Ûˆ_XO Ï Player: Alasnuyo Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-07-06.20:26:03.ttyrec Time: (1594067163) Mon Jul 6 20:26:03 2020 Ûˆ_‘q cThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Restoring save file...Ûˆ_ºØ Ûˆ_ÿÙ  [Alasnuyo the Ra mbler] St4 Dx12 Co14 In11 Wi4 Ch9 TouHumMalNeu Dlvl:1 $1481 HP 14(18)  Pw 13(13)  AC9 MC0 Mov12 Sn0 Xp1/15 Wt15/1110 T399You return to level 1 in The Dungeons of Doom.--More--݈_'####################################################,####################################################################### #####################---------------------##########,#####################,################################################# #####################|.#.#....#.#.#.......,,,,,,,,,,,,,,,,,,,,,,,,,,,,,.,-+----#########################-----------------### #####----------######|............#.#.#..|####,-----,#-----#########,,,,,-.....݈_:,,,,,####################|...............|### #####|....[....,,0###|.##..........#.#...|####,|...|,#|...|#############,|....|####,,,,--------------###|...$...........|### #####|$.......|##,,,,---------------------####,|...|,#|...-,,,####*#####,|....|#######,|............|݈_A###|...............|### 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#####################$################,|.!.$.|#|...|,###,,###,,#######################,--------------,,,,,#########,#$###### ####################################$#,-------#|...|,####,###,,,,#####################,,,,,,,,,,,,,,,,###,#########,######## ####################$#################,,,,,####|...|,,,,,,,,,,,#,,[݈_j33m###########################,#,,,,,,,,,#,#######$#,,###$### #####---------------#--------------#######,,,,,-.---,----|---,[##,#-----------###############,#########,,,#########,,,,##### #####|.............................,,,,#######,,,,,,,|......|,,,,,,|.........|###############,##########,,#--------+--.---## #####|............................|###,,######݈_p0,-----|......|,,#,#,|.........|#############,,,,,,,,,,,,,,,,..............|## #####|............................|####,,,###,,,|...||......|#,#,,݈_U!ø[33m,|.........+,,,,,$,,,,,,,,#,##########,0,|.............|## #####|............................|######,,,,,#,|>$.||.....{|#,###,+݈_^![m........$|#############,,,############,..............|## #####------------------------------##########,,,|...||......|#,###,-----------###########,,,##############,|.............|## ############################################,,,,|....|......|#,###,,,,,,+###############,,################,------+--------## ##########---------###################0,,,,,,,,,-----|......|#,,########[݈_d!1m,########*#####,,#########,,,,.,,$,,,,,,,,,,######## ##########|.......|################,,,,####,,,,,,,,,,--------##,########,,,############,#####-----+----------------,######## ##########|.......+,,,,,,,,,,,,,,,,,#######,###,,###,,#########,,,,,,,,,,,,,0,,,,,,,,,,,,,##,+....................[݈_k!m|,######## ##########|.#.....|#--------------#########,#*######,,#$########,------------------------,##,|$...................|,######## ##########|.......|#|............|#########,########,,########,,,|........$.............|,##,|....{.....݈_v!..........|,######## ##########|.......|#|.........)..|#######,,,,,,,,,,,,,,,,,,,,,,#,........................,,,,|....................|,######## ##########|.......|#|............-,,,,,##,-.---------------######|......................|,###----------------------,######## ##########|.......|#|............|####,##,|...............|######|......................|,########0,,,݈_|!0,,,,,,,,,,,,,######## ##########|.......|#|............|####,##,|...............|######------------------------,########,######################### ##########---------#--------------####,##,|...............|##############################,########,######################### ######################################,##,|...............|##############################,[33݈_ƒ!m########,######################### ####----------------------########,,,0,,,,................|##############################,-----##,,######################### ####|.....................,,,,,,,,,#######|..........@d...|#####################$########,|.`.|##,###*###################### ####|....................|################---+-------------###################$##########,|...+,,,########################## [Alasnuyo the Ra mble݈_‰!r] St4 Dx12 Co14 In11 Wi4 Ch9 TouHumMalNeu Dlvl:1 $1481 HP 14(18)  Pw 13(13)  AC9 MC0 Mov12 Sn0 Xp1/15 Wt15/1110 T399Aloha Alasnuyo, the human Tourist, welcome back to SlashEMExtended!--More--âˆ_oXpAttention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun!--More--ãˆ_²{X ####################################################,####################################################################### #####################---------------------##########,#####################,################################################# [Alasnuyo the Ra mbler] St4 Dx12 Co14 In11 Wi4 Ch9 TouHumMalNeu  14(18)  Pw 13(13)  AC9 MC0 Mov12 Sn0 Xp1/15 Wt15/1110 T399You are lucky! Full moon tonight.åˆ_úæþThere is a wall in the way![Alasnuyo the Ra mbler] St4 Dx12 Co14 In11 Wi4 Ch9 TouHumMalNeu  14(18)  Pw 13(13)  AC9 MC0 Mov12 Sn0 Xp1/15 Wt15/1110 T399åˆ_Tp þThere is a wall in the way![Alasnuyo the Ra mbler] St4 Dx12 Co14 In11 Wi4 Ch9 TouHumMalNeu  14(18)  Pw 13(13)  AC9 MC0 Mov12 Sn0 Xp1/15 Wt15/1110 T399çˆ_C,þThere is a wall in the way![Alasnuyo the Ra mbler] St4 Dx12 Co14 In11 Wi4 Ch9 TouHumMalNeu  14(18)  Pw 13(13)  AC9 MC0 Mov12 Sn0 Xp1/15 Wt15/1110 T399éˆ_ñyYou displaced your little dog.[Alasnuyo the Ra mbler] St4 Dx12 Co14 In11 Wi4 Ch9 TouHumMalNeu  14(18)  Pw 13(13)  AC9 MC0 Mov12 Sn0 Xp1/15 Wt15/1110 T399 [Alasnuyo the Ra mbler] St4 Dx12 Co14 In11 Wi4 Ch9 TouHumMalNeu  14(18)  Pw 13(13)  AC9 MC0 Mov12 Sn0 Xp1/15 Wt15/1110 T400.d.@éˆ_ü_ Ê[Alasnuyo the Ra mbler] St4 Dx12 Co14 In11 Wi4 Ch9 TouHumMalNeu  14(18)  Pw 13(13)  AC9 MC0 Mov12 Sn0 Xp1/15 Wt15/1110 T400 [Alasnuyo the Ra mbler] St4 Dx12 Co14 In11 Wi4 Ch9 TouHumMalNeu  14(18)  Pw 13(13)  AC9 MC0 Mov12 Sn0 Xp1/15 Wt15/1110 T401..@dñˆ_§ö Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  gmmode [false]  supergmmode [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [true]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [false]  e - bash_reminder [true]  f - checkpoint [true]  g - cmdassist [true]  h - color [true]  i - confirm [true]  j - classic_status [true]  k - cursesgrñˆ_¸ö0aphics [true]  l - DECgraphics [false]  m - eatingconfirm [false]  n - eatingwalls [true]  o - eight_bit_tty [false]  p - extmenu [false]  q - gmmessage [true]  r - graffitihilite [true]  s - help [true] (1 of 4)óˆ_Žž a - hilite_pet [true]  b - hitpointbar [true]  c - IBMgraphics [false]  d - ignintr [false]  e - invweight [true]  f - knapsacklimit [false]  g - lit_corridor [true]  h - lootabc [false]  i - mail [true]  j - materialglyph [false]  k - memorizationknown [false]  l - statuscolors [true]  m - menucolors [false]  n - menu_on_esc [true]  o - menu_glyphs [false]  p - missing_safety [true]  q - mon_polycontrol [false]  r - moreforced [true]  s - numpadmessage [true]  t - null [true]  u - paranoidquit [true]  v - perm_invent [true]  w - pickup_thrown [true]  x - pickup_cursed [false]  y - pokedex [true]  z - prayconfirm [true]  A - pushweapon [false]  B - quiver_fired [false]  C - qwertz_layout [false]  D - rest_on_space [false]  E - safe_póˆ_­ž/et [true]  F - showexp [true]  G - showrace [false]  H - showrealtime [false]  I - showscore [false]  J - showsym [true]  K - showdmg [true]  L - showweight [true]  M - showmc [true] (2 of 4)ÿˆ_cí a - showmovement [true]  b - showlongstats [true]  c - showsanity [true]  d - showsymbiotehp [true]  e - silent [true]  f - sortpack [true]  g - sound [true]  h - sparkle [true]  i - standout [false]  j - tabcursesconfirm [false]  k - tech_description [true]  l - time [true]  m - timed_autosave [true]  n - quick_autosave [false]  o - tombstone [true]  p - toptenwin [false]  q - travel [true]  r - use_inverse [false]  s - verbose [true]  t - wallglyph [true]   Compounds (selecting will prompt for new value):  name [Alasnuyo]  role [Tourist]  race [human]  gender [male]  align [neutral]  altkeyhandler [unknown]  catname [(none)]  ÿˆ_sí· dogname [(none)]  dragonname [(none)]  monkeyname [(none)]  parrotname [(none)]  girlname [(none)]  boyname [(none)]  ravenname [(none)]  dumpfile [/dgldir/userdata/%n/bigslex/dumplog/%d.txt]  ghoulname [(none)]  horsename [(none)] (3 of 4)‰_¶! ç msghistory [20]  pettype [random]  plalias [(none)]  ratname [(none)]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  a - boulder [0]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$"])[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [all]  k - pilesize [5]  l - runmode [run]  m - scores [3 top/2 around]  n - sortloot [none]  o - suppress_alert [(none)]  p - tileset [(none)]  q - autopickup exceptions (0 currently set) (4 of 4) ‰__L  a - showmovement [true]  b - showlongstats [true]  c - showsanity [true]  d - showsymbiotehp [true]  e - silent [true]  f - sortpack [true]  g - sound [true]  h - sparkle [true]  i - standout [false]  j - tabcursesconfirm [false]  k - tech_description [true]  l - time [true]  m - timed_autosave [true]  n - quick_autosave [false]  o - tombstone [true]  p - toptenwin [false]  q - travel [true]  r - use_inverse [false]  s - verbose [true]  t - wallglyph [true]   Compounds (selecting will prompt for new value):  name [Alasnuyo]  role [Tourist]  race [human]  gender [male]  align [neutral]  altkeyhandler [unknown]  catname [(none)]  ‰_ƒL · dogname [(none)]  dragonname [(none)]  monkeyname [(none)]  parrotname [(none)]  girlname [(none)]  boyname [(none)]  ravenname [(none)]  dumpfile [/dgldir/userdata/%n/bigslex/dumplog/%d.txt]  ghoulname [(none)]  horsename [(none)] (3 of 4)‰_C1 a - hilite_pet [true]  b - hitpointbar [true]  c - IBMgraphics [false]  d - ignintr [false]  e - invweight [true]  f - knapsacklimit [false]  g - lit_corridor [true]  h - lootabc [false]  i - mail [true]  j - materialglyph [false]  k - memorizationknown [false]  l - statuscolors [true]  m - menucolors [false]  n - menu_on_esc [true]  o - menu_glyphs [false]  p - missing_safety [true]  q - mon_polycontrol [false]  r - moreforced [true]  s - numpadmessage [true]  t - null [true]  u - paranoidquit [true]  v - perm_invent [true]  w - pickup_thrown [true]  x - pickup_cursed [false]  y - pokedex [true]  z - prayconfirm [true]  A - pushweapon [false]  B - quiver_fired [false]  C - qwertz_layout [false]  D - rest_on_space [false]  E - safe_p‰_d1/et [true]  F - showexp [true]  G - showrace [false]  H - showrealtime [false]  I - showscore [false]  J - showsym [true]  K - showdmg [true]  L - showweight [true]  M - showmc [true] (2 of 4)‰_xÙ Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  gmmode [false]  supergmmode [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [true]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [false]  e - bash_reminder [true]  f - checkpoint [true]  g - cmdassist [true]  h - color [true]  i - confirm [true]  j - classic_status [true]  k - cursesgraphics [tr‰_œÙ&ue]  l - DECgraphics [false]  m - eatingconfirm [false]  n - eatingwalls [true]  o - eight_bit_tty [false]  p - extmenu [false]  q - gmmessage [true]  r - graffitihilite [true]  s - help [true] (1 of 4)‰_¶‰  a - hilite_pet [true]  b - hitpointbar [true]  c - IBMgraphics [false]  d - ignintr [false]  e - invweight [true]  f - knapsacklimit [false]  g - lit_corridor [true]  h - lootabc [false]  i - mail [true]  j - materialglyph [false]  k - memorizationknown [false]  l - statuscolors [true]  m - menucolors [false]  n - menu_on_esc [true]  o - menu_glyphs [false]  p - missing_safety [true]  q - mon_polycontrol [false]  r - moreforced [true]  s - numpadmessage [true]  t - null [true]  u - paranoidquit [true]  v - perm_invent [true]  w - pickup_thrown [true]  x - pickup_cursed [false]  y - pokedex [true]  z - prayconfirm [true]  A - pushweapon [false]  B - quiver_fired [false]  C - qwertz_layout [false]  D - rest_on_space [false]  E - safe_p‰_Ù‰ /et [true]  F - showexp [true]  G - showrace [false]  H - showrealtime [false]  I - showscore [false]  J - showsym [true]  K - showdmg [true]  L - showweight [true]  M - showmc [true] (2 of 4)‰_î¯  a - showmovement [true]  b - showlongstats [true]  c - showsanity [true]  d - showsymbiotehp [true]  e - silent [true]  f - sortpack [true]  g - sound [true]  h - sparkle [true]  i - standout [false]  j - tabcursesconfirm [false]  k - tech_description [true]  l - time [true]  m - timed_autosave [true]  n - quick_autosave [false]  o - tombstone [true]  p - toptenwin [false]  q - travel [true]  r - use_inverse [false]  s - verbose [true]  t - wallglyph [true]   Compounds (selecting will prompt for new value):  name [Alasnuyo]  role [Tourist]  race [human]  gender [male]  align [neutral]  altkeyhandler [unknown]  catname [(none)]  ‰_° · dogname [(none)]  dragonname [(none)]  monkeyname [(none)]  parrotname [(none)]  girlname [(none)]  boyname [(none)]  ravenname [(none)]  dumpfile [/dgldir/userdata/%n/bigslex/dumplog/%d.txt]  ghoulname [(none)]  horsename [(none)] (3 of 4)‰_ ç msghistory [20]  pettype [random]  plalias [(none)]  ratname [(none)]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  a - boulder [0]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$"])[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [all]  k - pilesize [5]  l - runmode [run]  m - scores [3 top/2 around]  n - sortloot [none]  o - suppress_alert [(none)]  p - tileset [(none)]  q - autopickup exceptions (0 currently set) (4 of 4)‰_O[Alasnuyo the Ra mbler] St4 Dx12 Co14 In11 Wi4 Ch9 TouHumMalNeu Dlvl:1 $1481 HP 14(18)  Pw 13(13)  AC9 MC0 Mov12 Sn0 Xp1/15 Wt15/1110 T401####################################################,####################################################################### #####################---------------------##########,#####################,################################################# #####################|.#.#....#.#.#.......,,,,,,,,,,,,,,,,,,,,,,,,,,,,,.,-+----#########################-----------------### #####----------######|..........‰_4O..#.#.#..|####,-----,#-----#########,,,,,-.....,,,,,####################|...............|### #####|....[....,,0###|.##..........#.#...|####,|...|,#|...|#############,|....|####,,,,--------------###|...$...........|### #####|$.......|##,,,,---------------------####,|...[3‰_‡O2m|,#|...-,,,####*#####,|....|#######,|............|###|...............|### #####|..?.....|#####,,,,,,####################,|...|,#|...|##,##########,|..`.|#######,|............|#,,-...............|### #####|........|##########,,,0,%,##############$|...|,[‰_³O33m#|.{$|##,##########,|....|#######,|............|#,#|...............|### #####----------################,,#############,|...|,#|...|##,##########,------#,,,,,,,.............-,,#|...............|### ################################,#############,|...|,#|...|##,##########,,,,,,,,,#####,|............|,,#[‰_ÎO37m|...............|### ####$###################$#######,,#####-------,|....,,--.--##,########################,|<...........|,,#--------.--------### #################################,,,,##|.....|,|...|,,,,0####,#######$################,|............|,,#########,,,,######## ####################################,,,|#....+,|...|,###,,,,,[36‰_èOm/,#######$#########$#####,|............|,,############,######## #####################$################,|.!.$.|#|...|,###,,###,,#######################,--------------,,,,,#########,#$###### ####################################$#,-------#|...|,####,###,,,,#####################,,,,,,,,,,,,,,,,###,#########,######## ####################$#################,,,,,####|..‰_P[m.|,,,,,,,,,,,#,,###########################,#,,,,,,,,,#,#######$#,,###$### #####---------------#--------------#######,,,,,-.---,----|---,[##,#-----------###############,#########,,,#########,,,,##### #####|.............................,,,,#######,,,,,,,|......|,,,,,,|.........|###############,########‰_+P##,,#--------+--.---## #####|............................|###,,######0,-----|......|,,#,#,|.........|#############,,,,,,,,,,,,,,,,..............|## #####|............................‰_û†|####,,,###,,,|...||......|#,#,,,|.........+,,,,,$,,,,,,,,#,##########,0,|.............|## #####|............................|######,,,,,#,|>$.||.....{|#,###,+........$|#############,,,############,..............|## #####------------------------------##########,,,|...||......|#,###[32‰_&‡m,-----------###########,,,##############,|.............|## ############################################,,,,|....|......|#,###,,,,,,+###############,,################,------+--------## ##########---------###################0,,,,,,,,,-----|......|#,,########,########*#####,,#########,,,,.,,$,,,,,,,,,,######## ##########|.......|################,,,,####,,,,,,,,[1‰_N‡m,,--------##,########,,,############,#####-----+----------------,######## ##########|.......+,,,,,,,,,,,,,,,,,#######,###,,###,,#########,,,,,,,,,,,,,0,,,,,,,,,,,,,##,+....................|,######## ##########|.#.....|#--------------#########,#*######,,#$########,--------‰_j‡----------------,##,|$...................|,######## ##########|.......|#|............|#########,########,,########,,,|........$.............|,##,|....{...............|,######## ##########|.......|#|.........)..|#######,,,,,,,,,,,,,,,,,,,,,,#,........................,,,,|....................‰_…‡|,######## ##########|.......|#|............-,,,,,##,-.---------------######|......................|,###----------------------,######## ##########|.......|#|............|####,##,|...............|######|......................|,########0,,,0,,,,,,,,,,,,,######## ##########|.......|#|............|####,##,|...............|######----------[37‰_Ÿ‡m--------------,########,######################### ##########---------#--------------####,##,|...............|##############################,########,######################### ######################################,##,|...............|##############################,########,######################### ####----------------------########,,,0,,,,................|##############################,-----##,,######################### ####|....................‰_¼‡Y[1m.,,,,,,,,,#######|............@d.|#####################$########,|.`.|##,###*###################### ####|....................|################---+-------------###################$##########,|...+,,,########################## ‰_} Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) &‰_n@ +####################################################-----------------#######|...............|###-###|...$...........|###|###|...............|###|#,,-...............|###|#,#|...............|###-,,#|...............|###|,,#|...............|###|,,#--------.--------###|,,#########,,,,###&‰_Áƒ #####|,,############,########-,,,,,#########,#$######Boolean options not under specific compile flags (with default values in []): (You can learn which options exist in your version by checking your current option setting, which is reached via the 'O' cmd.) autodig dig if moving and wielding digging tool [FALSE] autoopen walking into a door attempts to open it [TRUE] autopickup automatically pick up objects you move over [TRUE] autoquiver when firing with an empty quiver, select some  suitable inventory weapon to fill the quiver [FALSE] BIOS allow the use of IBM ROM BIOS calls [FALSE] cmdassist give help for errors on direction & other commands [TRUE] confirm ask before hitting tame or peaceful monsters [TRUE] &‰_óƒ [13;1HDECgraphics use DEC/VT line-drawing characters for the dungeon [FALSE] disclose offer information at the end of the game [TRUE] eight_bit_tty send 8-bit characters straight to terminal [FALSE] extmenu use a menu for selecting extended commands (#) [FALSE] fixinv try to retain the same letter for the same object [TRUE] help print all available info when using the / command [TRUE] IBMgraphics use IBM extended characters for the dungeon [FALSE] ignintr ignore interrupt signal, including breaks [FALSE] legacy print introductory message [TRUE] lit_corridor show a dark corridor as lit if in sight [FALSE] lootabc use a/b/c rather than o/i/b when looting [FALSE] mail enable the mail daemon [TRUE] memorizationknown whether you know what the memoriz&‰_„ ation skill does;  if false, print extra help messages [FALSE] missing_safety prevents segfaults for missingno characters [TRUE] null allow nulls to be sent to your terminal [TRUE]  try turning this option off (forcing NetHack to use its own  delay code) if moving objects seem to teleport across rooms number_pad use the number keys to move instead of yuhjklbn [FALSE] perm_invent keep inventory in a permanent window [FALSE] pickup_thrown autopickup things you threw [TRUE] prayconfirm use confirmation prompt when #pray command issued [TRUE] pushweapon when wielding a new weapon, put your previously  wielded weapon into the secondary weapon slot [FALSE] quiver_fired when using the f (fire) command and no ammunition  is quivered, prompt for ammunition&‰_%„ u to quiver, then  fire it. [FALSE] --More--2‰_âäqwertz_layout swap the y and z keys [FALSE] rawio allow the use of raw I/O [FALSE] rest_on_space count the space bar as a rest character [FALSE] safe_pet prevent you from (knowingly) attacking your pet(s) [TRUE] showexp display your accumulated experience points [FALSE] showrace show yourself by your race rather than by role [FALSE] showscore display your approximate accumulated score [FALSE] silent don't use your terminal's bell sound [TRUE] sortpack group similar kinds of objects in inventory [TRUE] sound enable messages about what your character hears [TRUE]  (note: this has nothing to do with your computer's audio  capabilities, and the game resets it periodically) sparkle display sparkly effect for resisted magical 2‰_÷ä [TRUE]  attacks (e.g. fire attack on fire-resistant monster) standout use standout mode for --More-- on messages [FALSE] time display elapsed game time, in moves [FALSE] tombstone print tombstone when you die [TRUE] toptenwin print topten in a window rather than stdout [FALSE] travel enable the command to travel to a map location via [TRUE]  a shortest-path algorithm, usually invoked by '_'. verbose print more commentary during the game [TRUE] gehenna game always behaves like you were in Gehennom [FALSE] dudley your luck is fixed at -13, and you're constantly [FALSE]  afraid iwbtg you die as soon as you take damage, and can jump [FALSE] hippie you are constantly hallucinating [FALSE] blindfox 2‰_ýäM you are constantly blinded [FALSE] lostsoul you start at medusa depth instead of dlvl1 [FALSE] uberlostsoul you start at invocation depth instead of dlvl1 [FALSE] There are further boolean options controlled by compilation flags. Boolean option if INSURANCE was set at compile time: checkpoint save game state after each level change, for possible [TRUE]  recovery after program crash Boolean option if NEWS was set at compile time: --More--H‰_­¨ news print any news from game administrator on startup [TRUE] Boolean option if MFLOPPY was set at compile time: checkspace check free disk space before writing files to disk [TRUE] Boolean option if SHOW_DMG was set at compile time: showdmg display damage inflicted/received on message line [FALSE] These three should be turned on if you're on a terminal with 25 or more lines: showmc display magic cancellation on bottom status line [FALSE] showmovement display movement speed on bottom status line [FALSE] showlongstats don't abbreviate stats bottom status line [FALSE] Boolean options if SHOW_WEIGHT was set at compile time: invweight display weights of items in inventory in braces [FALSE] showweight display total weight in inventory on bottom line [FALSE] Boolean options if TEXTCOLOR was set at compile time: color useH‰_ʨ  different colors for objects on screen [TRUE for micros] hilite_pet display pets in a highlighted manner [FALSE] Boolean option if TEXTCOLOR and MENU_COLOR were set at compile time: menucolors use different colors for menus [TRUE for micros] Boolean option if TIMED_DELAY was set at compile time (tty interface only): timed_delay on unix and VMS, use a timer instead of sending [TRUE]  extra screen output when attempting to pause for  display effect. on MSDOS without the termcap  lib, whether or not to pause for visual effect. Boolean options if KEEP_SAVE was set at compile time: keep_savefile keep save file after restore [FALSE] Boolean option if USE_TILES was set at compile time (MSDOS protected mode only): preload_tiles control whether tiles get pre-loaded into RAM at the  H‰_Ó¨ í start of the game. Doing so enhances performance  of the tile graphics, but uses more memory. [TRUE] Any Boolean option can be negated by prefixing it with a '!' or 'no'. --More--t‰_|üCompound options are written as option_name:option_value. Compound options which can be set during the game are: boulder override the default boulder symbol with another default: [`] disclose the types of information you want offered at the end of the  game [ni na nv ng nc] dumpfile the name of the file where to dump the disclosure information  when the game ends (only if the patch has been compiled in)  [none] fruit the name of a fruit you enjoy eating [slime mold]  (basically a whimsy which NetHack uses from time to time). menustyle user interface for selection of multiple objects:  Traditional -- one object at a time prompting;  Combination -- prompt for classes of interest, then menu;  Partial -- skip class prompt, use menu of all objects;  Fult‰_©ül -- menu for classes of interest, then object menu;  only the first letter ('T','C','P','F') matters; 'N' (None)  is a synonym for 'T', as is boolean style negation [Full] packorder a list of default symbols for kinds of objects that gives the  order in which your pack will be displayed [")[%?+!=/(*`0_]  (If you specify only some kinds of items, the others from the  default order will be appended to the end.) pickup_burden when you pick up an item that exceeds this encumberance  level (Unburdened, Burdened, streSsed, straiNed, overTaxed,  or overLoaded), you will be asked if you want to continue. [S] pickup_types a list of default symbols for kinds of objects to autopickup  when that option is on [all] runmode controls how often the map window is updated when performing  multi-step mt‰_Íüiovement (various running modes or travel command):  teleport -- don't update map until movement stops;  run -- periodically update map (interval is seven steps);  walk -- update map after every step;  crawl -- like walk, but delay after making each step.  (This only affects screen display, not actual movement.) [run] scores the parts of the score list you wish to see when the game ends  You choose a combination of top scores, scores around the top --More--y‰_ t  scores, and all of your own scores. [!own/3 top/2 around] suppress_alert disable various version-specific warnings about changes  in game play or the user interface, such as notification given  for engravings that reading is now done via 'r.'  (e.g., use suppress_alert:0.0.7 to stop that and any other  notifications added in that version or earlier) default: [(none)] tileset the name of a predefined (with TILESET=) tileset to use. This  option may be negated (eg., !tileset) or set to an emty value  to disable tiles. If the windowing port does not support the  named tileset then a suitable alternative will be used.  [depends on windowing port] Compound options which may be set only on startup are: align Your starting alignment (align:lawful, align:neutral,  or aligny‰_t :chaotic). You may specify just the first letter. [RANDOM] boyname the name of your first boy [NONE] catname the name of your first cat [NONE] dogname the name of your first dog [NONE] dragonname the name of your first dragon [NONE] dungeon a list of symbols to be used in place of the default ones for  drawing the dungeon.  The symbols are subjected to a fair amount of processing, so  that you can use C-style escapes such as \n or \081 as well as  indicate control characters by ^x or meta characters by \Mx.  As usual, \ can force the next character to be taken literally.  Since many of the default symbols are overloaded, they are  given here by name instead of symbol, with some added notes:  stone (solid rock, normally ' ')  vwall hwall tlcorn trcorn blcorn brcorn (room boy‰_t …undaries)  crwall tuwall tdwall tlwall trwall (wallified maze characters)  nodoor vodoor hodoor (no, vertical, horizontal open door)  vcdoor hcdoor (vertical, horizontal closed door)  ironbars tree room darkcorr litcorr  upstair dnstair upladder dnladder  altar grave throne sink toilet fountain pool ice lava  vodbridge hodbridge (vertical, horizontal open drawbridge)  vcdbridge hcdbridge (vertical, horizontal closed drawbridge)  air cloud water --More--Œ‰_÷1 default: \ |--------||.-|++##.##<><>_|\\##{}.}..##\ #} effects like dungeon, but for special effects symbols  vbeam hbeam lslant rslant (generic zap beams)  digbeam flashbeam (special beams for digging and cameras)  boomleft boomright (boomerangs)  ss1 ss2 ss3 ss4 (shielding sequence)  sw_topl, sw_topm, sw_topr, (swallow, top row)  sw_midl, sw_midr, (swallow, middle row [no center])  sw_botl, sw_botm, sw_botr (swallow, bottom row)  mextl mextm mextr (magical explosion matrix top row)  mexml mexmm mexmr (magical explosion matrix middle row)  mexbl mexbm mexbr (magical explosion matrix bottom row)  fextl fextm fextr (fire explosion matrix top row) Œ‰_2 fexml fexmm fexmr (fire explosion matrix middle row)  fexbl fexbm fexbr (fire explosion matrix bottom row)  cextl cextm cextr (cold explosion matrix top row)  cexml cexmm cexmr (cold explosion matrix middle row)  cexbl cexbm cexbr (cold explosion matrix bottom row)  dextl dextm dextr (death explosion matrix top row)  dexml dexmm dexmr (death explosion matrix middle row)  dexbl dexbm dexbr (death explosion matrix bottom row)  lextl lextm lextr (lightning explosion matrix top row)  lexml lexmm lexmr (lightning explosion matrix middle row)  lexbl lexbm lexbr (lightning explosion matrix bottom row)  pextl pextm pextr (poison explosion matrix top row)  pexml pexmm pexmr (poison Œ‰_2åexplosion matrix middle row)  pexbl pexbm pexbr (poison explosion matrix bottom row)  aextl aextm aextr (acid explosion matrix top row)  aexml aexmm aexmr (acid explosion matrix middle row)  aexbl aexbm aexbr (acid explosion matrix bottom row)  default: |-\\/*!)(0#@*/-\\||\\-//-\\|\ |\\-//-\\|\ |\\-//-\\|\ |\\-/  /-\\|\ |\\-//-\\|\ |\\-//-\\|\ |\\-//-\\|\ |\\-/ gender Your starting gender (gender:male or gender:female).  You may specify just the first letter. Although you can  still denote your gender using the "male" and "female"  options, the "gender" option will take precedence. [RANDOM] girlname the name of your first girl [NONE] horsename the name of your first horse [NONE] ghoulname the name of your first ghoul [NONE] --More--‘‰_çmenucolor Set colors for menus. (menucolor:"regex_string"=color)  If boolean option ``menucolors'' is true, menus will be shown  with different colors.  For example, setting ``menucolor:" blessed "=green'' shows  all lines in a menu with the text " blessed " in green.  The string is matched using regular expressions.  Valid values for the color are black, red, green, brown, blue,  magenta, cyan, gray, orange, lightgreen, yellow, lightblue,  lightmagenta, lightcyan and white.  You can define menucolor as many times as you wish; those  defined later will take precedence.  Setting menucolor has effect only if TEXTCOLOR and MENU_COLOR  were set at compile time. [NONE] menu_* create single character accelerators for menu commands. Below  is a list of all commands. Each is followed‘‰_p by a list of window-  ports that implement them: 'x' is X11, 't' is tty, 'g' is Gem,  'a' is Amiga.  menu_deselect_all deselect all items in a menu [-](gxta)  menu_deselect_page deselect all items on this page of a menu [\](gta)  menu_first_page jump to the first page in a menu [^](gta)  menu_invert_all invert all items in a menu [@](gxta)  menu_invert_page invert all items on this page of a menu [~](gta)  menu_last_page jump to the last page in a menu [|](gta)  menu_next_page goto the next menu page [>](gta)  menu_previous_page goto the previous menu page [<](gta)  menu_search search for a menu item [:](gxa)  menu_select_all select all items in a menu [.](gxta)  menu_select_page select all items on this page of a menu [,](gta) monkeyname the name of your‘‰_„k first monkey [NONE] monsters like dungeon, but for monster symbols  default: abcdefghijklmnopqrstuvwxyz  ABCDEFGHIJKLMNOPQRSTUVWXYZ@\ \\&;:~] msghistory number of top line messages to save [20] name the name of your character [obtained by asking the system or  the player] objects like dungeon, but for object symbols  default: ])[="(%!?+/$*`0_. parrotname the name of your first parrot [NONE] pettype your preferred type of pet (cat or dog), if your character --More--¡‰_ië class uses both types; or none for no pet [RANDOM] race Your starting race (e.g., race:Human, race:Elf). [RANDOM] ravenname the name of your first raven [NONE] role Your starting role (e.g., role:Barbarian, role:Valk).  Although you can specify just the first letter(s), it will  choose only the first role it finds that matches; thus, it  is recommended that you spell out as much of the role name  as possible. You can also still denote your role by  appending it to the "name" option (e.g., name:Vic-V), but the  "role" option will take precedence. [RANDOM] traps like dungeon, but for trap symbols  arrow_trap dart_trap falling_rock_trap squeaky_board  bear_trap land_mine rolling_boulder_trap sleeping_gas_trap  rust_trap fire_trap pit spiked_pit hole trap_door  teleportation_trap lev¡‰_yëäel_teleporter magic_portal web statue_trap  magic_trap anti_magic_trap polymorph_trap  default: ^^^^^^^^^^^^^^^^^"^^^^ windowtype windowing system to be used [depends on operating system] wolfname the name of your first wolf [NONE] Compound option if TTY_GRAPHICS was set at compile time: msg_window the type of message window to use:  single -- One message at a time  full -- Full window with all saved top line messages  reverse -- Same as full, but messages printed most-recent-first  combination -- Two single messages, then as full  default: single Some sample options lists are: !autopickup,!tombstone,name:Gandalf,scores:own/3 top/2 around female,nonews,dogname:Rover,dungeon: |--------||.-|++.##<><>_\\#{}.}..## #} rest_on_space,!verbose,menustyle:traditional--More--­‰_å–[Alasnuyo the Ra mbler] St4 Dx12 Co14 In11 Wi4 Ch9 TouHumMalNeu Dlvl:1 $1481 HP 14(18)  Pw 13(13)  AC9 MC0 Mov12 Sn0 Xp1/15 Wt15/1110 T401####################################################,####################################################################### #####################---------------------##########,#####################,################################################# #####################|.#.#....#.#.#.......,,,,,,,,,,,,,,,,,,,,,,,,,,,,,.,-+----#########################-----------------### #####----------######|............#.­‰_—[32m#.#..|####,-----,#-----#########,,,,,-.....,,,,,####################|...............|### #####|....[....,,0###|.##..........#.#...|####,|...|,#|...|#############,|....|####,,,,--------------###|...$...........|### #####|$.......|##,,,,---------------------####,|...|,­‰_*—[33m#|...-,,,####*#####,|....|#######,|............|###|...............|### 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#####|............................|######,,,,,#,|>$.||.....{|#,###,+........$|#############,,,############,..............|## #####------------------------------##########,,,|...||......|#,[­‰_Iµm###,-----------###########,,,##############,|.............|## ############################################,,,,|....|......|#,###,,,,,,+###############,,################,------+--------## ##########---------###################0,,,,,,,,,-----|......|#,,########,########*#####,,#########,,,,.,,$,,,,,,,,,,######## ##########|.......|################,,,,####,,,,,,,,[­‰_Xµm,,--------##,########,,,############,#####-----+----------------,######## ##########|.......+,,,,,,,,,,,,,,,,,#######,###,,###,,#########,,,,,,,,,,,,,0,,,,,,,,,,,,,##,+....................|,######## ##########|.#.....|#--------------#########,#*######,,#$########,---------[1­‰_gµm---------------,##,|$...................|,######## ##########|.......|#|............|#########,########,,########,,,|........$.............|,##,|....{...............|,######## ##########|.......|#|.........)..|#######,,,,,,,,,,,,,,,,,,,,,,#,........................,,,,|................­‰_vµ....|,######## ##########|.......|#|............-,,,,,##,-.---------------######|......................|,###----------------------,######## ##########|.......|#|............|####,##,|...............|######|......................|,########0,,,0,,,,,,,,,,,,,######## ##########|.......|#|............|####,##,|...............|######-----------[­‰_‡µm-------------,########,######################### ##########---------#--------------####,##,|...............|##############################,########,######################### ######################################,##,|...............|##############################,########,######################### ####----------------------########,,,0,,,,................|##############################,-----##,,######################### ####|............­‰_”µe.........,,,,,,,,,#######|............@d.|#####################$########,|.`.|##,###*###################### ####|....................|################---+-------------###################$##########,|...+,,,##########################·‰_ Ÿ Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) ¾‰_:Ý+####################################################-----------------#######|...............|###-###|...$...........|###|###|...............|###|#,,-...............|###|#,#|...............|###-,,#|...............|###|,,#|...............|###|,,#--------.--------###|,,#########,,,,###¾‰_aÝ#####|,,############,########-,,,,,#########,#$###### SlashEM Options Help: Set options as OPTIONS= in /dgldir/userdata/Alasnuyo/slex/Alasnuyo.slexrc or use `SLASHEMEXTENDEDOPTIONS=""' in your environment ( is a list of options separated by commas) or press "O" while playing and use the menu. Boolean options (which can be negated by prefixing them with '!' or "no"): alphabet_inv, ascii_map, autodig, autopickup, autoopen, autoquiver, bash_reminder, bones, checkpoint, cmdassist, color, confirm, classic_status, cursesgraphics, DECgraphics, eatingconfirm, eatingwalls, eight_bit_tty, extmenu, female, fixinv, fullscreen, gmmessage, graffitihilite, guicolor, help, hilite_pet, hitpointbar, IBMgraphics, ignintr, invweight, knapsacklimit, large_font, legacy, lit_corridor, lootabc,¾‰_|Ý mail, materialglyph, memorizationknown, statuscolors, menucolors, menu_on_esc, menu_glyphs, missing_safety, mon_polycontrol, moreforced, mouse_support, news, numpadmessage, null, paranoidquit, perm_invent, pickup_thrown, pickup_cursed, pokedex, popup_dialog, prayconfirm, preload_tiles, pushweapon, quiver_fired, qwertz_layout, rest_on_space, safe_pet, should_change_color, showexp, showrace, showrealtime, showscore, showsym, showdmg, showweight, showmc, showmovement, showlongstats, showsanity, showsymbiotehp, silent, softkeyboard, sortpack, sound, sparkle, standout, splash_screen, tabcursesconfirm, tech_description, tiled_map, time, timed_autosave, quick_autosave, tombstone, toptenwin, travel, use_inverse, verbose, wallglyph, winggraphics, wraptext, blindfox, dudley, gehenna, hippie, iwbtg, elmstreet, lostsoul, uberlostsoul, gmmode, supergmmode, wonderland, zapem, askforalias, hybridangbander, hybridaquarian, hybridcurser, hybridhaxor, hybridhomic¾‰_†Ýider, hybridsuxxor, hybridwarper, hybridrandomizer, hybridnullrace, hybridmazewalker, hybridsoviet, hybridxrace, hybridheretic, hybridsokosolver, hybridspecialist, hybridamerican, hybridminimalist, hybridnastinator, hybridrougelike, hybridsegfaulter, hybridironman, hybridamnesiac, hybridproblematic, hybridwindinhabitant, hybridaggravator, hybridevilvariant, hybridlevelscaler, hybriderosator, hybridroommate, hybridextravator, hybridhallucinator, hybridbossrusher, hybriddorian, hybridtechless, hybridblait, randomhybrids. Compound options: `align' - your starting alignment (lawful, neutral, or chaotic), `align_message' - message window alignment, `align_status' - status window alignment, `altkeyhandler' - alternate key handler, `boulder' - the symbol to use for displaying boulders, `catname' - the name of your (first) cat (e.g., catname:Tabby), `disclose' ¾‰_ݳ - the kinds of information to disclose at end of game, `dogname' - the name of your (first) dog (e.g., dogname:Fang), `dragonname' - the name of your (first) dragon (e.g., dragonname:Wintersdotir), `monkeyname' - the name of your (first) monkey (e.g., monkeyname:DonkeyKong), `parrotname' - the name of your (first) parrot (e.g., parrotname:Polly), --More--ĉ_xž`girlname' - the name of your (first) girl (e.g., girlname:Sarah), `boyname' - the name of your (first) boy (e.g., boyname:Jonas), `ravenname' - the name of your (first) raven (e.g., ravenname:Nevermore), `dumpfile' - where to dump data (e.g., dumpfile:/tmp/dump.nh), `dungeon' - the symbols to use in drawing the dungeon map, `effects' - the symbols to use in drawing special effects, `font_map' - the font to use in the map window, `font_menu' - the font to use in menus, `font_message' - the font to use in the message window, `font_size_map' - the size of the map font, `font_size_menu' - the size of the menu font, `font_size_message' - the size of the message font, `font_size_status' - the size of the status font, `font_size_text' - the size of the text font, `font_status' - the font to use in status windĉ_–žow, `font_text' - the font to use in text windows, `fruit' - the name of a fruit you enjoy eating, `gender' - your starting gender (male or female), `ghoulname' - the name of your (first) ghoul (e.g., ghoulname:Casper), `horsename' - the name of your (first) horse (e.g., horsename:Silver), `map_mode' - map display mode under Windows, `menucolor' - set menu colors, `menustyle' - user interface for object selection, `menu_deselect_all' - deselect all items in a menu, `menu_deselect_page' - deselect all items on this page of a menu, `menu_first_page' - jump to the first page in a menu, `menu_headings' - bold, inverse, or underline headings, `menu_invert_all' - invert all items in a menu, `menu_invert_page' - invert all items on this page of a menu, `menu_last_page' - jump to the last page in a menu, `menu_ĉ_šž>next_page' - goto the next menu page, `menu_previous_page' - goto the previous menu page, `menu_search' - search for a menu item, `menu_select_all' - select all items in a menu, `menu_select_page' - select all items on this page of a menu, `monsters' - the symbols to use for monsters, `msghistory' - number of top line messages to save, `msg_window' - the type of message window required, `name' - your character's name (e.g., name:Merlin-W), --More--â‰_Ð`number_pad' - use the number pad, `objects' - the symbols to use for objects, `packorder' - the inventory order of the items in your pack, `petattr' - attributes for highlighting pets, `pettype' - your preferred initial pet type, `pickup_burden' - maximum burden picked up before prompt, `pickup_types' - types of objects to pick up automatically, `pilesize' - maximum number of items on floor to list automatically, `plalias' - your alias name, `player_selection' - choose character via dialog or prompts, `race' - your starting race (e.g., Human, Elf), `ratname' - the name of your (first) rat (e.g., ratname:Squeak), `role' - your starting role (e.g., Barbarian, Valkyrie), `runmode' - display frequency when `running' or `travelling', `scores' - the parts of the score listâ‰_ß you wish to see, `scroll_amount' - amount to scroll map when scroll_margin is reached, `scroll_margin' - scroll map when this far from the edge, `sortloot' - sort object selection lists by description, `statuscolor' - set status colors, `suppress_alert' - suppress alerts about version-specific features, `tile_width' - width of tiles, `tile_height' - height of tiles, `tile_file' - name of tile file, `tileset' - name of predefined tileset to use, `traps' - the symbols to use in drawing traps, `vary_msgcount' - show more old messages at a time, `videocolors' - color mappings for internal screen routines, `windowcolors' - the foreground/background colors of windows, `windowtype' - windowing system to use, `wolfname' - the name of your (first) wolf (e.g., wolfname:Beast). Some of theâ‰_ã‹ options can be set only before the game is started; those items will not be selectable in the 'O' command's menu.--More--ù‰_Ùx[Alasnuyo the Ra mbler] St4 Dx12 Co14 In11 Wi4 Ch9 TouHumMalNeu Dlvl:1 $1481 HP 14(18)  Pw 13(13)  AC9 MC0 Mov12 Sn0 Xp1/15 Wt15/1110 T401####################################################,####################################################################### #####################---------------------##########,#####################,################################################# #####################|.#.#....#.#.#.......,,,,,,,,,,,,,,,,,,,,,,,,,,,,,.,-+----#########################-----------------### #####----------######|............#.ù‰_y[32m#.#..|####,-----,#-----#########,,,,,-.....,,,,,####################|...............|### #####|....[....,,0###|.##..........#.#...|####,|...|,#|...|#############,|....|####,,,,--------------###|...$...........|### #####|$.......|##,,,,---------------------####,|...|,#|[1ù‰_ 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#####|............................|######,,,,,#,|>$.||.....{|#,###,+........$|#############,,,############,..............|## #####------------------------------##########,,,|...||......|#,###,-----------ù‰_Ƈ###########,,,##############,|.............|## ############################################,,,,|....|......|#,###,,,,,,+###############,,################,------+--------## ##########---------###################0,,,,,,,,,-----|......|#,,########,########*#####,,#########,,,,.,,$,,,,,,,,,,######## ##########|.......|################,,,,####,,,,,,,,,,--------ù‰_·[33m##,########,,,############,#####-----+----------------,######## ##########|.......+,,,,,,,,,,,,,,,,,#######,###,,###,,#########,,,,,,,,,,,,,0,,,,,,,,,,,,,##,+....................|,######## ##########|.#.....|#--------------#########,#*######,,#$########,-----------ù‰_Õ‡[33m-------------,##,|$...................|,######## ##########|.......|#|............|#########,########,,########,,,|........$.............|,##,|....{...............|,######## ##########|.......|#|.........)..|#######,,,,,,,,,,,,,,,,,,,,,,#,........................,,,,|....................|,######ù‰_܇## ##########|.......|#|............-,,,,,##,-.---------------######|......................|,###----------------------,######## ##########|.......|#|............|####,##,|...............|######|......................|,########0,,,0,,,,,,,,,,,,,######## ##########|.......|#|............|####,##,|...............|######-------------ù‰_æ‡[30m-----------,########,######################### ##########---------#--------------####,##,|...............|##############################,########,######################### ######################################,##,|...............|##############################,########,######################### ####----------------------########,,,0,,,,................|##############################,-----##,,######################### ####|.....................,,,,,,,,,[3ù‰_ì‡93m#######|............@d.|#####################$########,|.`.|##,###*###################### ####|....................|################---+-------------###################$##########,|...+,,,##########################û‰_ -  Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  gmmode [false]  supergmmode [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [true]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [false]  e - bash_reminder [true]  f - checkpoint [true]  g - cmdassist [true]  h - color [true]  i - confirm [true]  j - classic_status [true]  k - cursesgrû‰_/- 0aphics [true]  l - DECgraphics [false]  m - eatingconfirm [false]  n - eatingwalls [true]  o - eight_bit_tty [false]  p - extmenu [false]  q - gmmessage [true]  r - graffitihilite [true]  s - help [true] (1 of 4)þ‰_â°  a - hilite_pet [true]  b - hitpointbar [true]  c - IBMgraphics [false]  d - ignintr [false]  e - invweight [true]  f - knapsacklimit [false]  g - lit_corridor [true]  h - lootabc [false]  i - mail [true]  j - materialglyph [false]  k - memorizationknown [false]  l - statuscolors [true]  m - menucolors [false]  n - menu_on_esc [true]  o - menu_glyphs [false]  p - missing_safety [true]  q - mon_polycontrol [false]  r - moreforced [true]  s - numpadmessage [true]  t - null [true]  u - paranoidquit [true]  v - perm_invent [true]  w - pickup_thrown [true]  x - pickup_cursed [false]  y - pokedex [true]  z - prayconfirm [true]  A - pushweapon [false]  B - quiver_fired [false]  C - qwertz_layout [false]  D - rest_on_space [false]  E - safe_pþ‰_± /et [true]  F - showexp [true]  G - showrace [false]  H - showrealtime [false]  I - showscore [false]  J - showsym [true]  K - showdmg [true]  L - showweight [true]  M - showmc [true] (2 of 4)ÿ‰_›  a - showmovement [true]  b - showlongstats [true]  c - showsanity [true]  d - showsymbiotehp [true]  e - silent [true]  f - sortpack [true]  g - sound [true]  h - sparkle [true]  i - standout [false]  j - tabcursesconfirm [false]  k - tech_description [true]  l - time [true]  m - timed_autosave [true]  n - quick_autosave [false]  o - tombstone [true]  p - toptenwin [false]  q - travel [true]  r - use_inverse [false]  s - verbose [true]  t - wallglyph [true]   Compounds (selecting will prompt for new value):  name [Alasnuyo]  role [Tourist]  race [human]  gender [male]  align [neutral]  altkeyhandler [unknown]  catname [(none)]  ÿ‰_¯ · dogname [(none)]  dragonname [(none)]  monkeyname [(none)]  parrotname [(none)]  girlname [(none)]  boyname [(none)]  ravenname [(none)]  dumpfile [/dgldir/userdata/%n/bigslex/dumplog/%d.txt]  ghoulname [(none)]  horsename [(none)] (3 of 4)Š_C¬ ç msghistory [20]  pettype [random]  plalias [(none)]  ratname [(none)]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  a - boulder [0]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$"])[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [all]  k - pilesize [5]  l - runmode [run]  m - scores [3 top/2 around]  n - sortloot [none]  o - suppress_alert [(none)]  p - tileset [(none)]  q - autopickup exceptions (0 currently set) (4 of 4)Š_¼U a - showmovement [true]  b - showlongstats [true]  c - showsanity [true]  d - showsymbiotehp [true]  e - silent [true]  f - sortpack [true]  g - sound [true]  h - sparkle [true]  i - standout [false]  j - tabcursesconfirm [false]  k - tech_description [true]  l - time [true]  m - timed_autosave [true]  n - quick_autosave [false]  o - tombstone [true]  p - toptenwin [false]  q - travel [true]  r - use_inverse [false]  s - verbose [true]  t - wallglyph [true]   Compounds (selecting will prompt for new value):  name [Alasnuyo]  role [Tourist]  race [human]  gender [male]  align [neutral]  altkeyhandler [unknown]  catname [(none)]  Š_ÖU· dogname [(none)]  dragonname [(none)]  monkeyname [(none)]  parrotname [(none)]  girlname [(none)]  boyname [(none)]  ravenname [(none)]  dumpfile [/dgldir/userdata/%n/bigslex/dumplog/%d.txt]  ghoulname [(none)]  horsename [(none)] (3 of 4)Š_2æ a - hilite_pet [true]  b - hitpointbar [true]  c - IBMgraphics [false]  d - ignintr [false]  e - invweight [true]  f - knapsacklimit [false]  g - lit_corridor [true]  h - lootabc [false]  i - mail [true]  j - materialglyph [false]  k - memorizationknown [false]  l - statuscolors [true]  m - menucolors [false]  n - menu_on_esc [true]  o - menu_glyphs [false]  p - missing_safety [true]  q - mon_polycontrol [false]  r - moreforced [true]  s - numpadmessage [true]  t - null [true]  u - paranoidquit [true]  v - perm_invent [true]  w - pickup_thrown [true]  x - pickup_cursed [false]  y - pokedex [true]  z - prayconfirm [true]  A - pushweapon [false]  B - quiver_fired [false]  C - qwertz_layout [false]  D - rest_on_space [false]  E - safe_pŠ_Aæ/et [true]  F - showexp [true]  G - showrace [false]  H - showrealtime [false]  I - showscore [false]  J - showsym [true]  K - showdmg [true]  L - showweight [true]  M - showmc [true] (2 of 4) Š_7Ô Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  gmmode [false]  supergmmode [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [true]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [false]  e - bash_reminder [true]  f - checkpoint [true]  g - cmdassist [true]  h - color [true]  i - confirm [true]  j - classic_status [true]  k - cursesgraphics [tr Š_JÔ&ue]  l - DECgraphics [false]  m - eatingconfirm [false]  n - eatingwalls [true]  o - eight_bit_tty [false]  p - extmenu [false]  q - gmmessage [true]  r - graffitihilite [true]  s - help [true] (1 of 4) Š_[Alasnuyo the Ra mbler] St4 Dx12 Co14 In11 Wi4 Ch9 TouHumMalNeu Dlvl:1 $1481 HP 14(18)  Pw 13(13)  AC9 MC0 Mov12 Sn0 Xp1/15 Wt15/1110 T401####################################################,####################################################################### #####################---------------------##########,#####################,################################################# #####################|.#.#....#.#.#.......,,,,,,,,,,,,,,,,,,,,,,,,,,,,,.,-+----#########################-----------------### #####----------######|............[3 Š_92m#.#.#..|####,-----,#-----#########,,,,,-.....,,,,,####################|...............|### #####|....[....,,0###|.##..........#.#...|####,|...|,#|...|#############,|....|####,,,,--------------###|...$...........|### #####|$.......|##,,,,---------------------####,|...| Š_A[m,#|...-,,,####*#####,|....|#######,|............|###|...............|### #####|..?.....|#####,,,,,,####################,|...|,#|...|##,##########,|..`.|#######,|............|#,,-...............|### #####|........|##########,,,0,%,##############$|...|,#|.{[ Š_H1m$|##,##########,|....|#######,|............|#,#|...............|### #####----------################,,#############,|...|,#|...|##,##########,------#,,,,,,,.............-,,#|...............|### ################################,#############,|...|,#|...|##,##########,,,,,,,,,#####,|............|,,#|...............|###  Š_O[12;1H####$###################$#######,,#####-------,|....,,--.--##,########################,|<...........|,,#--------.--------### #################################,,,,##|.....|,|...|,,,,0####,#######$################,|............|,,#########,,,,######## ####################################,,,|#....+,|...|,###,,,,,/,#######$##### Š_X####$#####,|............|,,############,######## #####################$################,|.!.$.|#|...|,###,,###,,#######################,--------------,,,,,#########,#$###### ####################################$#,-------#|...|,####,###,,,,#####################,,,,,,,,,,,,,,,,###,#########,######## ####################$#################,,,,,####|...| Š_^,,,,,,,,,,,#,,###########################,#,,,,,,,,,#,#######$#,,###$### #####---------------#--------------#######,,,,,-.---,----|---,[##,#-----------###############,#########,,,#########,,,,##### #####|.............................,,,,#######,,,,,,,|......|,,,,,,|.........|###############,##########,[ Š_e31m,#--------+--.---## #####|............................|###,,######0,-----|......|,,#,#,|.........|#############,,,,,,,,,,,,,,,,..............|## #####|............................ Š_(|####,,,###,,,|...||......|#,#,,,|.........+,,,,,$,,,,,,,,#,##########,0,|.............|## #####|............................|######,,,,,#,|>$.||.....{|#,###,+........$|#############,,,############,..............|## #####------------------------------##########,,,|...||......|#,###,[3 Š_35m-----------###########,,,##############,|.............|## ############################################,,,,|....|......|#,###,,,,,,+###############,,################,------+--------## ##########---------###################0,,,,,,,,,-----|......|#,,########,########*#####,,#########,,,,.,,$,,,,,,,,,,######## ##########|.......|################,,,,####,,,,,,,,,[ Š_=31m,--------##,########,,,############,#####-----+----------------,######## ##########|.......+,,,,,,,,,,,,,,,,,#######,###,,###,,#########,,,,,,,,,,,,,0,,,,,,,,,,,,,##,+....................|,######## ##########|.#.....|#--------------#########,#*######,,#$########,----------[ Š_D32m--------------,##,|$...................|,######## ##########|.......|#|............|#########,########,,########,,,|........$.............|,##,|....{...............|,######## ##########|.......|#|.........)..|#######,,,,,,,,,,,,,,,,,,,,,,#,........................,,,,|....................|,######## ## Š_K########|.......|#|............-,,,,,##,-.---------------######|......................|,###----------------------,######## ##########|.......|#|............|####,##,|...............|######|......................|,########0,,,0,,,,,,,,,,,,,######## ##########|.......|#|............|####,##,|...............|######-------------- Š_R----------,########,######################### ##########---------#--------------####,##,|...............|##############################,########,######################### ######################################,##,|...............|##############################,########,######################### ####----------------------########,,,0,,,,................|##############################,-----##,,######################### ####|.....................,,,,,,,,,[3 Š_•93m#######|............@d.|#####################$########,|.`.|##,###*###################### ####|....................|################---+-------------###################$##########,|...+,,,########################## Š_~½  Weapons a - 34 uncursed +2 darts (in quiver) {1} y - a spear (weapon in hand) {12} Armor o - a cursed +0 Hawaiian shirt (being worn) {2} Comestibles b - an uncursed egg {0} c - 4 uncursed tripe rations {0} d - an uncursed cream pie {0} e - 15 uncursed slime molds {0} f - 2 uncursed food rations {0} g - 4 uncursed carrots {0} h - an uncursed holy wafer {0} i - an uncursed tin of spinach {0} Scrolls l - a blessed scroll of magic mapping {0} m - 2 uncursed finalized scrolls of magic mapping {0} n - 2 uncursed scrolls of magic mapping {0} r - 5 uncursed scrolls of healing {0} s - 4 uncursed scrolls of mana {0} t - 3 uncursed scrolls of phase door {0} u - 2 uncursed scrolls of standard id {0} v - an uncursed scroll of cure {0} Poti Š_Œ½ mons j - an uncursed potion of extra healing {0} k - a blessed potion of extra healing {0} Wands x - a wish parser wand {0} Tools p - an uncursed expensive camera (0:58) {0} q - an uncursed credit card {0} w - a figurine of a cool goblin {0}(end) Š_6~ #########################################################################-----------------##############|...............|###--------###|...$...........|###.......|###|...............|###.......|#,,-...............|###.......|#,#|...............|###.......-,,#|...............|###.......|,,#|...............|###.......|[Š_H~ 36m,,#--------.--------###.......|,,#########,,,,########.......|,,############,########--------,,,,,#########,#$######,,,,,,,,,###,#########,########,#,,,,,,,,,#,#######$#,,###$###,#########,,,#########,,,,#####,##########,,#--------+--.---##,,,,,,,,,,,,,,..............|##,##########,0,|.............|##,############,..............|###############,|Š_[~ [1m.............|###############,------+--------#######,,,,.,,$,,,,,,,,,,########-----+----------------,########+....................|,########|$...................|,########|....{...............|,########|....................|,########----------------------,#############0,,,0,,,,,,,,,,,,,#############,##############################,#########################[Alasnuyo the Ra mbler] St4 Dx12 Co14 In11 Wi4 Ch9 TouHumMalNeu  14(18)  Pw 13(13) [4Š_a~ 50;31H AC9 MC0 Mov12 Sn0 Xp1/15 Wt15/1110 T401Š_b­  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) Š_ý†+####################################################-----------------#######|...............|###-###|...$...........|###|###|...............|###|#,,-...............|###|#,#|...............|###-,,#|...............|###|,,#|...............|###|,,#--------.--------###|,,#########,,,,###Š_‡#####|,,############,########-,,,,,#########,#$###### SlashEM Options Help: Set options as OPTIONS= in /dgldir/userdata/Alasnuyo/slex/Alasnuyo.slexrc or use `SLASHEMEXTENDEDOPTIONS=""' in your environment ( is a list of options separated by commas) or press "O" while playing and use the menu. Boolean options (which can be negated by prefixing them with '!' or "no"): alphabet_inv, ascii_map, autodig, autopickup, autoopen, autoquiver, bash_reminder, bones, checkpoint, cmdassist, color, confirm, classic_status, cursesgraphics, DECgraphics, eatingconfirm, eatingwalls, eight_bit_tty, extmenu, female, fixinv, fullscreen, gmmessage, graffitihilite, guicolor, help, hilite_pet, hitpointbar, IBMgraphics, ignintr, invweight, knapsacklimit, large_font, legacy, lit_corridor, lootabc,Š_#‡ mail, materialglyph, memorizationknown, statuscolors, menucolors, menu_on_esc, menu_glyphs, missing_safety, mon_polycontrol, moreforced, mouse_support, news, numpadmessage, null, paranoidquit, perm_invent, pickup_thrown, pickup_cursed, pokedex, popup_dialog, prayconfirm, preload_tiles, pushweapon, quiver_fired, qwertz_layout, rest_on_space, safe_pet, should_change_color, showexp, showrace, showrealtime, showscore, showsym, showdmg, showweight, showmc, showmovement, showlongstats, showsanity, showsymbiotehp, silent, softkeyboard, sortpack, sound, sparkle, standout, splash_screen, tabcursesconfirm, tech_description, tiled_map, time, timed_autosave, quick_autosave, tombstone, toptenwin, travel, use_inverse, verbose, wallglyph, winggraphics, wraptext, blindfox, dudley, gehenna, hippie, iwbtg, elmstreet, lostsoul, uberlostsoul, gmmode, supergmmode, wonderland, zapem, askforalias, hybridangbander, hybridaquarian, hybridcurser, hybridhaxor, hybridhomicŠ_'‡ider, hybridsuxxor, hybridwarper, hybridrandomizer, hybridnullrace, hybridmazewalker, hybridsoviet, hybridxrace, hybridheretic, hybridsokosolver, hybridspecialist, hybridamerican, hybridminimalist, hybridnastinator, hybridrougelike, hybridsegfaulter, hybridironman, hybridamnesiac, hybridproblematic, hybridwindinhabitant, hybridaggravator, hybridevilvariant, hybridlevelscaler, hybriderosator, hybridroommate, hybridextravator, hybridhallucinator, hybridbossrusher, hybriddorian, hybridtechless, hybridblait, randomhybrids. Compound options: `align' - your starting alignment (lawful, neutral, or chaotic), `align_message' - message window alignment, `align_status' - status window alignment, `altkeyhandler' - alternate key handler, `boulder' - the symbol to use for displaying boulders, `catname' - the name of your (first) cat (e.g., catname:Tabby), `disclose' Š_*‡³ - the kinds of information to disclose at end of game, `dogname' - the name of your (first) dog (e.g., dogname:Fang), `dragonname' - the name of your (first) dragon (e.g., dragonname:Wintersdotir), `monkeyname' - the name of your (first) monkey (e.g., monkeyname:DonkeyKong), `parrotname' - the name of your (first) parrot (e.g., parrotname:Polly), --More--Š_Ð``girlname' - the name of your (first) girl (e.g., girlname:Sarah), `boyname' - the name of your (first) boy (e.g., boyname:Jonas), `ravenname' - the name of your (first) raven (e.g., ravenname:Nevermore), `dumpfile' - where to dump data (e.g., dumpfile:/tmp/dump.nh), `dungeon' - the symbols to use in drawing the dungeon map, `effects' - the symbols to use in drawing special effects, `font_map' - the font to use in the map window, `font_menu' - the font to use in menus, `font_message' - the font to use in the message window, `font_size_map' - the size of the map font, `font_size_menu' - the size of the menu font, `font_size_message' - the size of the message font, `font_size_status' - the size of the status font, `font_size_text' - the size of the text font, `font_status' - the font to use in status windŠ_â`ow, `font_text' - the font to use in text windows, `fruit' - the name of a fruit you enjoy eating, `gender' - your starting gender (male or female), `ghoulname' - the name of your (first) ghoul (e.g., ghoulname:Casper), `horsename' - the name of your (first) horse (e.g., horsename:Silver), `map_mode' - map display mode under Windows, `menucolor' - set menu colors, `menustyle' - user interface for object selection, `menu_deselect_all' - deselect all items in a menu, `menu_deselect_page' - deselect all items on this page of a menu, `menu_first_page' - jump to the first page in a menu, `menu_headings' - bold, inverse, or underline headings, `menu_invert_all' - invert all items in a menu, `menu_invert_page' - invert all items on this page of a menu, `menu_last_page' - jump to the last page in a menu, `menu_Š_ñ`>next_page' - goto the next menu page, `menu_previous_page' - goto the previous menu page, `menu_search' - search for a menu item, `menu_select_all' - select all items in a menu, `menu_select_page' - select all items on this page of a menu, `monsters' - the symbols to use for monsters, `msghistory' - number of top line messages to save, `msg_window' - the type of message window required, `name' - your character's name (e.g., name:Merlin-W), --More--Š_Ó `number_pad' - use the number pad, `objects' - the symbols to use for objects, `packorder' - the inventory order of the items in your pack, `petattr' - attributes for highlighting pets, `pettype' - your preferred initial pet type, `pickup_burden' - maximum burden picked up before prompt, `pickup_types' - types of objects to pick up automatically, `pilesize' - maximum number of items on floor to list automatically, `plalias' - your alias name, `player_selection' - choose character via dialog or prompts, `race' - your starting race (e.g., Human, Elf), `ratname' - the name of your (first) rat (e.g., ratname:Squeak), `role' - your starting role (e.g., Barbarian, Valkyrie), `runmode' - display frequency when `running' or `travelling', `scores' - the parts of the score listŠ_ã  you wish to see, `scroll_amount' - amount to scroll map when scroll_margin is reached, `scroll_margin' - scroll map when this far from the edge, `sortloot' - sort object selection lists by description, `statuscolor' - set status colors, `suppress_alert' - suppress alerts about version-specific features, `tile_width' - width of tiles, `tile_height' - height of tiles, `tile_file' - name of tile file, `tileset' - name of predefined tileset to use, `traps' - the symbols to use in drawing traps, `vary_msgcount' - show more old messages at a time, `videocolors' - color mappings for internal screen routines, `windowcolors' - the foreground/background colors of windows, `windowtype' - windowing system to use, `wolfname' - the name of your (first) wolf (e.g., wolfname:Beast). Some of theŠ_ç ‹ options can be set only before the game is started; those items will not be selectable in the 'O' command's menu.--More--Š_ñå[Alasnuyo the Ra mbler] St4 Dx12 Co14 In11 Wi4 Ch9 TouHumMalNeu Dlvl:1 $1481 HP 14(18)  Pw 13(13)  AC9 MC0 Mov12 Sn0 Xp1/15 Wt15/1110 T401####################################################,####################################################################### #####################---------------------##########,#####################,################################################# #####################|.#.#....#.#.#.......,,,,,,,,,,,,,,,,,,,,,,,,,,,,,.,-+----#########################-----------------### #####----------######|..........Š_æ..#.#.#..|####,-----,#-----#########,,,,,-.....,,,,,####################|...............|### #####|....[....,,0###|.##..........#.#...|####,|...|,#|...|#############,|....|####,,,,--------------###|...$...........|### 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#####|Š_4ô[1m............................|####,,,###,,,|...||......|#,#,,,|.........+,,,,,$,,,,,,,,#,##########,0,|.............|## #####|............................|######,,,,,#,|>$.||.....{|#,###,+........$|#############,,,############,..............|## #####------------------------------##########,,,|...||......|Š_Dô#,###,-----------###########,,,##############,|.............|## ############################################,,,,|....|......|#,###,,,,,,+###############,,################,------+--------## ##########---------###################0,,,,,,,,,-----|......|#,,########,########*#####,,#########,,,,.,,$,,,,,,,,,,######## ##########|.......|################,,,,####,Š_Jô[m,,,,,,,,,--------##,########,,,############,#####-----+----------------,######## ##########|.......+,,,,,,,,,,,,,,,,,#######,###,,###,,#########,,,,,,,,,,,,,0,,,,,,,,,,,,,##,+....................|,######## ##########|.#.....|#--------------#########,#*######,,#$########,-[3Š_Qô3m-----------------------,##,|$...................|,######## ##########|.......|#|............|#########,########,,########,,,|........$.............|,##,|....{...............|,######## ##########|.......|#|.........)..|#######,,,,,,,,,,,,,,,,,,,,,,#,.....Š_Xô...................,,,,|....................|,######## ##########|.......|#|............-,,,,,##,-.---------------######|......................|,###----------------------,######## ##########|.......|#|............|####,##,|...............|######|......................|,########0,,,0,,,,,,,,,,,,,######## ##########|.......|#|............|####,##,|...............|######--Š_`ô----------------------,########,######################### ##########---------#--------------####,##,|...............|##############################,########,######################### ######################################,##,|...............|##############################,########,######################### ####----------------------########,,,0,,,,................|##############################,-----##,,[3Š_fô¹3m######################### ####|.....................,,,,,,,,,#######|............@d.|#####################$########,|.`.|##,###*###################### ####|....................|################---+-------------###################$##########,|...+,,,##########################Š_®/ Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) Š_Xœ +####################################################-----------------#######|...............|###-###|...$...........|###|###|...............|###|#,,-...............|###|#,#|...............|###-,,#|...............|###|,,#|...............|###|,,#--------.--------###|,,#########,,,,###Š_vœ #####|,,############,########-,,,,,#########,#$###### SlashEM Options Help: Set options as OPTIONS= in /dgldir/userdata/Alasnuyo/slex/Alasnuyo.slexrc or use `SLASHEMEXTENDEDOPTIONS=""' in your environment ( is a list of options separated by commas) or press "O" while playing and use the menu. Boolean options (which can be negated by prefixing them with '!' or "no"): alphabet_inv, ascii_map, autodig, autopickup, autoopen, autoquiver, bash_reminder, bones, checkpoint, cmdassist, color, confirm, classic_status, cursesgraphics, DECgraphics, eatingconfirm, eatingwalls, eight_bit_tty, extmenu, female, fixinv, fullscreen, gmmessage, graffitihilite, guicolor, help, hilite_pet, hitpointbar, IBMgraphics, ignintr, invweight, knapsacklimit, large_font, legacy, lit_corridor, lootabc,Š_žœ  mail, materialglyph, memorizationknown, statuscolors, menucolors, menu_on_esc, menu_glyphs, missing_safety, mon_polycontrol, moreforced, mouse_support, news, numpadmessage, null, paranoidquit, perm_invent, pickup_thrown, pickup_cursed, pokedex, popup_dialog, prayconfirm, preload_tiles, pushweapon, quiver_fired, qwertz_layout, rest_on_space, safe_pet, should_change_color, showexp, showrace, showrealtime, showscore, showsym, showdmg, showweight, showmc, showmovement, showlongstats, showsanity, showsymbiotehp, silent, softkeyboard, sortpack, sound, sparkle, standout, splash_screen, tabcursesconfirm, tech_description, tiled_map, time, timed_autosave, quick_autosave, tombstone, toptenwin, travel, use_inverse, verbose, wallglyph, winggraphics, wraptext, blindfox, dudley, gehenna, hippie, iwbtg, elmstreet, lostsoul, uberlostsoul, gmmode, supergmmode, wonderland, zapem, askforalias, hybridangbander, hybridaquarian, hybridcurser, hybridhaxor, hybridhomicŠ_¥œ ider, hybridsuxxor, hybridwarper, hybridrandomizer, hybridnullrace, hybridmazewalker, hybridsoviet, hybridxrace, hybridheretic, hybridsokosolver, hybridspecialist, hybridamerican, hybridminimalist, hybridnastinator, hybridrougelike, hybridsegfaulter, hybridironman, hybridamnesiac, hybridproblematic, hybridwindinhabitant, hybridaggravator, hybridevilvariant, hybridlevelscaler, hybriderosator, hybridroommate, hybridextravator, hybridhallucinator, hybridbossrusher, hybriddorian, hybridtechless, hybridblait, randomhybrids. Compound options: `align' - your starting alignment (lawful, neutral, or chaotic), `align_message' - message window alignment, `align_status' - status window alignment, `altkeyhandler' - alternate key handler, `boulder' - the symbol to use for displaying boulders, `catname' - the name of your (first) cat (e.g., catname:Tabby), `disclose' Š_«œ ³ - the kinds of information to disclose at end of game, `dogname' - the name of your (first) dog (e.g., dogname:Fang), `dragonname' - the name of your (first) dragon (e.g., dragonname:Wintersdotir), `monkeyname' - the name of your (first) monkey (e.g., monkeyname:DonkeyKong), `parrotname' - the name of your (first) parrot (e.g., parrotname:Polly), --More--Š_¦ø`girlname' - the name of your (first) girl (e.g., girlname:Sarah), `boyname' - the name of your (first) boy (e.g., boyname:Jonas), `ravenname' - the name of your (first) raven (e.g., ravenname:Nevermore), `dumpfile' - where to dump data (e.g., dumpfile:/tmp/dump.nh), `dungeon' - the symbols to use in drawing the dungeon map, `effects' - the symbols to use in drawing special effects, `font_map' - the font to use in the map window, `font_menu' - the font to use in menus, `font_message' - the font to use in the message window, `font_size_map' - the size of the map font, `font_size_menu' - the size of the menu font, `font_size_message' - the size of the message font, `font_size_status' - the size of the status font, `font_size_text' - the size of the text font, `font_status' - the font to use in status windŠ_Êøow, `font_text' - the font to use in text windows, `fruit' - the name of a fruit you enjoy eating, `gender' - your starting gender (male or female), `ghoulname' - the name of your (first) ghoul (e.g., ghoulname:Casper), `horsename' - the name of your (first) horse (e.g., horsename:Silver), `map_mode' - map display mode under Windows, `menucolor' - set menu colors, `menustyle' - user interface for object selection, `menu_deselect_all' - deselect all items in a menu, `menu_deselect_page' - deselect all items on this page of a menu, `menu_first_page' - jump to the first page in a menu, `menu_headings' - bold, inverse, or underline headings, `menu_invert_all' - invert all items in a menu, `menu_invert_page' - invert all items on this page of a menu, `menu_last_page' - jump to the last page in a menu, `menu_Š_Ïø>next_page' - goto the next menu page, `menu_previous_page' - goto the previous menu page, `menu_search' - search for a menu item, `menu_select_all' - select all items in a menu, `menu_select_page' - select all items on this page of a menu, `monsters' - the symbols to use for monsters, `msghistory' - number of top line messages to save, `msg_window' - the type of message window required, `name' - your character's name (e.g., name:Merlin-W), --More--Š_ˆ½ `number_pad' - use the number pad, `objects' - the symbols to use for objects, `packorder' - the inventory order of the items in your pack, `petattr' - attributes for highlighting pets, `pettype' - your preferred initial pet type, `pickup_burden' - maximum burden picked up before prompt, `pickup_types' - types of objects to pick up automatically, `pilesize' - maximum number of items on floor to list automatically, `plalias' - your alias name, `player_selection' - choose character via dialog or prompts, `race' - your starting race (e.g., Human, Elf), `ratname' - the name of your (first) rat (e.g., ratname:Squeak), `role' - your starting role (e.g., Barbarian, Valkyrie), `runmode' - display frequency when `running' or `travelling', `scores' - the parts of the score listŠ_œ½  you wish to see, `scroll_amount' - amount to scroll map when scroll_margin is reached, `scroll_margin' - scroll map when this far from the edge, `sortloot' - sort object selection lists by description, `statuscolor' - set status colors, `suppress_alert' - suppress alerts about version-specific features, `tile_width' - width of tiles, `tile_height' - height of tiles, `tile_file' - name of tile file, `tileset' - name of predefined tileset to use, `traps' - the symbols to use in drawing traps, `vary_msgcount' - show more old messages at a time, `videocolors' - color mappings for internal screen routines, `windowcolors' - the foreground/background colors of windows, `windowtype' - windowing system to use, `wolfname' - the name of your (first) wolf (e.g., wolfname:Beast). 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[yn] (n) ySaving...Be seeing you...