Iim Player: Abe Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2026-03-28.21:36:41.ttyrec Time: (1774733801) Sat Mar 28 21:36:41 2026 IiNetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details. IiaVShall I pick character's race, role, gender and alignment for you? [ynaq] Iin name: Abe  role: choosing now  race: not yet specified  gender: not yet specified  alignment: not yet specified Pick a role or profession  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * + Random  / - Pick race first " - Pick gender first [ - Pick alignment first q - Quit(end) ^Ji3~ name: Abe  role: Samurai  race: human  gender: choosing now  alignment: lawful Pick a gender or sex  m - male f - female * + Random  ? - Pick another role first role forces human role forces lawful q - Quit(end) lJi+ Y+ name: Abe  role: choosing now  race: human  gender: not yet specified  alignment: not yet specified Pick a role or profession  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * + Random  / - Pick another race first " - Pick gender first [ - Pick alignment first q - Quit(end) Ji-z + name: Abe  role: Barbarian  race: human  gender: choosing now  alignment: not yet specified Pick a gender or sex  m - male f - female * + Random  ? - Pick another role first / - Pick another race first [ - Pick alignment first q - Quit(end) Ji$+ name: Abe  role: Barbarian  race: human  gender: male  alignment: choosing now Pick an alignment or creed  n - neutral c - chaotic * + Random  ? - Pick another role first / - Pick another race first " - Pick another gender first q - Quit(end) Ki + name: Abe  role: Barbarian  race: human  gender: male  alignment: neutral Is this ok? [ynq]  Abe, neutral male human Barbarian  y + Yes; start game n - No; choose role again q - Quit(end) Kii b-KiZ ------------|.d........||@.........||.........?|+..........||..........|---.--------Kib Abe the Plunderer St:18 Dx:16 Co:17 In:7 Wi:10 Ch:7 Neutral Dlvl:1 $:0 HP:16(16) Pw:2(2) AC:7 Xp:1 It is written in the Book of Crom:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Crom seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Plunderer, have been heralded from birth as the instrument of Crom. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravKic $ely with Crom!--More--KifB------------|.d........||@.........||.........?|+..........||..........|---.--------KijKi {Hello Abe, welcome to NetHack! You are a neutral male human Barbarian.Abe the Plunderer St:18 Dx:16 Co:17 In:7 Wi:10 Ch:7 Neutral Dlvl:1 $:0 HP:16(16) Pw:2(2) AC:7 Xp:1 Li$! )Pick an object.Li DUnknown direction: '6' (use 'h', 'j', 'k', 'l' or '.').Li LiC*There is a staircase up here.Li )Pick an object.LiuDUnknown direction: '6' (use 'h', 'j', 'k', 'l' or '.').Li8 DUnknown direction: '6' (use 'h', 'j', 'k', 'l' or '.').Li^l DUnknown direction: '6' (use 'h', 'j', 'k', 'l' or '.').Li LiZ5*There is a staircase up here.$Lit4Count: 62&Li6k ILiCount: 22KLi Count: 226PLi RLi Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true] (1 of 5)fLiU a - color [false]  b - confirm [true]  c - dark_room [true]  d - eight_bit_tty [false]  e - extmenu [false]  f - fixinv [true]  g - force_invmenu [false]  h - goldX [false]  i - help [true]  j - herecmd_menu [false]  k - hilite_pet [false]  l - hilite_pile [false]  m - hitpointbar [false]  n - ignintr [false]  o - implicit_uncursed [true]  p - lit_corridor [false]  q - lootabc [false]  r - mail [true]  s - mention_walls [false]  t - menucolors [true]  u - menu_objsyms [false]  v - menu_overlay [true]  w - null [true] (2 of 5)fLi  a - perm_invent [false]  b - pickup_thrown [true]  c - pushweapon [false]  d - rest_on_space [false]  e - safe_pet [true]  f - showexp [false]  g - showrace [false]  h - showscore [false]  i - silent [true]  j - sortpack [true]  k - sparkle [true]  l - standout [false]  m - time [false]  n - tombstone [true]  o - toptenwin [false]  p - travel [true]  q - use_inverse [false]  r - verbose [true]  s - whatis_menu [false]  t - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal] (3 of 5)hLi name [Abe]  role [Barbarian]  race [human]  gender [male]  align [neutral]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - altkeyhandler [unknown]  b - boulder [`]  c - disclose [ni na nv ng nc no]  d - fruit [slime mold]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single]  h - number_pad [0=off]  i - packorder [$")[%?+!=/(*`0_]  j - paranoid_confirmation [pray]  k - pickup_burden [stressed]  l - pickup_types [all] (4 of 5)iLi8m a - pile_limit [5]  b - runmode [run]  c - scores [3 top/2 around]  d - sortloot [loot]  e - statushilites [0 (off: don't highlight status fields)]  f - statuslines [2]  g - symset [default]  h - roguesymset [default]  i - suppress_alert [(none)]  j - whatis_coord [none]  k - whatis_filter [none]   Other settings:  l - autopickup exceptions [(0 currently set)]  m - menu colors [(5 currently set)]  n - message types [(0 currently set)]  o - status hilite rules [(0 currently set)] (5 of 5)kLiZ Abe the Plunderer St:18 Dx:16 Co:17 In:7 Wi:10 Ch:7 Neutral Dlvl:1 $:0 HP:16(16) Pw:2(2) AC:7 Xp:1------------|.d........||@.........||.........?|+..........||..........|---.--------lLi !Unknown command ' '.oLiƚ pLi  Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true] (1 of 5)|Li1 a - color [false]  b - confirm [true]  c - dark_room [true]  d - eight_bit_tty [false]  e - extmenu [false]  f - fixinv [true]  g - force_invmenu [false]  h - goldX [false]  i - help [true]  j - herecmd_menu [false]  k - hilite_pet [false]  l - hilite_pile [false]  m - hitpointbar [false]  n - ignintr [false]  o - implicit_uncursed [true]  p - lit_corridor [false]  q - lootabc [false]  r - mail [true]  s - mention_walls [false]  t - menucolors [true]  u - menu_objsyms [false]  v - menu_overlay [true]  w - null [true] (2 of 5)Li  a - perm_invent [false]  b - pickup_thrown [true]  c - pushweapon [false]  d - rest_on_space [false]  e - safe_pet [true]  f - showexp [false]  g - showrace [false]  h - showscore [false]  i - silent [true]  j - sortpack [true]  k - sparkle [true]  l - standout [false]  m - time [false]  n - tombstone [true]  o - toptenwin [false]  p - travel [true]  q - use_inverse [false]  r - verbose [true]  s - whatis_menu [false]  t - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal] (3 of 5)Li name [Abe]  role [Barbarian]  race [human]  gender [male]  align [neutral]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - altkeyhandler [unknown]  b - boulder [`]  c - disclose [ni na nv ng nc no]  d - fruit [slime mold]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single]  h - number_pad [0=off]  i - packorder [$")[%?+!=/(*`0_]  j - paranoid_confirmation [pray]  k - pickup_burden [stressed]  l - pickup_types [all] (4 of 5)Li5+Lig a - pile_limit [5]  b - runmode [run]  c - scores [3 top/2 around]  d - sortloot [loot]  e - statushilites [0 (off: don't highlight status fields)]  f - statuslines [2]  g - symset [default]  h - roguesymset [default]  i - suppress_alert [(none)]  j - whatis_coord [none]  k - whatis_filter [none]   Other settings:  l - autopickup exceptions [(0 currently set)]  m - menu colors [(5 currently set)]  n - message types [(0 currently set)]  o - status hilite rules [(0 currently set)] (5 of 5)LiRL Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, MSDOS compatible) d - 3 (on, phone-style digit layout) e - 4 (on, phone-style layout, MSDOS compatible) f - -1 (off, 'z' to move upper-left, 'y' to zap wands)(end) Li+------------|.d........||@.........||.........?|+..........||..........|---.--------[?1l>Abe the Plunderer St:18 Dx:16 Co:17 In:7 Wi:10 Ch:7 Neutral Dlvl:1 $:0 HP:16(16) Pw:2(2) AC:7 Xp:1------------|.d........||@.........||.........?|+..........||..........|---.--------LiR<@LiW%You see no objects here.LiA )Pick an object.Li0 LiK1 &floor of a roomLi*floor of a roomLi/floor of a roomLiLi,floor of a roomLiH;tame little dog called IdefixLi7human barbarian called AbeLi)floor of a roomLiŖ *floor of a roomLi+floor of a roomLi/floor of a roomLi5 /floor of a roomLiB/floor of a roomLi^/floor of a roomLiJ# /floor of a roomLiLiM %a scrollLi3floor of a roomLi* LiW* ,floor of a roomLig\3floor of a roomLi /floor of a roomLiY$wallLiV[.unexploredLi0unexploredLi2 +unexploredLi/"wallLi( "wallLiZ "wallLi߾"wallLiN"wallLi>"wallLi) "wallLiX2 "wallLi^%doorwayLiY9"wallLi "wallLi@"wallLil ,wallLi0closed doorLi#&wallLi#wallLik Li:l wallLi$wallLiy (wallLif'wallLi[(staircase upLim 3human barbarian called AbeLi3 )floor of a roomLi, Li .d.@Li ' Weapons a - a +0 two-handed sword (weapon in hands) b - a +0 axe (alternate weapon; not wielded) Armor c - an uncursed +0 ring mail (being worn) Comestibles d - an uncursed food ration(end) Mi[6 ------------|..d.......||<.@.......||.........?|+..........||..........|---.--------Mi ' Weapons a - a +0 two-handed sword (weapon in hands) b - a +0 axe (alternate weapon; not wielded) Armor c - an uncursed +0 ring mail (being worn) Comestibles d - an uncursed food ration(end) Oi------------|..d.......||<.@.......||.........?|+..........||..........|---.--------OiUy ..d@Oi[..d@Oi ..@.dOi`d@..Oi+..@dOi.d@.Oi(;.@e - a scroll labeled EIRIS SAZUN IDISI.d.@Oi ..d@Oi.@d..Oi@...dOiM @.d.Oi@...dOirk@.d.Oi@.d.Oi"? @..dOiv-!..@dOi..@dOiOQ .d..@##Oi@&..@#Oi#@#.OiD #@#Oieh0#@...---Oi ;#@#..--Oi R"#@..Oi@^k#-@-..........|...$...|-------Oim O----.-----|..@%..||.|Oi .@OiEK .@Pif| &You see no objects here.Pi .@Pi@C .@PiC ; $:3$ - 3 gold pieces.@ Pi#@. Pi7 @. PimU.@You have a little trouble lifting f - a gnome corpse.--More--Pi QYou have a little trouble lifting g - a food ration.--More--PiŢMYou have a little trouble lifting h - 7 darts.@--More--Pi/XA little dart shoots out at you!You are hit by a little dart. HP:15 Burdened--More--$PiFYour movements are slowed slightly because of your load.%Pi}A@^&Pi2@.&Pi 3^You feel your magical energy drain away. Pw:1.d&Pi !..@^d'PiL@..d)Pi &You see no objects here.,Pio+Pick an object..Pi~*floor of a room/Pi&1/Pi1)anti-magic field0Pi ,floor of a room0Pi+dart trap4Pi*floor of a room4Pib *anti-magic field\Pi ^Pi*bPick an object.`Pi.&Pi` Autopickup: OFF.Pi+Pick an object.PiD *floor of a roomPi},anti-magic fieldPi,floor of a roomPiL[+dart trapPiBPi4W  Coins $ - 3 gold pieces Weapons a - a +0 two-handed sword (weapon in hands) b - a +0 axe (alternate weapon; not wielded) h - 7 darts Armor c - an uncursed +0 ring mail (being worn) Comestibles d - an uncursed food ration f - a gnome corpse g - a food ration Scrolls e - a scroll labeled EIRIS SAZUN IDISI(end) Pi------------|..........||<.........||..........|+..........||..........|---.--------######-----.------|...@.^.^..||...d......|Pi> Coins $ - 3 gold pieces Weapons a - a +0 two-handed sword (weapon in hands) b - a +0 axe (alternate weapon; not wielded) h - 7 darts Armor c - an uncursed +0 ring mail (being worn) Comestibles d - an uncursed food ration f - a gnome corpse g - a food ration Scrolls e - a scroll labeled EIRIS SAZUN IDISI(end) PiI------------|..........||<.........||..........|+..........||..........|---.--------######-----.------|...@.^.^..||...d......|Pi` 0What do you want to drop? [$a-h or ?*] PikPi[&You drop a gnome corpse.PicYour movements are now unencumbered.d..Pi $.%d@Pi @.Pi \You see here a gnome corpse. HP:16.dPi;@.%d@.Pim-Pick an object.Pi9z 2floor of a roomPiZ *floor of a roomPi/ 1floor of a roomPim2anti-magic fieldPi2 Pi...@dPi 8 Pw:2d.@.PiK@.Pi6LaYou feel your magical energy drain away. Pw:1d.Pik@dPiWl:You swap places with Idefix.^dPi-# 3@..d.PiV@..Piz@#Pi' @#PiB@#Pi l @#PiZ@#Pi@#Pie@.Pi*? @.PiK@.Pie@.PiE!This door is locked.Pi.This door is locked.Pi5K )In what direction? Pi3 Pi3WHAMMM!!!Pig.This door is locked.Pi+)In what direction? Pi( Pin 4As you kick the door, it crashes open!.PiL#@.PiJ #@.Pi#@##PiB@#dPi Mcmdassist: Invalid direction key! Valid direction keys to rush are:  7 8 9  \ | /  4- -6  / | \  1 2 3 (Suppress this message with !cmdassist in config file.) --More--PiXQ Abe the Plunderer St:18 Dx:16 Co:17 In:7 Wi:10 Ch:7 Neutral Dlvl:1 $:3 HP:16(16) Pw:1(2) AC:7 Xp:1------------|..........||<.........||..........|@##..d........|#|..........|---.--------######-----.------|...%.^.^..||..........||..........|------------Piv #@d.Pi #@d..PiDs @#dPi/ Pw:2@d.Pi}\d#@#Pi "#d@##Pi6]##d@Pi@dPi 9You swap places with Idefix.d##PiK; ##@#Pi#@#Pi #@#Pim#@dPi #@d##PiQ@d#Pid#@##Pi. ##d@Qiu@dQi6You swap places with Idefix.d#Qi> Qi>#d@Qi~@dQi6You swap places with Idefix.d#Qi| Qig##@QiG#d@#Qi9@#dQi d@Qi;4You swap places with Idefix.#dQij"#d@ Qihd@# Qid#@ Qis @d Qi 0You swap places with Idefix.d# QiC4'@## Qi #@dQit#@#Qi] d@QiX@dQiY-You swap places with Idefix.dQiA@##QiT @#QicQ #@Qi; d@Qid@#QiCPick an object.Qie #corridorQi]2human barbarian called AbeQi .dark part of a roomQi 4human barbarian called AbeQiQik #d@QiFH @#dQix@##QiYd@#Qi4#d@Qi #d@Qi8##@Qi8*#@Qi&#@Qi> d@Qi @d#Qie @d# Qi@d# Qi d@#!Qi٦##@!Qid@!Qiy #.@#Qi @d.$Qi@d.$Qi @QiId@>Qi@#d>Qi` @d#>Qi@d#?Qi #@d?Qid@#@Qiy#d@@Qi!#d@@Qi4 .d@AQiT?..@.dAQik.@.d.BQi .d@.BQi^.@.d.BQiV6 .d.@BQi+..@dCQiR 1You stop. Idefix is in the way!dDQiPDQiP1You stop. Idefix is in the way!#EQi#@##EQiC #@d#FQi8d@FQiM+You swap places with Idefix.#FQib#d@FQiY #d@FQi #d@GQi#.@GQiB[ d.@HQi \#d..@HQi .d@.HQiQ %d@.IQid.@.IQiV"%d@.IQi !@.d..JQi_&@..dJQi- .@d..JQi .@%d.KQiP .@KQi 8You see here a gnome corpse..dKQi0 +%@.dLQi6+@d..LQiU@d.MQiD@d.NQi^@d#NQi" @d#OQiaDd@##OQi7You stop. Idefix is in the way!.dOQin @dOQi 9You swap places with Idefix.#dPQi(@##PQi4 @.QQi\ @.RQi2&@.d.RQi'@.d..RQiu&@..d.SQi#@..dSQiD@.d.TQi.@.d.UQiH d.@.UQi..d@UQi d.@VQi.@.dVQid@..WQia".@..dXQi@#.dXQiU@#d.YQi>{#.@YQi; #@YQi #@ZQi6< @#[QiF"@#[Qi_ @#[Qid @#\Qi?@d\Qi'/@##\Qi1@d\Qi4 d#@]Qi##@]QiSr #@daQi In what direction? bQis bQis HOuch! That hurts! HP:14d#dQid#@eQiYd@#fQiA In what direction? gQi:gQigHOuch! That hurts! HP:12#dhQi *In what direction? hQi+G6Really attack Idefix? [yn] (n) lQiFs nQid@nQi4You swap places with Idefix.d#nQi\]@dnQi]0You swap places with Idefix.#doQiD(@##oQi 2 HP:13#@dpQia#@#pQi[d@pQi##@sQijd@sQi#d@sQid##@tQiЩ6You stop. Idefix is in the way!duQie!@duQi!0You swap places with Idefix.d#uQi%@##uQi@dvQi d@#vQi#d@vQi)##@vQiL .@vQi' HP:14d.@QiR..d@Qi_ d..@Qi..d@QiM ..@dQid@Qi<3You swap places with Idefix..dQiɁ #d@Qi##@Qi' #d@Qi9#d@Qi##@Qi .@Qi.d@Qi..d@Qi !d..@Qim+; HP:15...@dQiCYou stop. Idefix is in the way!.d.Qi ..@.dQiH#d..@.Qid.d.@Qi DYou stop. Idefix is in the way!.d.QiJ%d..@.Qi8.d@.Qiv.@.dQi @d..Qi@.dQiժ@.QiAcYou feel your magical energy drain away. Pw:1d.Qi +@^.dQiF+@..dQi0@.d..Qi J HP:16@#d.Qi '@#.dQi/@#.QiT 1 Pw:2@#Qib@#dQi?B@##Qi @.Qi`H@.dQi@d.Qi6 @d...Qi@d.Qi@d.Qiaw@#.QiK@#.Qi #d@Qil #d@Qiu ##@Qi@#Qi @dQie @##Qi@#Qi@#QiY]@#Qi @dQi d#@Qi] ##d@Qi@dQi76You swap places with Idefix.#dQiT Qid@Qi4You swap places with Idefix.#dQi@#dQi5@##Qi#@dQi#@#Qi7d@Qi #d@Qi* ##@QiLd@Qi4##@Qi @#dQi @##Qi@#Qi #@dQi #@#Qigd@Qiy #.@Qi@d.Qi @..Qi`.$You can't go down here.Qi# NBeware, there will be no return! Still climb? [yn] (n) Qic Qi!#<@.dQi\ d@Qi4You swap places with Idefix..dQi, @.d.Qi*'@.d.QiiABeware, there will be no return! Still climb? [yn] (n) Qi}Abe the Plunderer St:18 Dx:16 Co:17 In:7 Wi:10 Ch:7 Neutral Dlvl:1 $:3 HP:16(16) Pw:2(2) AC:7 Xp:1Qi?CDo you want your possessions identified? [ynq] (n) Qi Q>Do you want to see your attributes? [ynq] (n) Qi+ KDo you want an account of creatures vanquished? [ynaq] (n) Qi;Do you want to see your conduct? [ynq] (n) Qi CDo you want to see the dungeon overview? [ynq] (n) QiGoodbye Abe the Barbarian... You escaped from the dungeon with 3 points, and 3 pieces of gold, after 334 moves. You were level 1 with a maximum of 16 hit points when you escaped. --More--Qi  QiR  Qi zYou reached the 1406th place on the top 2000 list. No Points Name Hp [max] 1 4307912 joan-Tou-Hum-Fem-Neu ascended to demigoddess-hood. 392 [392] 2 3993130 Rourke-Wiz-Hum-Fem-Neu ascended to demigoddess-hood. 367 [367] 3 3480414 book-Mon-Hum-Mal-Neu ascended to demigod-hood. 265 [284] Qi 1404 3 Epsilonux-Ran-Elf-Mal-Cha choked on his food in The Dungeons of Doom on level 1. Choked on a lembas wafer. - [14] 1405 3 murineasso-Pri-Elf-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a jackal. - [13] 1406 3 Abe-Bar-Hum-Mal-Neu escaped the dungeon [max level 1]. 16 [16] 1407 2 Luca-Kni-Hum-Mal-Law escaped the dungeon [max level 1]. 16 [16] Qi1408 2 laorj-Kni-Hum-Fem-Law quit in The Dungeons of Doom on level 1. 16 [16]