) The monster species that spawned more often: dim girl (freq bonus 18) The monster species that spawned more often: mountain awgwa (freq bonus 48) The monster species that spawned more often: muddy boss (freq bonus 12) The monster species that spawned more often: owlbear patriarch (freq bonus 6) The monster species that spawned more often: gray dragom (freq bonus 4) The monster species that spawned more often: rhenium curiousest (freq bonus 18) The monster species that spawned more often: byzantine lady (freq bonus 1) The monster species that spawned more often: monochrome force patch (freq bonus 5) The monster species that spawned more often: +1 jd wall (freq bonus 3) The monster species that spawned more often: training ray (freq bonus 18) The monster species that spawned more often: sink golem (freq bonus 6) The monster trait that was more common: monsters who attack with psionic blasts (freq bonus 2) The monster trait that was more common: monsters that are classified as petty (freq bonus 4) The monster trait that was more common: monsters whose attacks remove Elbereth engravings underneath you (freq bonus 2) The monster trait that was more common: monsters that produce squeaky farting noises (freq bonus 2) The monster trait that was more common: monsters whose attacks confuse you (freq bonus 2) The monster trait that was more common: monsters that are amphibious (freq bonus 4) The monster trait that was more common: monsters that have spit attacks (freq bonus 4) The monster trait that was more common: monsters that are always spawned peaceful (freq bonus 2) The monster trait that was more common: monsters that want the Book of the Dead (freq bonus 3) The monster trait that was more common: monsters that can freely walk over spider webs (freq bonus 4) The monster species that never randomly spawned: Santa Claus The monster species that never randomly spawned: brain eater The monster species that never randomly spawned: knapsack goat The monster species that never randomly spawned: monochrome patch The monster species that never randomly spawned: Mirror Planetar The monster species that never randomly spawned: packer rat The monster species that never randomly spawned: wandering terror The monster species that never randomly spawned: cremation wight The monster species that never randomly spawned: orc justiciar The monster species that never randomly spawned: syndicate godsend readily The RNG hath decreed that this item was never generated: detect food (cyan) The RNG hath decreed that this item was never generated: map stone (gray) The RNG hath decreed that this item was never generated: iron prison (convicted) The RNG hath decreed that this item was never generated: runed rod (rod) The RNG hath decreed that this item was never generated: crypt (YOU ARE CLOSE TO DEATH) The RNG hath decreed that this item was never generated: form shifting (constant) The RNG hath decreed that this item was never generated: beamsword ((null)) The RNG hath decreed that this item was generated more often: psionic cloak (eldritch cloak, freq bonus 29) The RNG hath decreed that this item was generated more often: gauntlets of slowing (ice-cold gloves, freq bonus 36) The RNG hath decreed that this item was generated more often: cloak of magic resistance (ornamental cope, freq bonus 12) The RNG hath decreed that this item was generated more often: amulet of sudden curse (unexpected, freq bonus 3) The RNG hath decreed that this item was generated more often: rubber boots ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: quicksand (UUM MAAMA MIA, freq bonus 89) The RNG hath decreed that this item was generated more often: heavy paper ball ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: chaos terrain (TIGHT SPANDEX SHIRT, freq bonus 17) The RNG hath decreed that this item was generated more often: god-o-meter (highly-complicated electronic device, freq bonus 21) The RNG hath decreed that this item was generated more often: cyan dragon scale mail ((null), freq bonus 39) The RNG hath decreed that this item was generated more often: cloak of discovery (ignorant cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of map amnesia (forgettable, freq bonus 2) The RNG hath decreed that this item was generated more often: helm of teleportation (spinning helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: leadbar ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: Marike sneakers (sandals with socks, freq bonus 8) The RNG hath decreed that this item was generated more often: wonder plate ((null), freq bonus 55) The RNG hath decreed that this item was generated more often: amulet of stone (unmaterial, freq bonus 18) The RNG hath decreed that this item was generated more often: implant of butchery (scarlet, freq bonus 4) The RNG hath decreed that this item was generated more often: heavy wax ball ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: nether (GALADRIEL YOU ARE INSANE, freq bonus 5) The RNG hath decreed that this item was always generated cursed: mecha-irazu ((null)) The RNG hath decreed that this item was always generated cursed: yellow dragon scale shield (yellow dragonhide shield) The RNG hath decreed that this item was always generated cursed: bubble chain ((null)) The RNG hath decreed that this trap was always invisible: quiz trap The RNG hath decreed that this trap was generated more often: MC trap (freq bonus 3) Trap randomization happened for 1 in 742 traps Traps were spawned invisible 1 times in 88 Traps were extra hard to find 4% of the time Next attribute increase check would have come at turn 147 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You had not decided on your sexuality yet You were prevented from having half spell damage (0) You were warned You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 20 spells Your pantheon consisted of Rhea Oro, Liebea Luna and Elenya Pure Your deity was Liebea Luna The version you were playing was: Unix SlashEMExtended Version 2.7.2 (8219870f) - last build Thu Aug 12 04:05:51 2021. You could not have safely prayed (209) You survived You didn't know any spells. Techniques known in the end Name Level Status eddy wind 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor combat stilettos (heeled boots) Scrolls scroll of teleportation (NO ONE RUNS THRESH SOCKET BECAUSE HES TOO HARD TO REACH) scroll of healing (GIMMIE ALL THE SPELLS) scroll of mana (VI OWNS EMACS) scroll of phase door (SLEX IS VERY POPULAR IN RUSSIA) scroll of standard id (SENIOR ASSWIPE) scroll of cure (GRAB EM BY THE PUSSY) scroll of heal other (GARVEN DEH) * scroll of extra healing (THERE IS FAR AND BROAD NO COURSE TO BE SEEN) * scroll of greater mana restoration (FANTASY ADVENTURE TO ANAL LAND AKA FATAL) Wands wand of fire (brexit) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: level 1 Level 1: <- You are here Vanquished creatures 0 baby tuchechauns (1 created) 0 little lambs (1 created) 0 field mice (1 created) 0 vultures (1 created) 0 mini centaurs (1 created) 0 vampires (1 created) 0 newts (1 created) 0 batman plants (1 created) 8 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new woman 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (2 slots left) Fighting Skills high heels [Basic] (max Expert) (20 of 160) general combat [Basic] (max Grand Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) form I (Shii-Cho) [Basic] (max Master) (20 of 160) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Basic] (max Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) martial arts [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Basic] (max Expert) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills bare-handed combat [Restricted] (max Restricted) (0 of 500) polymorphing [Restricted] (max Restricted) (0 of 500) searching [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) missile weapons [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) memorization [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) riding [Restricted] (max Restricted) (0 of 500) dagger [Restricted] (max Restricted) (0 of 500) knife [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) scimitar [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) paddle [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) flail [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) quarterstaff [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) sling [Restricted] (max Restricted) (0 of 500) crossbow [Restricted] (max Restricted) (0 of 500) dart [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) whip [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) healing spells [Restricted] (max Restricted) (0 of 500) enchantment spells [Restricted] (max Restricted) (0 of 500) protection spells [Restricted] (max Restricted) (0 of 500) body spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) Goodbye Algot the Bloodseeker... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 1 move. Killer: quit You were level 1 with a maximum of 22 hit points when you quit. Since you quit, the score list will not be checked.