g_d [2J[1;1H
Player: Alasnuyo
Game: Slash'EM Extended
Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR()
Filename: 2020-07-06.18:03:52.ttyrec
Time: (1594058632) Mon Jul 6 18:03:52 2020
[2Jg_o [H[2J[H[2;1HThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy
[3;1HNetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson.
[4;1HContact the dev team via the #em.slashem.me channel on Freenode IRC.
[5;1HSee license for details. Bug reports can also be posted on Nethackwiki.
[6;1H[7;1H[8;1HShall I pick a character's race, role, gender and alignment for you? [ynq] g_+ r n[H[2J[HChoosing Character's Role[H[2J[H[H[2J[H Pick a role for your character
[2;1H [3;1H a - an Acid Mage
[4;1H b - an Activistor
[5;1H c - an Altmer
[6;1H d - an Amazon
[7;1H e - an Anachronist
[8;1H f - an Anachronounbinder
[9;1H g - an Archeologist
[10;1H h - an Artist
[11;1H i - an Assassin
[12;1H j - an Astronaut
[13;1H k - an Augurer
[14;1H l - a Barbarian
[15;1H m - a Bard
[16;1H n - a Binder
[17;1H o - a Bleeder
[18;1H p - a Bloodseeker
[19;1H q - a Bosmer
[20;1H r - a Bully
[21;1H s - a Camperstriker
[22;1H t - a Caveman/Cavewoman
[23;1H u - a Cellar Child
[24;1H[K[C(1 of 7)g_*3 0 [H[2J[H v - a Chaos Sorceror
[2;1H w - a Chevalier
[3;1H x - a Convict
[4;1H y - a Cook
[5;1H z - a Courier
[6;1H A - a Cracker
[7;1H B - a Cruel Abuser
[8;1H C - a Cyberninja
[9;1H D - a Death Eater
[10;1H E - a Demagogue
[11;1H F - a Dissident
[12;1H G - a Diver
[13;1H H - a Doll Mistress
[14;1H I - a Doom Marine
[15;1H J - a DQ Slime
[16;1H K - a Druid
[17;1H L - a Drunk
[18;1H M - a Dunmer
[19;1H N - an Electric Mage
[20;1H O - an Elementalist
[21;1H P - an Elph
[22;1H Q - an Empath
[23;1H R - an Erdrick
[24;1H[K[C(2 of 7)g_& 4 [H[2J[H S - a Failed Existence
[2;1H T - a Feat Master
[3;1H U - a Feminist
[4;1H V - a Fencer
[5;1H W - a Fighter
[6;1H X - a Firefighter
[7;1H Y - a Flame Mage
[8;1H Z - a Form Changer
[9;1H a - a Foxhound Agent
[10;1H b - a Gamer
[11;1H c - a Gang Scholar
[12;1H d - a Gangster
[13;1H e - a Geek
[14;1H f - a Gladiator
[15;1H g - a Goff
[16;1H h - a Goldminer
[17;1H i - a Graduate
[18;1H j - a Grenadonin
[19;1H k - a Gunner
[20;1H l - a Healer
[21;1H m - a Hussy
[22;1H n - an Ice Mage
[23;1H o - an Intel Scribe
[24;1H[K[C(3 of 7)g_* [H[2J[H p - a Janitor
[2;1H q - a Jedi
[3;1H r - a Jester
[4;1H s - a Justice Keeper
[5;1H t - a Knight
[6;1H u - a Korsair
[7;1H v - a Kurwa
[8;1H w - a Ladiesman
[9;1H x - a Librarian
[10;1H y - a Locksmith
[11;1H z - a Lunatic
[12;1H A - a Mahou Shoujo
[13;1H B - a Mason
[14;1H C - a Mastermind
[15;1H D - a Medium
[16;1H E - a Midget
[17;1H F - a Monk
[18;1H G - a Murderer
[19;1H H - a Musician
[20;1H I - a Mystic
[21;1H J - a Necromancer
[22;1H K - a Ninja
[23;1H L - a Nobleman/Noblewoman
[24;1H[K[C(4 of 7)g_ / [H[2J[H M - a Nuclear Physicist
[2;1H N - an Occult Master
[3;1H O - an Officer
[4;1H P - an Ordinator
[5;1H Q - an Otaku
[6;1H R - a Paladin
[7;1H S - a Pickpocket
[8;1H T - a Pirate
[9;1H U - a Poison Mage
[10;1H V - a Pokemon
[11;1H W - a Politician
[12;1H X - a Priest/Priestess
[13;1H Y - a Prostitute
[14;1H Z - a Psion
[15;1H a - a Psyker
[16;1H b - a Quarterback
[17;1H c - a Ranger
[18;1H d - a Ringseeker
[19;1H e - a Rocker
[20;1H f - a Rogue
[21;1H g - a Sage
[22;1H h - a Saiyan
[23;1H i - a Samurai
[24;1H[K[C(5 of 7)g_ s [H[2J[H j - a Scientist
[2;1H k - a Shapeshifter
[3;1H l - a Slave Master
[4;1H m - a Social Justice Warrior
[5;1H n - a Software Engineer
[6;1H o - a Space Marine
[7;1H p - a Spacewars Fighter
[8;1H q - a Stormboy
[9;1H r - a Supermarket Cashier
[10;1H s - a Thalmor
[11;1H t - a Topmodel
[12;1H u - a Tourist
[13;1H v - a Tracer
[14;1H w - a Transsylvanian
[15;1H x - a Transvestite
[16;1H y - a Twelph
[17;1H z - an Unbeliever
[18;1H A - an Undead Slayer
[19;1H B - an Undertaker
[20;1H C - an User of Stand
[21;1H D - a Valkyrie
[22;1H E - a Walscholar
[23;1H F - a Wandkeeper
[24;1H[K[C(6 of 7)g_[ [12;4H+[H[2J[HChoosing Race[H[2J[H[H[2J[H Pick the race of your Tourist
[2;1H [3;1H a - addict
[4;1H b - aggravator
[5;1H c - ak Thief is dead!
[6;1H d - albae
[7;1H e - alchemist
[8;1H f - alien
[9;1H g - american
[10;1H h - amnesiac
[11;1H i - ancient
[12;1H j - ancipital
[13;1H k - android
[14;1H l - angbander
[15;1H m - angel
[16;1H n - aquarian
[17;1H o - argonian
[18;1H p - asgardian
[19;1H q - asura
[20;1H r - atlantean
[21;1H s - aztpok
[22;1H t - bastard
[23;1H u - batman
[24;1H[K[C(1 of 10)g_g; [H[2J[H v - blait
[2;1H w - borg
[3;1H x - bossrusher
[4;1H y - breton
[5;1H z - burninator
[6;1H A - celtic
[7;1H B - centaur
[8;1H C - chiquai
[9;1H D - chiropteran
[10;1H E - clockwork automaton
[11;1H F - cockatrice
[12;1H G - colorator
[13;1H H - cortex
[14;1H I - curser
[15;1H J - dark seducer
[16;1H K - deathmold
[17;1H L - deep elf
[18;1H M - destabilizer
[19;1H N - developer
[20;1H O - devil
[21;1H P - dinosaur
[22;1H Q - dolgsman
[23;1H R - doppelganger
[24;1H[K[C(2 of 10)g_l [H[2J[H S - dorian
[2;1H T - dragon
[3;1H U - drow
[4;1H V - dryad
[5;1H W - dufflepud
[6;1H X - dunadan
[7;1H Y - duthol
[8;1H Z - dwarf
[9;1H a - dynamo
[10;1H b - egymid
[11;1H c - elemental
[12;1H d - elf
[13;1H e - engchip
[14;1H f - ent
[15;1H g - erosator
[16;1H h - evilvariant
[17;1H i - expert
[18;1H j - extravator
[19;1H k - fawn
[20;1H l - felid
[21;1H m - fenek
[22;1H n - fiend
[23;1H o - frendian
[24;1H[K[C(3 of 10)g_X [H[2J[H v - blait
[2;1H w - borg
[3;1H x - bossrusher
[4;1H y - breton
[5;1H z - burninator
[6;1H A - celtic
[7;1H B - centaur
[8;1H C - chiquai
[9;1H D - chiropteran
[10;1H E - clockwork automaton
[11;1H F - cockatrice
[12;1H G - colorator
[13;1H H - cortex
[14;1H I - curser
[15;1H J - dark seducer
[16;1H K - deathmold
[17;1H L - deep elf
[18;1H M - destabilizer
[19;1H N - developer
[20;1H O - devil
[21;1H P - dinosaur
[22;1H Q - dolgsman
[23;1H R - doppelganger
[24;1H[K[C(2 of 10)g_W
[H[2J[H S - dorian
[2;1H T - dragon
[3;1H U - drow
[4;1H V - dryad
[5;1H W - dufflepud
[6;1H X - dunadan
[7;1H Y - duthol
[8;1H Z - dwarf
[9;1H a - dynamo
[10;1H b - egymid
[11;1H c - elemental
[12;1H d - elf
[13;1H e - engchip
[14;1H f - ent
[15;1H g - erosator
[16;1H h - evilvariant
[17;1H i - expert
[18;1H j - extravator
[19;1H k - fawn
[20;1H l - felid
[21;1H m - fenek
[22;1H n - fiend
[23;1H o - frendian
[24;1H[K[C(3 of 10)g_ [H[2J[H p - fro
[2;1H q - gastly
[3;1H r - gavil
[4;1H s - gelatinous cube
[5;1H t - gerteut
[6;1H u - giant
[7;1H v - gnome
[8;1H w - golden saint
[9;1H x - golem
[10;1H y - green slime
[11;1H z - gremlin
[12;1H A - greuro
[13;1H B - grid bug
[14;1H C - hallucinator
[15;1H D - haxor
[16;1H E - HC alien
[17;1H F - hemi-doppelganger
[18;1H G - hemophage
[19;1H H - herald
[20;1H I - herbalist
[21;1H J - heretic
[22;1H K - hobbit
[23;1H L - homicider
[24;1H[K[C(4 of 10)g_ [H[2J[H M - hidden elf
[2;1H N - human
[3;1H O - hypothermic
[4;1H P - illithid
[5;1H Q - immunizer
[6;1H R - imp
[7;1H S - imperial
[8;1H T - incantifier
[9;1H U - indraenian
[10;1H V - inheritor
[11;1H W - inka
[12;1H X - insectoid
[13;1H Y - ironman
[14;1H Z - irritator
[15;1H a - itaque
[16;1H b - jabberwock
[17;1H c - japura
[18;1H d - java
[19;1H e - jelly
[20;1H f - khajiit
[21;1H g - kobold
[22;1H h - kop
[23;1H i - leprechaun
[24;1H[K[C(5 of 10)g_cb ( [2;4H+[HUse hybrid races? [yn] (n) [Kg_ˆ n[K[H[2J[HChoosing Gender[H[K[1;41H[K Pick the gender of your human Tourist[2;41H[K [3;41H[K m - male[4;41H[K f - female[5;41H[K * - Random[6;41H[K ! - Quit[7;41H[K[C(end) g_: 3 [3;44H+[1;40H[K[2;40H[K[3;40H[K[4;40H[K[5;40H[K[6;40H[K[7;40H[K[8;40H[K[H[2J[HChoosing Alignment[1;33H[K Pick the alignment of your male human Tourist[2;33H[K [3;33H[K l - lawful[4;33H[K n - neutral[5;33H[K c - chaotic[6;33H[K * - Random[7;33H[K ! - Quit[8;33H[K[C(end) g_$ b [4;36H+[1;32H[K[2;32H[K[3;32H[K[4;32H[K[5;32H[K[6;32H[K[7;32H[K[8;32H[K[9;32H[Kg_3 [H[2J[H[H[2J[H[6;68H[35m[m[7;68H[35m[m[37m[m[8;68H[35m[m[37m[46m[m[9;68H[35m[m[37m[m[10;69H[37m[m[11;68H[35m[m[37m[m[12;68H[35m[m[1m[37m[41m@[m[1m[37m[7md[m[m[37m[m[13;68H[35m[m[37m[m[14;68H[35m[m[37m[m[15;68H[35m[m[12;69Hg_t [23;1H[[CAlasnuyo the Rambler[m
[23;22H] St4 Dx12 Co14 In11 Wi4 Ch9 TouHumMalNeu
[24;1HDlvl:1 $1457 HP[K
[24;16H18(18)
[24;22H Pw
[24;25H13(13)
[24;31H AC9 Exp1 T1[1;17H[K It is written in the Book of The Lady:[2;17H[K [3;17H[K After the Creation, the cruel god Moloch rebelled[4;17H[K against the authority of Marduk the Creator.[5;17H[K Moloch stole from Marduk the most powerful of all[6;17H[K the artifacts of the gods, the Amulet of Yendor,[7;17H[K and he hid it in the dark cavities of Gehennom, the[8;17H[K Under World, where he now lurks, and bides his time.[9;17H[K [10;17H[K Your goddess The Lady seeks to possess the Amulet, and with it[11;17H[K to gain deserved ascendance over the other gods.[12;17H[K [13;17H[K You, a newly trained Rambler, have been heralded[14;17H[K from birth as the instrument of The Lady. You are destined[15;17H[K to recover the Amulet for your deity, or die in the[16;17H[K attempt. Your hour of destiny has come. Fg_ R or the sake[17;17H[K of us all: Go bravely with The Lady![18;17H[K[C--More--g_ 1 [1;16H[K[2;16H[K[3;16H[K[4;16H[K[5;16H[K[6;16H[K[6;68H[35m[7;16H[K[m[7;68H[35m[m[37m[8;16H[K[m[8;68H[35m[m[37m[46m[m[9;16H[K[9;68H[35m[m[37m[10;16H[K[m[10;69H[37m[11;16H[K[m[11;68H[35m[m[37m[12;16H[K[m[12;68H[35m[m[1m[37m[41m@[m[1m[37m[7md[m[m[37m[13;16H[K[m[13;68H[35m[m[37m[14;16H[K[m[14;68H[35m[m[37m[15;16H[K[m[15;68H[35m[16;16H[K[17;16H[K[18;16H[K[mg_
o [12;69H[HAloha Alasnuyo, welcome to SlashEMExtended! You are a neutral male human[K[K
Tourist.[K--More--g_ ]
[A[K[2;1H[K[H[12;69H[HYou are playing SLASH'EM Extended on a public server. For game discussion, bug[K[K
reports etc. join the #em.slashem.me IRC channel on Freenode. You should[K[K
absolutely do that, unless you want to figure out this complex game on your[K[K
own. Amy and other players will be glad to give you advice![K--More--g_c
[A[A[A[K[2;1H[K[3;1H[K[4;1H[K[H[12;69H[HAttention: You're playing BIGslex, where the dungeon levels are bigger than[K[K
normal. Recommended terminal size is 125x45. Also, savebreaks will happen[K[K
without warning in this version. If you have a far-progressed savegame that you[K[K
want to finish, contact me on the IRC. If your savegame seems to be gone,[K[K
contact me on the IRC too. Have fun![K--More--g_ [1;1H[K[2;1H[K[3;1H[K[4;1H[K[5;1H[K[H[12;69H[HMessage of the day: Remember to try out the #monster extended command - there[K[K
are some roles and races that can use it to activate special abilities even[K[K
while in their normal form![K--More--g_e '
[A[A[K[2;1H[K[3;1H[K[H[12;69Hg_Ul [23;1H[K[[CAlasnuyo the Rambler[m
[23;22H] St4 Dx12 Co14 In11 Wi4 Ch9 TouHumMalNeu
[24;1H[24;16H[K
[24;16H18(18)
[24;22H Pw
[24;25H13(13)
[24;31H AC9 Exp1 T1[HYou are lucky! Full moon tonight.[K[12;69Hg_ u
[H[K[1;32H[K Select one item:[2;32H[K [3;32H[K a - Long description of the game and commands.[4;32H[K b - List of game commands.[5;32H[K c - Concise history of Slash'EM.[6;32H[K d - Info on a character in the game display.[7;32H[K e - Info on what a given key does.[8;32H[K f - List of game options.[9;32H[K g - Longer explanation of game options.[10;32H[K h - Full list of keyboard commands.[11;32H[K i - List of extended commands.[12;32H[K j - The NetHack license.[13;32H[K [14;32H[K[C(end) h_ [5;35H+[1;31H[K[2;31H[K[3;31H[K[4;31H[K[5;31H[K[6;31H[K[6;68H[35m[7;31H[K[m[7;68H[35m[m[37m[8;31H[K[m[8;68H[35m[m[37m[46m[m[9;31H[K[9;68H[35m[m[37m[10;31H[K[m[10;69H[37m[11;31H[K[m[11;68H[35m[m[37m[12;31H[K[m[12;68H[35m[m[1m[37m[41m@[m[1m[37m[7md[m[m[37m[13;31H[K[m[13;68H[35m[m[37m[14;31H[K[m[14;68H[35m[m[37m[15;31H[K[m[15;68H[35m[m[H[2J[HSLASH'EM History file for release 0.0.7
[2;1H[3;1HBehold, mortal, the origins of SLASH'EM...
[4;1H[5;1HJay Fenlason wrote the original Hack with help from Kenny Woodland,
[6;1HMike Thome, and Jon Payne.
[7;1H[8;1HAndries Brouwer did a major re-write, transforming Hack into a very different
[9;1Hgame, and published (at least) three versions (1.0.1, 1.0.2, and 1.0.3) for
[10;1HUNIX(tm) machines to the Usenet.
[11;1H[12;1HDon G. Kneller ported Hack 1.0.3 to Microsofh_& | t(tm) C and MS-DOS(tm), producing
[13;1HPC HACK 1.01e, added support for DEC Rainbow graphics in version 1.03g, and
[14;1Hwent on to produce at least four more versions (3.0, 3.2, 3.51, and 3.6).
[15;1H[16;1HR. Black ported PC HACK 3.51 to Lattice(tm) C and the Atari 520/1040ST,
[17;1Hproducing ST Hack 1.03.
[18;1H[19;1HMike Stephenson merged these various versions back together, incorporating
[20;1Hmany of the added features, and produced NetHack version 1.4. He then
[21;1Hcoordinated a cast of thousands in enhancing and debugging NetHack 1.4 and
[22;1Hreleased NetHack versions 2.2 and 2.3.
[23;1H [24;1H[K--More--h_Y [H[2J[HLater, Mike coordinated a major rewrite of the game, heading a team which
[2;1Hincluded Ken Arromdee, Jean-Christophe Collet, Steve Creps, Eric Hendrickson,
[3;1HIzchak Miller, Eric S. Raymond, John Rupley, Mike Threepoint, and Janet Walz,
[4;1Hto produce NetHack 3.0c. The same group subsequently released ten patch-
[5;1Hlevel revisions and updates of 3.0.
[6;1H[7;1HNetHack 3.0 was ported to the Atari by Eric R. Smith, to OS/2 by Timo
[8;1HHakulinen, and to VMS by David Gentzel. The three of them and Kevin Darcy
[9;1Hlater joined the main development team to produce subsequent revisions of
[10;1H3.0.
[11;1H[12;1HOlaf Seibert ported NetHack 2.3 and 3.0 to the Amiga. Norm Meluch, Stephen
[13;1HSpackman and Pierre Martineau designed overlay code for PC NetHack 3.0.
[14;1HJohnny Lee ported NetHack 3.0 to the Macintosh. Along with various other
[15;1HDungeoneers, they continued to enhance the PC, Macintosh, and Amiga ports
[16;1Hthrough the later revisions of 3.0.
[17;1H[18;1HA scanth_ m one month before the next major version release of Nethack, two
[19;1Hadventurous souls undertook their own modification to the sacred Nethack
[20;1Hformula. Tom Proudfoot and Yuval released Nethack++, which was rapidly
[21;1Hrenamed Nethack--, containeing new monsters, items and other miscellaneous
[22;1Hmodifications.
[23;1H [24;1H[K--More--h_) [H[2J[HHeaded by Mike Stephenson and coordinated by Izchak Miller and Janet Walz,
[2;1Hthe development team which now included Ken Arromdee, David Cohrs,
[3;1HJean-Christophe Collet, Kevin Darcy, Matt Day, Timo Hakulinen, Steve Linhart,
[4;1HDean Luick, Pat Rankin, Eric Raymond, and Eric Smith undertook a radical
[5;1Hrevision of 3.0. They re-structured the game's design, and re-wrote major
[6;1Hparts of the code. They added multiple dungeons, a new display, special
[7;1Hindividual character quests, a new endgame and many other new features, and
[8;1Hproduced NetHack 3.1.
[9;1H[10;1HKen Lorber, Gregg Wonderly and Greg Olson, with help from Richard Addison,
[11;1HMike Passaretti, and Olaf Seibert, developed NetHack 3.1 for the Amiga.
[12;1H[13;1HNorm Meluch and Kevin Smolkowski, with help from Carl Schelin, Stephen
[14;1HSpackman, Steve VanDevender, and Paul Winner, ported NetHack 3.1 to the PC.
[15;1H[16;1HJon Watte and Hao-yang Wang, with help from Ross Brown, Mike Engber, David
[17;1HHah_=* irston, Michael Hamel, Jonathan Handler, Johnny Lee, Tim Lennan, Rob Menke,
[18;1Hand Andy Swanson developed NetHack 3.1 for the Macintosh, porting it for
[19;1HMPW. Building on their development, Barton House added a Think C port.
[20;1H[21;1HTimo Hakulinen ported NetHack 3.1 to OS/2. Eric Smith ported NetHack 3.1
[22;1Hto the Atari. Pat Rankin, with help from Joshua Delahunty, is responsible
[23;1Hfor the VMS version of NetHack 3.1. Michael Allison ported NetHack 3.1 to
[24;1H[K--More--h_
[H[2J[HWindows NT.
[2;1H[3;1HDean Luick, with help from David Cohrs, developed NetHack 3.1 for X11.
[4;1HWarwick Allison added in the "tiled" version of the game and generated most
[5;1Hof the individual tiles for NetHack 3.2.
[6;1H[7;1HTime passed, and Nethack-- was ported to 3.11 by Chris.
[8;1H[9;1HStephen White then released his own modification known as Nethack Plus,
[10;1Hwhich contained new character classes. Unbeknownst to the world at large,
[11;1HTom Proudfoot took this source and combined it with his Nethack--.
[12;1HStephen White went on to add weapon skills, which were eventually integrated
[13;1Hinto the next version of Nethack, and other features.
[14;1H[15;1HIn February 1996, Tom Proudfoot released SLASH V1. Including part of
[16;1HStephen White's Nethack Plus and his own Nethack--, leaving unmentioned
[17;1Hhis own slew of further modifications, this is perhaps the best known of
[18;1Hthe Nethack modifications. Six versions of this, ending with SLASh_
0 H V6,
[19;1Hare known to exist.
[20;1H[21;1HThe 3.2 development team, comprised of: Michael Allison; Ken Arromdee; David
[22;1HCohrs; Jessie Collet; Steve Creps; Kevin Darcy; Timo Hakulinen; Steve
[23;1HLinhart; Dean Luick; Pat Rankin; Eric Smith; Mike Stephenson; Janet Walz; and
[24;1H[K--More--h_ [H[2J[HPaul Winner, released version 3.2 in April of 1996.
[2;1H[3;1HVersion 3.2 marks the tenth anniversary of the formation of the development
[4;1Hteam. In a testament to their dedication to the game, all thirteen members
[5;1Hof the original development team remained on the team at the start of work
[6;1Hon the current release. During the interval between the release of 3.1.3
[7;1Hand 3.2, one of the founding members of the development team, Dr. Izchak
[8;1HMiller, passed away. This release of the game is dedicated to him by the
[9;1Hdevelopment and porting teams.
[10;1H[11;1HVersion 3.2 proved to be more stable than previous versions. Many bugs
[12;1Hwere fixed, abuses eliminated, and game features tuned for better game
[13;1Hplay.
[14;1H[15;1HSLASH V6 was picked up by Enrico Horn managed to synchronize it with the
[16;1H3.2 source. The new SLASH 4.1.2 was released as far back as November 1996
[17;1Hwent through at least 4 editlevels (E5, E6, E7) with the latest version
[18;h_C " 1Hbeing 4.1.2E8, synchronized with Nethack 3.2.2 and the Blackmarket option
[19;1Havailable, released in June 1997.
[20;1H[21;1HNathan La began the arduous task of drawing tiles for the SLASH monsters.
[22;1H[23;1HKentaro Shirakata ported SLASH 4.1.2E8 to Unix.
[24;1H[K--More--h_ > [H[2J[H[2;1HLief Clennon ported SLASH 4.1.2E8 to OS/2.
[3;1H[4;1HRomain Dolbeau ported SLASH 4.1.2E8 to Macintosh.
[5;1H[6;1HWarren Cheung combined SLASH 4.1.2 and Wizard Patch to create SLASH'EM 0.1
[7;1Hin November 1997. Several revisions including new spells and other minor
[8;1Hadditions have led to SLASH'EM 0.0.3. Steven Uy has generously made
[9;1Hadditional modifications.
[10;1H[11;1HDirk Schoenberger has continued updating the SLASH/SLASH'EM monster tiles.
[12;1HHe has also ported SLASH'EM to Linux.
[13;1H[14;1HLief Clennon ported SLASH'EM to OS/2 EMX.
[15;1H[16;1HKevin Hugo ported SLASH'EM to Macintosh, and has also contributed
[17;1Hadditional changes and improvements.
[18;1H[19;1HRobin Johnson finished arduous task of drawing tiles for the SLASH'EM
[20;1Hmonsters. He has also contributed many more new tiles.
[21;1H[22;1HKevin later joined the DevTeam and incorporated the best of these ideas
[23;1Hin NetHack 3.3.
[24;1H[K--More--h_i [H[2J[H[2;1HJNetHack (the Japanese version of NetHack) has been around since at least
[3;1H1994, developed by Issei Numata and others. The GTK interface was written
[4;1Hfor this variant and released in 1999.
[5;1H[6;1HMitsuhiro Itakura headed a team which began the process of redrawing the
[7;1HNetHack tiles in 8-bit color at 32x32 pixels.
[8;1H[9;1HThe final update to 3.2 was the bug fix release 3.2.3, which was released
[10;1Hsimultaneously with 3.3.0 in December 1999 just in time for the Year 2000.
[11;1H[12;1HThe 3.3 development team, consisting of Michael Allison, Ken Arromdee,
[13;1HDavid Cohrs, Jessie Collet, Steve Creps, Kevin Darcy, Timo Hakulinen,
[14;1HKevin Hugo, Steve Linhart, Ken Lorber, Dean Luick, Pat Rankin, Eric Smith,
[15;1HMike Stephenson, Janet Walz, and Paul Winner, released 3.3.0 in
[16;1HDecember 1999 and 3.3.1 in August of 2000.
[17;1H[18;1HVersion 3.3 offered many firsts. It was the first version to separate race
[19;1Hand profession. The Elf class was removed ih_ r n preference to an elf race,
[20;1Hand the races of dwarves, gnomes, and orcs made their first appearance in
[21;1Hthe game alongside the familiar human race. Monk and Ranger roles joined
[22;1HArcheologists, Barbarians, Cavemen, Healers, Knights, Priests, Rogues,
[23;1HSamurai, Tourists, Valkyries and of course, Wizards. It was also the first
[24;1H[K--More-- h_1 [H[2J[Hversion to allow you to ride a steed, and was the first version to have a
[2;1Hpublicly available web-site listing all the bugs that had been discovered.
[3;1HDespite that constantly growing bug list, 3.3 proved stable enough to last
[4;1Hfor more than a year and a half.
[5;1H[6;1HWarren Cheung combined SLASH'EM 0.0.5E7F1 and NetHack 3.3 to create
[7;1HSLASH'EM 0.0.6 and maintained the DOS and Microsoft Windows ports.
[8;1H[9;1HJ. Ali Harlow incorporated the GTK interface and Mitsuhiro Itakura's 32x32
[10;1Htileset into SLASH'EM 0.0.6 and maintained the UNIX port of SLASH'EM 0.0.6.
[11;1HPeter Makholm maintained the Debian package.
[12;1H[13;1HPaul Hurtley maintained the MAC port of SLASH'EM 0.0.6.
[14;1H[15;1HThe 3.4 development team initially consisted of Michael Allison, Ken Arromdee,
[16;1HDavid Cohrs, Jessie Collet, Kevin Hugo, Ken Lorber, Dean Luick, Pat Rankin,
[17;1HMike Stephenson, Janet Walz, and Paul Winner, with Warwick Allison joining
[18;1Hjust before the release of Ne h_K tHack 3.4.0 in March 2002.
[19;1H[20;1HAs with version 3.3, various people contributed to the game as a whole as
[21;1Hwell as supporting ports on the different platforms that NetHack runs on:
[22;1H[23;1HPat Rankin maintained 3.4 for VMS.
[24;1H[K--More--h_ [H[2J[H[2;1HMichael Allison maintained NetHack 3.4 for the MS-DOS platform.
[3;1HPaul Winner and Yitzhak Sapir provided encouragement.
[4;1H[5;1HDean Luick, Mark Modrall, and Kevin Hugo maintained and enhanced the
[6;1HMacintosh port of 3.4.
[7;1H[8;1HMichael Allison, David Cohrs, Alex Kompel, Dion Nicolaas, and Yitzhak Sapir
[9;1Hmaintained and enhanced 3.4 for the Microsoft Windows platform. Alex Kompel
[10;1Hcontributed a new graphical interface for the Windows port. Alex Kompel also
[11;1Hcontributed a Windows CE port for 3.4.1.
[12;1H[13;1HRon Van Iwaarden maintained 3.4 for OS/2.
[14;1H[15;1HJanne Salmijarvi and Teemu Suikki maintained and enhanced the
[16;1HAmiga port of 3.4 after Janne Salmijarvi resurrected it for 3.3.1.
[17;1H[18;1HChristian `Marvin' Bressler maintained 3.4 for the Atari after he
[19;1Hresurrected it for 3.3.1.
[20;1H[21;1HWarren Cheung, Christian Cooper, J. Ali Harlow, Paul Hurtley, Pekka Rousu
[22;1Hand Darshan Shaligram combined SLASH'EM 0.0.6E5F2 and Nethh_ : ack 3.4
[23;1Hto create SLASH'EM 0.0.7
[24;1H[K--More--h_~
8 [H[2J[H[23;1H[K[[CAlasnuyo the Rambler[m
[23;22H] St4 Dx12 Co14 In11 Wi4 Ch9 TouHumMalNeu
[24;1HDlvl:1 $1457 HP[K
[24;16H18(18)
[24;22H Pw
[24;25H13(13)
[24;31H AC9 Exp1 T1[6;68H[35m[m[7;68H[35m[m[37m[m[8;68H[35m[m[37m[46m[m[9;68H[35m[m[37m[m[10;69H[37m[m[11;68H[35m[m[37m[m[12;68H[35m[m[1m[37m[41m@[m[1m[37m[7md[m[m[37m[m[13;68H[35m[m[37m[m[14;68H[35m[m[37m[m[15;68H[35m[m[12;69Hh_y7 [1;32H[K Select one item:[2;32H[K [3;32H[K a - Long description of the game and commands.[4;32H[K b - List of game commands.[5;32H[K c - Concise history of Slash'EM.[6;32H[K d - Info on a character in the game display.[7;32H[K e - Info on what a given key does.[8;32H[K f - List of game options.[9;32H[K g - Longer explanation of game options.[10;32H[K h - Full list of keyboard commands.[11;32H[K i - List of extended commands.[12;32H[K j - The NetHack license.[13;32H[K [14;32H[K[C(end) h_6z [4;35H+[1;31H[K[2;31H[K[3;31H[K[4;31H[K[5;31H[K[6;31H[K[6;68H[35m[7;31H[K[m[7;68H[35m[m[37m[8;31H[K[m[8;68H[35m[m[37m[46m[m[9;31H[K[9;68H[35m[m[37m[10;31H[K[m[10;69H[37m[11;31H[K[m[11;68H[35m[m[37m[12;31H[K[m[12;68H[35m[m[1m[37m[41m@[m[1m[37m[7md[m[m[37m[13;31H[K[m[13;68H[35m[m[37m[14;31H[K[m[14;68H[35m[m[37m[15;31H[K[m[15;68H[35m[m[H[2J[Hy k u 7 8 9 Move commands:
[2;1H \|/ \|/ yuhjklbn: go one step in specified direction
[3;1Hh-.-l 4-.-6 YUHJKLBN: go in specified direction until you
[4;1H /|\ /|\ hit a wall or run into something
[5;1Hb j n 1 2 3 g
: run in direction until something
[6;1H numberpad interesting is seen
[7;1H G, same, except a branching corridor isn't
h_Jz [8;1H < up ^: considered interesting (the ^ in this
[9;1H case means the Control key, not a caret)
[10;1H > down m: move without picking up objects
[11;1H With the qwertz_layout option, the y and z keys are swapped
[12;1H If the number_pad option is set, the number keys move instead.
[13;1H Depending on the platform, Shift number (on the numberpad),
[14;1H Meta number, or Alt number will invoke the YUHJKLBN commands.
[15;1H Control may or may not work when number_pad is enabled,
[16;1H depending on the platform's capabilities.
[17;1H [18;1H[19;1HGeneral commands:
[20;1H? help display one of several informative texts
[21;1H` menu access the menusystem
[22;1HS save save the game (to be continued later)
[23;1H! sh escape to some SHELL (if allowed)
[24;1H[K--More--h_h 8 [H[2J[H[23;1H[K[[CAlasnuyo the Rambler[m
[23;22H] St4 Dx12 Co14 In11 Wi4 Ch9 TouHumMalNeu
[24;1HDlvl:1 $1457 HP[K
[24;16H18(18)
[24;22H Pw
[24;25H13(13)
[24;31H AC9 Exp1 T1[6;68H[35m[m[7;68H[35m[m[37m[m[8;68H[35m[m[37m[46m[m[9;68H[35m[m[37m[m[10;69H[37m[m[11;68H[35m[m[37m[m[12;68H[35m[m[1m[37m[41m@[m[1m[37m[7md[m[m[37m[m[13;68H[35m[m[37m[m[14;68H[35m[m[37m[m[15;68H[35m[m[12;69Hh_X [Ho - a cursed +0 Hawaiian shirt (being worn) {2}.[K[23;1H[K[[CAlasnuyo the Rambler[m
[23;22H] St4 Dx12 Co14 In11 Wi4 Ch9 TouHumMalNeu
[24;1H[24;16H[K
[24;16H18(18)
[24;22H Pw
[24;25H13(13)
[24;31H AC9 Exp1 T1[12;69Hh_4
[H[K[12;69H[HThere is a wall in the way![K[23;1H[K[[CAlasnuyo the Rambler[m
[23;22H] St4 Dx12 Co14 In11 Wi4 Ch9 TouHumMalNeu
[24;1H[24;16H[K
[24;16H18(18)
[24;22H Pw
[24;25H13(13)
[24;31H AC9 Exp1 T1[12;69Hh_ [H[K[1;63H[K Main Menu[2;63H[K [3;63H[K g - Game[4;63H[K i - Inventory[5;63H[K a - Action[6;63H[K p - Player[7;63H[K d - Discoveries[8;63H[K ? - Help[9;63H[K[C(end) h_ [1;62H[K[2;62H[K[3;62H[K[4;62H[K[5;62H[K[6;62H[K[6;68H[35m[7;62H[K[m[7;68H[35m[m[37m[8;62H[K[m[8;68H[35m[m[37m[46m[m[9;62H[K[9;68H[35m[m[37m[10;62H[K[m[10;69H[37m[m[23;1H[K[[CAlasnuyo the Rambler[m
[23;22H] St4 Dx12 Co14 In11 Wi4 Ch9 TouHumMalNeu
[24;1H[24;16H[K
[24;16H18(18)
[24;22H Pw
[24;25H13(13)
[24;31H AC9 Exp1 T1[12;69H[Ho - a cursed +0 Hawaiian shirt (being worn) {2}.[K[23;1H[K[[CAlasnuyo the Rambler[m
[23;22H] St4 Dx12 Co14 In11 Wi4 Ch9 TouHumMalNeu
[24;1H[24;16H[K
[24;16H18(18)
[24;22H Pw
[24;25H13(13)
[24;31H AC9 Exp1 T1[12;69Hh_* [H[K[1;48H[K Drop what type of items?[2;48H[K [3;48H[K a - All types[4;48H[K b - Coins ('$')[5;48H[K c - Weapons (')')[6;48H[K d - Armor ('[')[7;48H[K e - Comestibles ('%')[8;48H[K f - Scrolls ('?')[9;48H[K g - Potions ('!')[10;48H[K h - Tools ('(')[11;48H[K I - Unidentified items[12;48H[K A - Auto-select every item[13;48H[K B - Items known to be Blessed[14;48H[K C - Items known to be Cursed[15;48H[K U - Items known to be Uncursed[16;48H[K[C(end) !h_= [1;47H[K[2;47H[K[3;47H[K[4;47H[K[5;47H[K[6;47H[K[6;68H[35m[7;47H[K[m[7;68H[35m[m[37m[8;47H[K[m[8;68H[35m[m[37m[46m[m[9;47H[K[9;68H[35m[m[37m[10;47H[K[m[10;69H[37m[11;47H[K[m[11;68H[35m[m[37m[12;47H[K[m[12;68H[35m[m[1m[37m[41m@[m[1m[37m[7md[m[m[37m[13;47H[K[m[13;68H[35m[m[37m[14;47H[K[m[14;68H[35m[m[37m[15;47H[K[m[15;68H[35m[16;47H[K[17;47H[K[m[23;1H[K[[CAlasnuyo the Rambler[m
[23;22H] St4 Dx12 Co14 In11 Wi4 Ch9 TouHumMalNeu
[24;1H[24;16H[K
[24;16H18(18)
[24;22H Pw
[24;25H13(13)
[24;31H AC9 Exp1 T1[12;69H$h_# [1;32H[K Select one item:[2;32H[K [3;32H[K a - Long description of the game and commands.[4;32H[K b - List of game commands.[5;32H[K c - Concise history of Slash'EM.[6;32H[K d - Info on a character in the game display.[7;32H[K e - Info on what a given key does.[8;32H[K f - List of game options.[9;32H[K g - Longer explanation of game options.[10;32H[K h - Full list of keyboard commands.[11;32H[K i - List of extended commands.[12;32H[K j - The NetHack license.[13;32H[K [14;32H[K[C(end) *h_nN
[4;35H+[1;31H[K[2;31H[K[3;31H[K[4;31H[K[5;31H[K[6;31H[K[6;68H[35m[7;31H[K[m[7;68H[35m[m[37m[8;31H[K[m[8;68H[35m[m[37m[46m[m[9;31H[K[9;68H[35m[m[37m[10;31H[K[m[10;69H[37m[11;31H[K[m[11;68H[35m[m[37m[12;31H[K[m[12;68H[35m[m[1m[37m[41m@[m[1m[37m[7md[m[m[37m[13;31H[K[m[13;68H[35m[m[37m[14;31H[K[m[14;68H[35m[m[37m[15;31H[K[m[15;68H[35m[m[H[2J[Hy k u 7 8 9 Move commands:
[2;1H \|/ \|/ yuhjklbn: go one step in specified direction
[3;1Hh-.-l 4-.-6 YUHJKLBN: go in specified direction until you
[4;1H /|\ /|\ hit a wall or run into something
[5;1Hb j n 1 2 3 g: run in direction until something
[6;1H numberpad interesting is seen
[7;1H G, same, except a branching corridor isn't
*h_N
[8;1H < up ^: considered interesting (the ^ in this
[9;1H case means the Control key, not a caret)
[10;1H > down m: move without picking up objects
[11;1H With the qwertz_layout option, the y and z keys are swapped
[12;1H If the number_pad option is set, the number keys move instead.
[13;1H Depending on the platform, Shift number (on the numberpad),
[14;1H Meta number, or Alt number will invoke the YUHJKLBN commands.
[15;1H Control may or may not work when number_pad is enabled,
[16;1H depending on the platform's capabilities.
[17;1H [18;1H[19;1HGeneral commands:
[20;1H? help display one of several informative texts
[21;1H` menu access the menusystem
[22;1HS save save the game (to be continued later)
[23;1H! sh escape to some SHELL (if allowed)
[24;1H[K--More--Zh_ [H[2J[H^Z suspend suspend the game (independent of your current suspend char)
[2;1H (^Y if option qwertz_layout is set)
[3;1HO options set options
[4;1H/ whatis tell what a map symbol represents
[5;1H\ known display list of what's been discovered
[6;1Hv version display version number
[7;1HV history display game history
[8;1H^A again redo the previous command (^A denotes the keystroke CTRL-A)
[9;1H^R redraw redraw the screen
[10;1H^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones)
[11;1H# introduces an extended command (#? for a list of them)
[12;1H[13;1HGame commands:
[14;1H^B bereave steal
[15;1H^D kick kick (a door, or something else)
[16;1H^T 'port teleport (if you can)
[17;1H^X show show your attributes
[18;1H^Y poly' polymorph (if possible)
[19;1Ha apply apply or use a tool (pick-axe, key, camera, etc.)
[20;1HA armor take off aZh_+ ll armor
[21;1Hc close close a door
[22;1HC call name an individual monster (ex. baptize your dog)
[23;1Hd drop drop an object. d7a: drop seven items of object 'a'
[24;1H[K--More--`h_U [H[2J[HD Drop drop selected types of objects
[2;1He eat eat something (or drain corpse, if vampire)
[3;1HE engrave write a message in the dust on the floor (E- use fingers)
[4;1Hf fire fire item from quiver
[5;1HF fight followed by direction, fight a monster
[6;1Hi invent list your inventory (all objects you are carrying)
[7;1HI Invent list selected parts of your inventory
[8;1H Iu: list unpaid objects
[9;1H Ix: list unpaid but used up items
[10;1H I$: count your money
[11;1Hn# repeat repeat next command
[12;1HN name name or classify an item
[13;1Ho open open a door
[14;1Hp pay pay your bill (in a shop)/shopkeeper services
[15;1HP puton put on an accessory (ring, amulet, etc)
[16;1Hq quaff drink something (potion, water, etc)
[17;1HQ quiver select ammunition for quiver
[18;1Hr read read a scroll or s`h_i : pell book
[19;1HR remove remove an accessory (ring, amulet, etc)
[20;1Hs search search for secret doors, hidden traps and monsters
[21;1Ht throw throw or shoot a weapon
[22;1HT takeoff take off some armor
[23;1Hw wield wield a weapon (w- wield nothing)
[24;1H[K--More--ah_q [H[2J[HW wear put on some armor
[2;1Hx exchange swap weapon slots
[3;1HX 2weapon toggle two-weapon combat
[4;1Hz zap zap a wand (y if option qwertz_layout is set)
[5;1HZ Zap cast a spell (Y if option qwertz_layout is set)
[6;1H< up go up the stairs
[7;1H> down go down the stairs
[8;1H^ trap_id identify a previously found trap
[9;1H),[,=,",( ask for current items of specified symbol in use
[10;1H* items list and change items in use
[11;1H$ gold count your gold
[12;1H+ spells list the spells you know
[13;1H_ travel move via a shortest-path algorithm to a point on the map
[14;1H. rest wait a moment
[15;1H, pickup pick up all you can carry
[16;1H@ toggle "pickup" (auto pickup) option on and off
[17;1H: look look at what is here
[18;1H; farlook look at what is somewhere else by selecting a map symbol
[19;1H[20;1HKeyboards tah_ hat have a meta key can also use these extended commands
[21;1Hvia the meta modifier instead of the # prefix:
[22;1H[23;1HM-? Display extended command help (if the platform allows this)
[24;1H[K--More--ah_ [H[2J[HM-2 twoweapon toggle two-weapon combat (unless number_pad is enabled)
[2;1HM-a adjust adjust inventory letters
[3;1HM-b bereave steal
[4;1HM-c chat talk to someone
[5;1HM-d dip dip an object into something
[6;1HM-e enhance advance or check weapons skills
[7;1HM-f force force a lock
[8;1HM-i invoke invoke an object's special powers
[9;1HM-j jump jump to another location
[10;1HM-l loot loot a box on the floor
[11;1HM-m monster use a monster's special ability
[12;1HM-n name name an item or type of object
[13;1HM-o offer offer a sacrifice to the gods
[14;1HM-p pray pray to the gods for help
[15;1HM-q quit quit the game
[16;1HM-r rub rub a lamp or a stone
[17;1HM-s sit sit down
[18;1HM-t tech use a class specific technique
[19;1HM-u untrap untrap something
[20;1HM-y youpoly polymorph yourself
[21;1HM-v version print compile time options for this version
[22;1HM-ah_ : w wipe wipe off your face
[23;1H[24;1H[K--More--hh_W T [H[2J[HIf the "number_pad" option is on, these additional variants are available:
[2;1H[3;1Hn followed by number of times to repeat the next command
[4;1Hh help display one of several informative texts, like '?'
[5;1Hj jump jump to another location
[6;1Hk kick kick something (usually a door)
[7;1HK kills list vanquished monsters (whether by you or not)
[8;1Hl loot loot a box on the floor
[9;1HN name name an item or type of object
[10;1Hu untrap untrap something (usually a trapped object)[24;1H[K--More--ih_W 8 [H[2J[H[23;1H[K[[CAlasnuyo the Rambler[m
[23;22H] St4 Dx12 Co14 In11 Wi4 Ch9 TouHumMalNeu
[24;1HDlvl:1 $1457 HP[K
[24;16H18(18)
[24;22H Pw
[24;25H13(13)
[24;31H AC9 Exp1 T1[6;68H[35m[m[7;68H[35m[m[37m[m[8;68H[35m[m[37m[46m[m[9;68H[35m[m[37m[m[10;69H[37m[m[11;68H[35m[m[37m[m[12;68H[35m[m[1m[37m[41m@[m[1m[37m[7md[m[m[37m[m[13;68H[35m[m[37m[m[14;68H[35m[m[37m[m[15;68H[35m[m[12;69Hrh_
[H[2J[H[23;1H[K[[CAlasnuyo the Rambler[m
[23;22H] St4 Dx12 Co14 In11 Wi4 Ch9 TouHumMalNeu
[24;1HDlvl:1 $1457 HP[K
[24;16H18(18)
[24;22H Pw
[24;25H13(13)
[24;31H AC9 Exp1 T1[6;68H[35m[m[7;68H[35m[m[37m[m[8;68H[35m[m[37m[46m[m[9;68H[35m[m[37m[m[10;69H[37m[m[11;68H[35m[m[37m[m[12;68H[35m[m[1m[37m[41m@[m[1m[37m[7md[m[m[37m[m[13;68H[35m[m[37m[m[14;68H[35m[m[37m[m[15;68H[35m[m[12;69H[1;32H[K Select one item:[2;32H[K [3;32H[K a - Long description of the game and commands.[4;32H[K b - List of game commands.[5;32H[K c - Concise history of Slash'EM.[6;32H[K d - Info on a character in the game display.[7;32H[K e - Info on what a given key does.[8;32H[K f - List of game options.[9;32H[K g - Longer explanation of game options.[10;32H[K h - Full list of keyboard commands.[11;32H[K i - List of extended commands.[12;3rh_
> 2H[K j - The NetHack license.[13;32H[K [14;32H[K[C(end) yh_ [8;35H+[1;31H[K[2;31H[K[3;31H[K[4;31H[K[5;31H[K[6;31H[K[6;68H[35m[7;31H[K[m[7;68H[35m[m[37m[8;31H[K[m[8;68H[35m[m[37m[46m[m[9;31H[K[9;68H[35m[m[37m[10;31H[K[m[10;69H[37m[11;31H[K[m[11;68H[35m[m[37m[12;31H[K[m[12;68H[35m[m[1m[37m[41m@[m[1m[37m[7md[m[m[37m[13;31H[K[m[13;68H[35m[m[37m[14;31H[K[m[14;68H[35m[m[37m[15;31H[K[m[15;68H[35m[m[H[2J[H[2;1H SlashEM Options Help:
[3;1H[4;1HSet options as OPTIONS= in
[5;1H/dgldir/userdata/Alasnuyo/slex/Alasnuyo.slexrc
[6;1Hor use `SLASHEMEXTENDEDOPTIONS=""' in your environment
[7;1H( is a list of options separated by commas)
[8;1Hor press "O" while playing and use the menu.
[9;1H[10;1HBoolean options (which can be negated by prefixing them with '!' or "no"):
[11;1Halphabet_inv, ascii_map, autodig, autopickup, autoopen, ayh_ 1 utoquiver,
[12;1Hbash_reminder, bones, checkpoint, cmdassist, color,
[13;1Hconfirm, classic_status, cursesgraphics, DECgraphics, eatingconfirm,
[14;1Heatingwalls, eight_bit_tty, extmenu, female, fixinv,
[15;1Hfullscreen, gmmessage, graffitihilite, guicolor, help, hilite_pet, hitpointbar,
[16;1HIBMgraphics, ignintr, invweight,
[17;1Hknapsacklimit, large_font, legacy, lit_corridor, lootabc, mail, materialglyph,
[18;1Hmemorizationknown, statuscolors,
[19;1Hmenucolors, menu_on_esc, menu_glyphs, missing_safety, mon_polycontrol,
[20;1Hmoreforced, mouse_support, news, numpadmessage,
[21;1Hnull, paranoidquit, perm_invent, pickup_thrown, pickup_cursed, pokedex,
[22;1Hpopup_dialog, prayconfirm, preload_tiles,
[23;1Hpushweapon, quiver_fired, qwertz_layout, rest_on_space, safe_pet,
[24;1H[K--More--h_ [H[2J[Hshould_change_color, showexp, showrace, showrealtime,
[2;1Hshowscore, showsym, showdmg, showweight, showmc, showmovement, showlongstats,
[3;1Hshowsanity, showsymbiotehp, silent,
[4;1Hsoftkeyboard, sortpack, sound, sparkle, standout, splash_screen,
[5;1Htabcursesconfirm, tech_description, tiled_map, time,
[6;1Htimed_autosave, quick_autosave, tombstone, toptenwin, travel, use_inverse,
[7;1Hverbose, wallglyph, winggraphics, wraptext,
[8;1Hblindfox, dudley, gehenna, hippie, iwbtg, elmstreet, lostsoul, uberlostsoul,
[9;1Hgmmode, supergmmode, wonderland, zapem,
[10;1Haskforalias, hybridangbander, hybridaquarian, hybridcurser, hybridhaxor,
[11;1Hhybridhomicider, hybridsuxxor, hybridwarper,
[12;1Hhybridrandomizer, hybridnullrace, hybridmazewalker, hybridsoviet, hybridxrace,
[13;1Hhybridheretic, hybridsokosolver,
[14;1Hhybridspecialist, hybridamerican, hybridminimalist, hybridnastinator,
[15;1Hhybridrougelike, hybridsegfaulter, hybridironman,
[16;1Hhybridamnesiac, hybridproblematic, hyh_ bridwindinhabitant, hybridaggravator,
[17;1Hhybridevilvariant, hybridlevelscaler,
[18;1Hhybriderosator, hybridroommate, hybridextravator, hybridhallucinator,
[19;1Hhybridbossrusher, hybriddorian, hybridtechless,
[20;1Hhybridblait, randomhybrids.
[21;1H[22;1HCompound options:
[23;1H`align' - your starting alignment (lawful, neutral, or chaotic),
[24;1H[K--More--h_ [H[2J[H`align_message' - message window alignment,
[2;1H`align_status' - status window alignment,
[3;1H`altkeyhandler' - alternate key handler,
[4;1H`boulder' - the symbol to use for displaying boulders,
[5;1H`catname' - the name of your (first) cat (e.g., catname:Tabby),
[6;1H`disclose' - the kinds of information to disclose at end of game,
[7;1H`dogname' - the name of your (first) dog (e.g., dogname:Fang),
[8;1H`dragonname' - the name of your (first) dragon (e.g., dragonname:Wintersdotir),
[9;1H`monkeyname' - the name of your (first) monkey (e.g., monkeyname:DonkeyKong),
[10;1H`parrotname' - the name of your (first) parrot (e.g., parrotname:Polly),
[11;1H`girlname' - the name of your (first) girl (e.g., girlname:Sarah),
[12;1H`boyname' - the name of your (first) boy (e.g., boyname:Jonas),
[13;1H`ravenname' - the name of your (first) raven (e.g., ravenname:Nevermore),
[14;1H`dumpfile' - where to dump dath_ s a (e.g., dumpfile:/tmp/dump.nh),
[15;1H`dungeon' - the symbols to use in drawing the dungeon map,
[16;1H`effects' - the symbols to use in drawing special effects,
[17;1H`font_map' - the font to use in the map window,
[18;1H`font_menu' - the font to use in menus,
[19;1H`font_message' - the font to use in the message window,
[20;1H`font_size_map' - the size of the map font,
[21;1H`font_size_menu' - the size of the menu font,
[22;1H`font_size_message' - the size of the message font,
[23;1H`font_size_status' - the size of the status font,
[24;1H[K--More--h_. [H[2J[H`font_size_text' - the size of the text font,
[2;1H`font_status' - the font to use in status window,
[3;1H`font_text' - the font to use in text windows,
[4;1H`fruit' - the name of a fruit you enjoy eating,
[5;1H`gender' - your starting gender (male or female),
[6;1H`ghoulname' - the name of your (first) ghoul (e.g., ghoulname:Casper),
[7;1H`horsename' - the name of your (first) horse (e.g., horsename:Silver),
[8;1H`map_mode' - map display mode under Windows,
[9;1H`menucolor' - set menu colors,
[10;1H`menustyle' - user interface for object selection,
[11;1H`menu_deselect_all' - deselect all items in a menu,
[12;1H`menu_deselect_page' - deselect all items on this page of a menu,
[13;1H`menu_first_page' - jump to the first page in a menu,
[14;1H`menu_headings' - bold, inverse, or underline headings,
[15;1H`menu_invert_all' - invert all items in a menu,
[16;1H`menu_invert_page' - inverh_: t all items on this page of a menu,
[17;1H`menu_last_page' - jump to the last page in a menu,
[18;1H`menu_next_page' - goto the next menu page,
[19;1H`menu_previous_page' - goto the previous menu page,
[20;1H`menu_search' - search for a menu item,
[21;1H`menu_select_all' - select all items in a menu,
[22;1H`menu_select_page' - select all items on this page of a menu,
[23;1H`monsters' - the symbols to use for monsters,
[24;1H[K--More--h_C [H[2J[H`msghistory' - number of top line messages to save,
[2;1H`msg_window' - the type of message window required,
[3;1H`name' - your character's name (e.g., name:Merlin-W),
[4;1H`number_pad' - use the number pad,
[5;1H`objects' - the symbols to use for objects,
[6;1H`packorder' - the inventory order of the items in your pack,
[7;1H`petattr' - attributes for highlighting pets,
[8;1H`pettype' - your preferred initial pet type,
[9;1H`pickup_burden' - maximum burden picked up before prompt,
[10;1H`pickup_types' - types of objects to pick up automatically,
[11;1H`pilesize' - maximum number of items on floor to list automatically,
[12;1H`plalias' - your alias name,
[13;1H`player_selection' - choose character via dialog or prompts,
[14;1H`race' - your starting race (e.g., Human, Elf),
[15;1H`ratname' - the name of your (first) rat (e.g., ratname:Squeak),
[16;1h_C W H`role' - your starting role (e.g., Barbarian, Valkyrie),
[17;1H`runmode' - display frequency when `running' or `travelling',
[18;1H`scores' - the parts of the score list you wish to see,
[19;1H`scroll_amount' - amount to scroll map when scroll_margin is reached,
[20;1H`scroll_margin' - scroll map when this far from the edge,
[21;1H`sortloot' - sort object selection lists by description,
[22;1H`statuscolor' - set status colors,
[23;1H`suppress_alert' - suppress alerts about version-specific features,
[24;1H[K--More--h_ [H[2J[H`tile_width' - width of tiles,
[2;1H`tile_height' - height of tiles,
[3;1H`tile_file' - name of tile file,
[4;1H`tileset' - name of predefined tileset to use,
[5;1H`traps' - the symbols to use in drawing traps,
[6;1H`vary_msgcount' - show more old messages at a time,
[7;1H`videocolors' - color mappings for internal screen routines,
[8;1H`windowcolors' - the foreground/background colors of windows,
[9;1H`windowtype' - windowing system to use,
[10;1H`wolfname' - the name of your (first) wolf (e.g., wolfname:Beast).
[11;1H[12;1HSome of the options can be set only before the game is started; those
[13;1Hitems will not be selectable in the 'O' command's menu.[24;1H[K--More--h_
8 [H[2J[H[23;1H[K[[CAlasnuyo the Rambler[m
[23;22H] St4 Dx12 Co14 In11 Wi4 Ch9 TouHumMalNeu
[24;1HDlvl:1 $1457 HP[K
[24;16H18(18)
[24;22H Pw
[24;25H13(13)
[24;31H AC9 Exp1 T1[6;68H[35m[m[7;68H[35m[m[37m[m[8;68H[35m[m[37m[46m[m[9;68H[35m[m[37m[m[10;69H[37m[m[11;68H[35m[m[37m[m[12;68H[35m[m[1m[37m[41m@[m[1m[37m[7md[m[m[37m[m[13;68H[35m[m[37m[m[14;68H[35m[m[37m[m[15;68H[35m[m[12;69Hh_ 6 [HDo you want to turn on the number pad? [yn] (n) [Kh_ J n[K[12;69H[HDo you want to turn this annoying message off? [yn] (n) [Kh_~ n[K[H[2J[H[H[2J[H Set what options?
[2;1H [3;1H [7mBooleans (selecting will toggle value):[m
[4;1H legacy [true]
[5;1H news [true]
[6;1H winggraphics [false]
[7;1H blindfox [false]
[8;1H dudley [false]
[9;1H gehenna [false]
[10;1H hippie [false]
[11;1H iwbtg [false]
[12;1H elmstreet [false]
[13;1H lostsoul [false]
[14;1H uberlostsoul [false]
[15;1H gmmode [false]
[16;1H supergmmode [false]
[17;1H wonderland [false]
[18;1H zapem [false]
[19;1H askforalias [false]
[20;1H randomhybrids [true]
[21;1H a - autodig [false]
[22;1H b - autopickup [false]
[23;1H c - autoopen [true]
[24;1H[K[C(1 of 7)h_Y
[H[2J[H[23;1H[K[[CAlasnuyo the Rambler[m
[23;22H] St4 Dx12 Co14 In11 Wi4 Ch9 TouHumMalNeu
[24;1HDlvl:1 $1457 HP[K
[24;16H18(18)
[24;22H Pw
[24;25H13(13)
[24;31H AC9 Exp1 T1[6;68H[35m[m[7;68H[35m[m[37m[m[8;68H[35m[m[37m[46m[m[9;68H[35m[m[37m[m[10;69H[37m[m[11;68H[35m[m[37m[m[12;68H[35m[m[1m[37m[41m@[m[1m[37m[7md[m[m[37m[m[13;68H[35m[m[37m[m[14;68H[35m[m[37m[m[15;68H[35m[m[12;69H[Ho - a cursed +0 Hawaiian shirt (being worn) {2}.[K[23;1H[K[[CAlasnuyo the Rambler[m
[23;22H] St4 Dx12 Co14 In11 Wi4 Ch9 TouHumMalNeu
[24;1H[24;16H[K
[24;16H18(18)
[24;22H Pw
[24;25H13(13)
[24;31H AC9 Exp1 T1[12;69H[H[K[12;69H[HThere is a wall in the way![K[23;1H[K[[CAlasnuyo the Rambler[m
[23;22H] St4 Dx12 Co14 In11 Wi4 Ch9 TouHumMalNeu
[24;1H[24;16H[K
[24;16H18(18)
[24;22H Pw
[24;25H13(13)
[24;31H AC9 Exp1 T1[12;h_)Y
69Hh_i [H[K[1;63H[K Main Menu[2;63H[K [3;63H[K g - Game[4;63H[K i - Inventory[5;63H[K a - Action[6;63H[K p - Player[7;63H[K d - Discoveries[8;63H[K ? - Help[9;63H[K[C(end) h_ [1;62H[K[2;62H[K[3;62H[K[4;62H[K[5;62H[K[6;62H[K[6;68H[35m[7;62H[K[m[7;68H[35m[m[37m[8;62H[K[m[8;68H[35m[m[37m[46m[m[9;62H[K[9;68H[35m[m[37m[10;62H[K[m[10;69H[37m[m[23;1H[K[[CAlasnuyo the Rambler[m
[23;22H] St4 Dx12 Co14 In11 Wi4 Ch9 TouHumMalNeu
[24;1H[24;16H[K
[24;16H18(18)
[24;22H Pw
[24;25H13(13)
[24;31H AC9 Exp1 T1[12;69Hh_ [HCount: 33[Kh_6 1 [H[K[12;69H[HUnknown command '^?'.[K--More--h_ p [12;69H[HYou might want to turn on the number pad, which is done by opening the options[K[K
with shift-O and navigating to the number_pad entry (it's not between null and[K[K
perm_invent, you have to scroll further down to the compound options). Toggle[K[K
that with the appropriate letter key and hit spacebar (not escape!) until the[K[K
number_pad dialog comes up, and set it to 2. Alternatively, you can also turn[K[K
on the number pad by adding this line to your options file:[K[K
OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to[K[K
disable this message) [yn] (n) [Kh_f
n[K[H[K[K[2;1H[K[3;1H[K[4;1H[K[5;1H[K[6;1H[K[6;68H[35m
[7;1H[K[m[7;68H[35m[m[37m
[8;1H[K[m[8;68H[35m[m[37m[46m[m[12;69H[HTurn the number pad on? [yn] (n) [Kh_z y[K[23;1H[K[[CAlasnuyo the Rambler[m
[23;22H] St4 Dx12 Co14 In11 Wi4 Ch9 TouHumMalNeu
[24;1H[24;16H[K
[24;16H18(18)
[24;22H Pw
[24;25H13(13)
[24;31H AC9 Exp1 T1[12;69Hh_{ [H[K[23;1H[K[[CAlasnuyo the Rambler[m
[23;22H] St4 Dx12 Co14 In11 Wi4 Ch9 TouHumMalNeu
[24;1H[24;16H[K
[24;16H18(18)
[24;22H Pw
[24;25H13(13)
[24;31H AC9 Exp1 T2[10;68H[35m[m[12;69H[1m[35m<[m[13;70H[1m[37m@[mh_~ [23;1H[K[[CAlasnuyo the Rambler[m
[23;22H] St4 Dx12 Co14 In11 Wi4 Ch9 TouHumMalNeu
[24;1H[24;16H[K
[24;16H18(18)
[24;22H Pw
[24;25H13(13)
[24;31H AC9 Exp1 T3[12;70H[37m[m[13;70H[37m[m[1m[37m[7md[m[m[14;71H[1m[37m@[mh_Y [23;1H[K[[CAlasnuyo the Rambler[m
[23;22H] St4 Dx12 Co14 In11 Wi4 Ch9 TouHumMalNeu
[24;1H[24;16H[K
[24;16H18(18)
[24;22H Pw
[24;25H13(13)
[24;31H AC9 Exp1 T3
[A[K[[CAlasnuyo the Rambler[m
[23;22H] St4 Dx12 Co14 In11 Wi4 Ch9 TouHumMalNeu
[24;1H[24;16H[K
[24;16H18(18)
[24;22H Pw
[24;25H13(13)
[24;31H AC9 Exp1 T4[13;71H[37m[m[14;71H[37m[m[1m[37m@[7md[m[mh_r0 [HYou stop. Your little dog is in the way![K[23;1H[K[[CAlasnuyo the Rambler[m
[23;22H] St4 Dx12 Co14 In11 Wi4 Ch9 TouHumMalNeu
[24;1H[24;16H[K
[24;16H18(18)
[24;22H Pw
[24;25H13(13)
[24;31H AC9 Exp1 T4
[A[K[[CAlasnuyo the Rambler[m
[23;22H] St4 Dx12 Co14 In11 Wi4 Ch9 TouHumMalNeu
[24;1H[24;16H[K
[24;16H18(18)
[24;22H Pw
[24;25H13(13)
[24;31H AC9 Exp1 T5[13;72H[1m[37m[7md[m[m[14;73H[37m[mh_ic [H[K[13;72H[37m[m[14;72H[37m[m[1m[37m@[7md[m[m[23;1H[K[[CAlasnuyo the Rambler[m
[23;22H] St4 Dx12 Co14 In11 Wi4 Ch9 TouHumMalNeu
[24;1H[24;16H[K
[24;16H18(18)
[24;22H Pw
[24;25H13(13)
[24;31H AC9 Exp1 T5[HYou hear a door open.[K[23;1H[K[[CAlasnuyo the Rambler[m
[23;22H] St4 Dx12 Co14 In11 Wi4 Ch9 TouHumMalNeu
[24;1H[24;16H[K
[24;16H18(18)
[24;22H Pw
[24;25H13(13)
[24;31H AC9 Exp1 T6[14;73Hh_m @ [H[K[14;73H[HSpecify unknown object by cursor? [ynq] (q) [Kh_ U y[K[14;73H[HPlease move the cursor to an unknown object.[K[14;73H[1;45H--More--h_ ) [H(For instructions type a ?)[K[14;73Hh_s [15;73Hh_T [Ah_̏ [Ah_+ [Ah_ [Ah_5 [H[K[23;1H[K[[CAlasnuyo the Rambler[m
[23;22H] St4 Dx12 Co14 In11 Wi4 Ch9 TouHumMalNeu
[24;1H[24;16H[K
[24;16H18(18)
[24;22H Pw
[24;25H13(13)
[24;31H AC9 Exp1 T6[14;73Hh_W [H[2J[H[H[2J[H Set what options?
[2;1H [3;1H [7mBooleans (selecting will toggle value):[m
[4;1H legacy [true]
[5;1H news [true]
[6;1H winggraphics [false]
[7;1H blindfox [false]
[8;1H dudley [false]
[9;1H gehenna [false]
[10;1H hippie [false]
[11;1H iwbtg [false]
[12;1H elmstreet [false]
[13;1H lostsoul [false]
[14;1H uberlostsoul [false]
[15;1H gmmode [false]
[16;1H supergmmode [false]
[17;1H wonderland [false]
[18;1H zapem [false]
[19;1H askforalias [false]
[20;1H randomhybrids [true]
[21;1H a - autodig [false]
[22;1H b - autopickup [false]
[23;1H c - autoopen [true]
[24;1H[K[C(1 of 7)h_w
[H[2J[H a - autoquiver [false]
[2;1H b - bash_reminder [true]
[3;1H c - checkpoint [true]
[4;1H d - cmdassist [true]
[5;1H e - color [true]
[6;1H f - confirm [true]
[7;1H g - classic_status [true]
[8;1H h - cursesgraphics [false]
[9;1H i - DECgraphics [false]
[10;1H j - eatingconfirm [false]
[11;1H k - eatingwalls [true]
[12;1H l - eight_bit_tty [false]
[13;1H m - extmenu [false]
[14;1H n - gmmessage [true]
[15;1H o - graffitihilite [true]
[16;1H p - help [true]
[17;1H q - hilite_pet [true]
[18;1H r - hitpointbar [true]
[19;1H s - IBMgraphics [true]
[20;1H t - ignintr [false]
[21;1H u - invweight [true]
[22;1H v - knapsacklimit [false]
[23;1H w - lit_corridor [true]
[24;1H[K[C(2 of 7)h_GM [13;4H+[24;10Hh_B [H[2J[H a - lootabc [false]
[2;1H b - mail [true]
[3;1H c - materialglyph [false]
[4;1H d - memorizationknown [false]
[5;1H e - statuscolors [true]
[6;1H f - menucolors [false]
[7;1H g - menu_on_esc [true]
[8;1H h - menu_glyphs [false]
[9;1H i - missing_safety [true]
[10;1H j - mon_polycontrol [false]
[11;1H k - moreforced [true]
[12;1H l - numpadmessage [false]
[13;1H m - null [true]
[14;1H n - paranoidquit [true]
[15;1H o - perm_invent [true]
[16;1H p - pickup_thrown [true]
[17;1H q - pickup_cursed [false]
[18;1H r - pokedex [true]
[19;1H s - prayconfirm [true]
[20;1H t - pushweapon [false]
[21;1H u - quiver_fired [false]
[22;1H v - qwertz_layout [false]
[23;1H w - rest_on_space [false]
[24;1H[K[C(3 of 7)i_@" [H[2J[H a - safe_pet [true]
[2;1H b - showexp [false]
[3;1H c - showrace [false]
[4;1H d - showrealtime [false]
[5;1H e - showscore [false]
[6;1H f - showsym [true]
[7;1H g - showdmg [true]
[8;1H h - showweight [false]
[9;1H i - showmc [false]
[10;1H j - showmovement [false]
[11;1H k - showlongstats [false]
[12;1H l - showsanity [false]
[13;1H m - showsymbiotehp [false]
[14;1H n - silent [true]
[15;1H o - sortpack [true]
[16;1H p - sound [true]
[17;1H q - sparkle [true]
[18;1H r - standout [false]
[19;1H s - tabcursesconfirm [false]
[20;1H t - tech_description [true]
[21;1H u - time [true]
[22;1H v - timed_autosave [true]
[23;1H w - quick_autosave [false]
[24;1H[K[C(4 of 7)
i_ [H[2J[H a - tombstone [true]
[2;1H b - toptenwin [false]
[3;1H c - travel [true]
[4;1H d - use_inverse [false]
[5;1H e - verbose [true]
[6;1H f - wallglyph [true]
[7;1H [8;1H [7mCompounds (selecting will prompt for new value):[m
[9;1H name [Alasnuyo]
[10;1H role [Tourist]
[11;1H race [human]
[12;1H gender [male]
[13;1H align [neutral]
[14;1H altkeyhandler [unknown]
[15;1H catname [(none)]
[16;1H dogname [(none)]
[17;1H dragonname [(none)]
[18;1H monkeyname [(none)]
[19;1H parrotname [(none)]
[20;1H girlname [(none)]
[21;1H boyname [(none)]
[22;1H ravenname [(none)]
[23;1H dumpfile [/dgldir/userdata/%n/bigslex/dumplog/%d.txt]
[24;1H[K[C(5 of 7)i_Q [H[2J[H ghoulname [(none)]
[2;1H horsename [(none)]
[3;1H msghistory [20]
[4;1H pettype [random]
[5;1H plalias [(none)]
[6;1H ratname [(none)]
[7;1H videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]
[8;1H windowtype [tty]
[9;1H wolfname [(none)]
[10;1H a - boulder [`]
[11;1H b - disclose [ni na nv ng nc]
[12;1H c - fruit [slime mold]
[13;1H d - menustyle [full]
[14;1H e - menu_headings [inverse]
[15;1H f - msg_window [single]
[16;1H g - number_pad [2=on, DOS compatible]
[17;1H h - packorder [$"])[%?+!=/(*`0_]
[18;1H i - pickup_burden [stressed]
[19;1H j - pickup_types [all]
[20;1H k - pilesize [5]
[21;1H l - runmode [run]
[22;1H m - scores [3 top/2 around]
[23;1H n - sortloot [none]
[24;1H[K[C(6 of 7)!i_$ [H[2J[H a - suppress_alert [(none)]
[2;1H b - tileset [(none)]
[3;1H c - autopickup exceptions (0 currently set)
[4;1H[K[C(7 of 7)$i_@
[A[A[C[C[C+[4;10H*i_- _ [H[2J[H[6;68H[35m[m[7;68H[35m[m[37m[m[8;68H[35m[m[37m[46m[m[9;68H[35m[m[37m[m[10;68H[35m[m[37m[m[11;68H[35m[m[37m[m[12;68H[35m[m[1m[35m<[m[37m[m[13;68H[35m[m[37m[m[14;68H[35m[m[37m[m[1m[37m@[7md[m[m[37m[m[15;68H[35m[m[14;73H[23;1H[K[[CAlasnuyo the Rambler[m
[23;22H] St4 Dx12 Co14 In11 Wi4 Ch9 TouHumMalNeu
[24;1HDlvl:1 $1457 HP[K
[24;16H18(18)
[24;22H Pw
[24;25H13(13)
[24;31H AC9 Exp1 T6[HSet tileset to what? [K?i_9,
qAi_ Bi_7 [H[K[23;1H[K[[CAlasnuyo the Rambler[m
[23;22H] St4 Dx12 Co14 In11 Wi4 Ch9 TouHumMalNeu
[24;1H[24;16H[K
[24;16H18(18)
[24;22H Pw
[24;25H13(13)
[24;31H AC9 Exp1 T6[14;73HEi_9 [H[2J[H[H[2J[H Set what options?
[2;1H [3;1H [7mBooleans (selecting will toggle value):[m
[4;1H legacy [true]
[5;1H news [true]
[6;1H winggraphics [false]
[7;1H blindfox [false]
[8;1H dudley [false]
[9;1H gehenna [false]
[10;1H hippie [false]
[11;1H iwbtg [false]
[12;1H elmstreet [false]
[13;1H lostsoul [false]
[14;1H uberlostsoul [false]
[15;1H gmmode [false]
[16;1H supergmmode [false]
[17;1H wonderland [false]
[18;1H zapem [false]
[19;1H askforalias [false]
[20;1H randomhybrids [true]
[21;1H a - autodig [false]
[22;1H b - autopickup [false]
[23;1H c - autoopen [true]
[24;1H[K[C(1 of 7)Gi_*W D [H[2J[H[23;1H[K[[CAlasnuyo the Rambler[m
[23;22H] St4 Dx12 Co14 In11 Wi4 Ch9 TouHumMalNeu
[24;1HDlvl:1 $1457 HP[K
[24;16H18(18)
[24;22H Pw
[24;25H13(13)
[24;31H AC9 Exp1 T6[6;68H[35m[m[7;68H[35m[m[37m[m[8;68H[35m[m[37m[46m[m[9;68H[35m[m[37m[m[10;68H[35m[m[37m[m[11;68H[35m[m[37m[m[12;68H[35m[m[1m[35m<[m[37m[m[13;68H[35m[m[37m[m[14;68H[35m[m[37m[m[1m[37m@[7md[m[m[37m[m[15;68H[35m[m[14;73HIi_ [1;32H[K Select one item:[2;32H[K [3;32H[K a - Long description of the game and commands.[4;32H[K b - List of game commands.[5;32H[K c - Concise history of Slash'EM.[6;32H[K d - Info on a character in the game display.[7;32H[K e - Info on what a given key does.[8;32H[K f - List of game options.[9;32H[K g - Longer explanation of game options.[10;32H[K h - Full list of keyboard commands.[11;32H[K i - List of extended commands.[12;32H[K j - The NetHack license.[13;32H[K [14;32H[K[C(end) Oi_l [4;35H+[1;31H[K[2;31H[K[3;31H[K[4;31H[K[5;31H[K[6;31H[K[6;68H[35m[7;31H[K[m[7;68H[35m[m[37m[8;31H[K[m[8;68H[35m[m[37m[46m[m[9;31H[K[9;68H[35m[m[37m[10;31H[K[m[10;68H[35m[m[37m[11;31H[K[m[11;68H[35m[m[37m[12;31H[K[m[12;68H[35m[m[1m[35m<[m[37m[13;31H[K[m[13;68H[35m[m[37m[14;31H[K[m[14;68H[35m[m[37m[m[1m[37m@[7md[m[m[37m[15;31H[K[m[15;68H[35m[m[H[2J[Hy k u 7 8 9 Move commands:
[2;1H \|/ \|/ yuhjklbn: go one step in specified direction
[3;1Hh-.-l 4-.-6 YUHJKLBN: go in specified direction until you
[4;1H /|\ /|\ hit a wall or run into something
[5;1Hb j n 1 2 3 g: run in direction until something
[6;1H numberpad interesting is seen
[7;1H G, same, except a branching corOi_l ridor isn't
[8;1H < up ^: considered interesting (the ^ in this
[9;1H case means the Control key, not a caret)
[10;1H > down m: move without picking up objects
[11;1H With the qwertz_layout option, the y and z keys are swapped
[12;1H If the number_pad option is set, the number keys move instead.
[13;1H Depending on the platform, Shift number (on the numberpad),
[14;1H Meta number, or Alt number will invoke the YUHJKLBN commands.
[15;1H Control may or may not work when number_pad is enabled,
[16;1H depending on the platform's capabilities.
[17;1H [18;1H[19;1HGeneral commands:
[20;1H? help display one of several informative texts
[21;1H` menu access the menusystem
[22;1HS save save the game (to be continued later)
[23;1H! sh escape to some SHELL (if allowed)
[24;1H[K--More--;j_* D [H[2J[H[23;1H[K[[CAlasnuyo the Rambler[m
[23;22H] St4 Dx12 Co14 In11 Wi4 Ch9 TouHumMalNeu
[24;1HDlvl:1 $1457 HP[K
[24;16H18(18)
[24;22H Pw
[24;25H13(13)
[24;31H AC9 Exp1 T6[6;68H[35m[m[7;68H[35m[m[37m[m[8;68H[35m[m[37m[46m[m[9;68H[35m[m[37m[m[10;68H[35m[m[37m[m[11;68H[35m[m[37m[m[12;68H[35m[m[1m[35m<[m[37m[m[13;68H[35m[m[37m[m[14;68H[35m[m[37m[m[1m[37m@[7md[m[m[37m[m[15;68H[35m[m[14;73H>j_ [H[2J[H[H[2J[H Extended Command:
[2;1H [3;1H # - # [perform an extended command]
[4;1H 2 - 2weapon [toggle two-weapon combat]
[5;1H ? - ? [get this list of extended commands]
[6;1H a - adjust or annotate or apply or attributes or autopickup
[7;1H b - borrow [steal from monsters]
[8;1H c - call or callold or cast or chat or close or conduct
[9;1H d - dip or discoveries or down or drop or dropall
[10;1H e - eat or engrave or enhance
[11;1H f - fire or force
[12;1H g - glance [show what type of thing a map symbol on the level corresponds to]
[13;1H h - help or history
[14;1H i - inventory or in>j_ ` ventoryall or invoke
[15;1H j - jump [jump to a location]
[16;1H k - kick [kick something]
[17;1H l - look or loot
[18;1H m - mark or monster
[19;1H n - name [name an item or type of object]
[20;1H o - offer or open or overview
[21;1H p - pay or pickup or pray or previous or puton
[22;1H q - quaff or quit or quiver
[23;1H r - read or redraw or remove or removeimarkers or ride or rub
[24;1H[K[C(1 of 2)Dj_Y r [H[2J[H s - save or search or seeall or seeamulet or seearmor or seegold or seerings o
[2;1H t - takeoff or takeoffall or technique or teleport or throw or travel or turn
[3;1H u - untrap or up
[4;1H v - vanquished or version or versionext
[5;1H w - wait or wear or whatdoes or whatis or wield or wipe
[6;1H y - youpoly [polymorph at will]
[7;1H z - zap [zap a wand]
[8;1H[K[C(2 of 2)Gj_\ D [H[2J[H[23;1H[K[[CAlasnuyo the Rambler[m
[23;22H] St4 Dx12 Co14 In11 Wi4 Ch9 TouHumMalNeu
[24;1HDlvl:1 $1457 HP[K
[24;16H18(18)
[24;22H Pw
[24;25H13(13)
[24;31H AC9 Exp1 T6[6;68H[35m[m[7;68H[35m[m[37m[m[8;68H[35m[m[37m[46m[m[9;68H[35m[m[37m[m[10;68H[35m[m[37m[m[11;68H[35m[m[37m[m[12;68H[35m[m[1m[35m<[m[37m[m[13;68H[35m[m[37m[m[14;68H[35m[m[37m[m[1m[37m@[7md[m[m[37m[m[15;68H[35m[m[14;73HHj_
[HYou don't know that spell.[K[23;1H[K[[CAlasnuyo the Rambler[m
[23;22H] St4 Dx12 Co14 In11 Wi4 Ch9 TouHumMalNeu
[24;1H[24;16H[K
[24;16H18(18)
[24;22H Pw
[24;25H13(13)
[24;31H AC9 Exp1 T6[14;73HKj_ <