Algot, chaotic female naga Cellar Child -------- +......| |......| |...Y..| |....@.| |...$..| -------- [Algot the Isolated Modder] St5 Dx20 Co7 In3 Wi3 Ch4 CelNagFemCha Dlvl:1 $0 HP11(11) Pw14(14) AC-4 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Algot, welcome to SlashEMExtended! You are a chaotic female naga Cellar Child. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is SLEX 2.71, the version for Junethack 2021, aka the annual NetHack Variant Public Beta Test. If you find any bugs, please tell me about it! --Amy The moon is waxing tonight. Xdfz$5 Cellar Childs aren't able to use more than one weapon at once. Your quarterstaff is welded to your hands! (2x) Pick an object. Y an apelike creature (tame monkey called Ugga-Ugga) (base level 2) (male) Accessing Pokedex entry for monkey... Base statistics of this monster type: Base level = 2, difficulty = 4, AC = 6, magic resistance = 0, alignment 0. Normal speed (12). Normal generation, with frequency 15. No resistances. No conveyed resistances. Genocidable, carnivorous, herbivorous. Can be seen with infravision. Can be tamed by throwing a banana. Origin: Vanilla NetHack or SLASH'EM. Is a valid polymorph form. Attacks: claw (punch, hit, etc.) - steals item 1d3, bite - ordinary physical You are Algot, a chaotic female naga Cellar Child. Level 1 HP 11 (max 11) Pw 14 (max 14) AC -4 Score 0 Current status effects: . (2x) # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - a sticky cursed +3 quarterstaff (weapon in hands) {16} Armor b - a heavily cursed -3 enchanted (of Team Nastytrap) mage plate mail (being worn) {200} Scrolls i - 2 uncursed scrolls of teleportation {0} n - 5 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} Spellbooks e - a blessed finalized spellbook of frost (1:1) {0} f - a blessed finalized spellbook of water flame (5:3) {0} g - a blessed spellbook of healing (0:5) {0} h - a blessed spellbook of jumping (0:1) {0} Potions c - 2 uncursed finalized potions of healing {0} d - an uncursed potion of healing {0} Rings j - an uncursed ring of cold resistance {0} Wands m - an uncursed wand of identify (0:5) {0} Tools k - an uncursed frost horn (0:13) {0} l - an uncursed charger {0} Final attributes You have transgressed Your alignment was -20 Your max alignment was 10 You carried 0 sins You could not have this property at all: astral vision You could not have this property intrinsically: scent view You could not have the double effect of this property: sickness resistance Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 42 Implant identification only worked 1 times out of 21 Spellbook identification only worked 2 times out of 17 Tool identification only worked 5 times out of 6 Book drop chance was reduced to 94% Ring drop chance was reduced to 85% Amulet drop chance was reduced to 90% Potion drop chance was reduced to 95% Weapon drop chance was reduced to 89% Armor drop chance was reduced to 88% Tool drop chance was reduced to 95% Food drop chance was reduced to 79% Shop item generation was reduced to 89% Mastering the following skill taught you the hidden power: paddle The following skill was trained at half the usual rate: crossbow The following skill was trained at one fifth the usual rate: gun control The following skill was limited to basic proficiency: sexy flats The following skill became untrainable after a while: implants (turn 63085) The following skill became harder to train at higher skill levels: healing spells Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 65868 Monster spawn increase reached its maximum at turn 294612 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 912004 The monster class that cannot be genocided was wall monster Today, this monster class was always generated invisible: light The monster class that was spawned more often: imp or minor demon (freq bonus 6) The monster species that spawned more often: french portal ufo (freq bonus 44) The monster species that spawned more often: ironman (freq bonus 10) The monster species that spawned more often: weatherworn freebie (freq bonus 16) The monster species that spawned more often: #a.Tl<:'