4UQ^[?1049hThis is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2015 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). 4UeWShall I pick a character's race, role, gender and alignment for you? [ynq] 5U@ XnChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Archeologist  f - an Artist  g - an Assassin  h - an Augurer  i - a Barbarian  j - a Bard  k - a Binder  l - a Bleeder  m - a Bloodseeker  n - a Bosmer  o - a Bully  p - a Caveman/Cavewoman  q - a Chevalier  r - a Convict  s - a Cook  t - a Courier  u - a Cruel Abuser (1 of 5)7U$ v - a Death Eater  w - a Diver  x - a Doll Mistress  y - a Drunk  z - a Dunmer  A - an Electric Mage  B - an Elph  C - a Feat Master  D - a Firefighter  E - a Flame Mage  F - a Foxhound Agent  G - a Gamer  H - a Gangster  I - a Geek  J - a Gladiator  K - a Goff  L - a Graduate  M - a Gunner  N - a Healer  O - an Ice Mage  P - an Intel Scribe  Q - a Jedi  R - a Jester (2 of 5)8U. S - a Knight  T - a Korsair  U - a Ladiesman  V - a Librarian  W - a Locksmith  X - a Lunatic  Y - a Mahou Shoujo  Z - a Monk  a - a Musician  b - a Mystic  c - a Necromancer  d - a Ninja  e - a Nobleman/Noblewoman  f - an Officer  g - an Ordinator  h - an Otaku  i - a Paladin  j - a Pickpocket  k - a Pirate  l - a Pokemon  m - a Politician  n - a Priest/Priestess  o - a Psion (3 of 5)9U 3 p - a Ranger  q - a Rocker  r - a Rogue  s - a Sage  t - a Saiyan  u - a Samurai  v - a Scientist  w - a Slave Master  x - a Spacewars Fighter  y - a Supermarket Cashier  z - a Thalmor  A - a Topmodel  B - a Tourist  C - a Transvestite  D - an Undead Slayer  E - an Undertaker  F - a Valkyrie  G - a Wandkeeper  H - a Warrior  I - a Wizard  J - a Yeoman  K - a Zookeeper  L - a Zyborg (4 of 5):UX. S - a Knight  T - a Korsair  U - a Ladiesman  V - a Librarian  W - a Locksmith  X - a Lunatic  Y - a Mahou Shoujo  Z - a Monk  a - a Musician  b - a Mystic  c - a Necromancer  d - a Ninja  e - a Nobleman/Noblewoman  f - an Officer  g - an Ordinator  h - an Otaku  i - a Paladin  j - a Pickpocket  k - a Pirate  l - a Pokemon  m - a Politician  n - a Priest/Priestess  o - a Psion (3 of 5);U#D '+Choosing Race Pick the race of your Pokemon   a - ak Thief is dead!  b - albae  c - alchemist  d - alien  e - ancient  f - angbander  g - angel  h - aquarian  i - argonian  j - asgardian  k - bastard  l - batman  m - breton  n - centaur  o - clockwork automaton  p - cockatrice  q - curser  r - deathmold  s - devil  t - doppelganger  u - dragon (1 of 5)?Uǘ v - drow  w - dwarf  x - elemental  y - elf  z - fenek  A - fiend  B - gastly  C - gigant  D - gnome  E - grid bug  F - haxor  G - hemi-doppelganger  H - hemophage  I - herbalist  J - heretic  K - hobbit  L - homicider  M - human  N - illithid  O - immunizer  P - imperial  Q - incantifier  R - insectoid (2 of 5)?Uh  S - khajiit  T - kobolt  U - kop  V - leprechaun  W - levitator  X - lich  Y - lycanthrope  Z - maia  a - mazewalker  b - missingno  c - monkey  d - mould  e - mummy  f - naga  g - navi  h - nord  i - null  j - nymph  k - ogro  l - orc  m - phantom  n - poisoner  o - race X (3 of 5)AUL p - randomizer  q - redguard  r - rodneyan  s - senser  t - snakeman  u - soviet  v - spiderman  w - spirit  x - suxxor  y - sylph  z - transformer  A - trapper  B - trollor  C - turtle  D - unalignment thing  E - undefined  F - ungenomold  G - vamgoyle  H - vampire  I - veela  J - venture capitalist  K - vortex  L - warper (4 of 5)DUg M - worm that walks  N - wraith  * - Random  ! - Quit (5 of 5)EUog p - randomizer  q - redguard  r - rodneyan  s - senser  t - snakeman  u - soviet  v - spiderman  w - spirit  x - suxxor  y - sylph  z - transformer  A - trapper  B - trollor  C - turtle  D - unalignment thing  E - undefined  F - ungenomold  G - vamgoyle  H - vampire  I - veela  J - venture capitalist  K - vortex  L - warper (4 of 5)EU(  S - khajiit  T - kobolt  U - kop  V - leprechaun  W - levitator  X - lich  Y - lycanthrope  Z - maia  a - mazewalker  b - missingno  c - monkey  d - mould  e - mummy  f - naga  g - navi  h - nord  i - null  j - nymph  k - ogro  l - orc  m - phantom  n - poisoner  o - race X (3 of 5)FUS v - drow  w - dwarf  x - elemental  y - elf  z - fenek  A - fiend  B - gastly  C - gigant  D - gnome  E - grid bug  F - haxor  G - hemi-doppelganger  H - hemophage  I - herbalist  J - heretic  K - hobbit  L - homicider  M - human  N - illithid  O - immunizer  P - imperial  Q - incantifier  R - insectoid (2 of 5)JU1  S - khajiit  T - kobolt  U - kop  V - leprechaun  W - levitator  X - lich  Y - lycanthrope  Z - maia  a - mazewalker  b - missingno  c - monkey  d - mould  e - mummy  f - naga  g - navi  h - nord  i - null  j - nymph  k - ogro  l - orc  m - phantom  n - poisoner  o - race X (3 of 5)JU p - randomizer  q - redguard  r - rodneyan  s - senser  t - snakeman  u - soviet  v - spiderman  w - spirit  x - suxxor  y - sylph  z - transformer  A - trapper  B - trollor  C - turtle  D - unalignment thing  E - undefined  F - ungenomold  G - vamgoyle  H - vampire  I - veela  J - venture capitalist  K - vortex  L - warper (4 of 5)KUZg M - worm that walks  N - wraith  * - Random  ! - Quit (5 of 5)MUS*(+Use hybrid races? [yn] (n) MUj\ nChoosing Gender Pick the gender of your worm Pokemon  m - male f - female * - Random ! - Quit(end) NUq7 2+Choosing Alignment Pick the alignment of your male worm Pokemon  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) QU` b+QUp e-----(B|(B..(B@(B|(B.(B$(Br(B(B.(B|(B|(B...(B|(B-(B...(B|(B|(B...(B|(B-----(BQUp CrispBit the CROC St13 Dx11 Co9 In5 Wi9 Ch8 PokWorMalLaw S0 Dlvl:1 $0 HP 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T1 It is written in the Book of A'En:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god A'En seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained CROC, have been heralded from birth as the instrument of A'En. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sakeQUq :[K of us all: Go bravely with A'En!--More--RUT-----(B|(B..(B@(B|(B.(B$(Br(B(B.(B|(B|(B...(B|(B-(B...(B|(B|(B...(B|(B-----(BRU`RU`fHello CrispBit, welcome to SlashEMExtended! You are a lawful male worm Pokemon.--More--SUh SU0You are lucky! Full moon tonight.Uw 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T2@(B<(BUz .(BU You see here 7 gold pieces {0}. 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T3U %Uk%7 gold pieces.7 7 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T3@(BU< 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T3  20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T4#(B,(B@(Br(B(B.(B#(BUj 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T4U  20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T5,(B,(B@(Br(B(B.(B#(B Uyz 2 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T5  20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T6#(B#(B@(Br(B(B.(B#(B!Uj 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T6"Uجj 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T6%U  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) -UT+-----(B Action  c - Close a door e - Eat some food f - Force a lock [M-f] l - Loot an object o - Open a door q - Quaff a potion r - Read an object u - Untrap z - Zap a wand Z - Cast a spell(end) 3U-----(B#(B,(B#(B|(B..(B<(B|(B#(B@(Br(B(B.(B...(B|(B###(B|(B...(B|(B-(B...(B|(B Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) :U~ +-----(B Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) U[k  a - help [true]  b - hilite_pet [true]  c - IBMgraphics [false]  d - ignintr [false]  e - invweight [true]  f - lit_corridor [true]  g - lootabc [false]  h - mail [true]  i - statuscolors [true]  j - menucolors [false]  k - menu_on_esc [true]  l - missing_safety [true]  m - mon_polycontrol [false]  n - null [true]  o - perm_invent [false]  p - pickup_thrown [true]  q - prayconfirm [true]  r - pushweapon [false]  s - qwertz_layout [false]  t - rest_on_space [false]  u - safe_pet [true]  v - showexp [true]  w - showrace [false] (2 of 5)?U  Set what options?   Booleans (selecting will toggle value):(B  legacy [true]  news [true]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  lostsoul [false]  uberlostsoul [false]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true] (1 of 5)@U +@U )0CrispBit the CROC St13 Dx11 Co9 In5 Wi9 Ch8 PokWorMalLaw S7 Dlvl:1 $7 HP 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T6(0l(0q(0q(0q(0k(B(B#(B,(B#(B(0x(B(0~(0~(B(B<(B(0x(B(B#(B@(Br(B(B(0~(B(0~(0~(0~(B(0x(B(B###(B(0x(B(0~(0~(0~(B(0x(B(B(0a(B(0~(0~(0~(B(0x(B(B(0x(B(0~(0~(0~(B(0x(B(B(0m(0q(0q(0q(0j(B(BBU3j 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T6CUgj 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T6EUx/j 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T6FUj 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T6FUG FUG You displaced HUSI. 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T7r(B(B@(BGUr GU "You displaced HUSI. 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T7  20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T8r(B(B@(B,(BHUY p 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T8IUj 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T8IU  20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T9,(Br(B(B@(BJU = 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T9  20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T100(B,(B#(B@(B,(Br(B(BKUc!With great effort you move the boulder. 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T110(B##(B,(B@(B#(B,(B,,(BLUuP 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T11  20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T12#(B#(B@(B,(B,(B#(B,(BLUON k 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T12MUڜ 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T13,(B0(B#(B@(B,(BMU You try to move the boulder, but in vain. 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T13NUd= NU=You try to move the boulder, but in vain. 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T13NUb\ 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T13  20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T14,(B##(B,(B@(B#(B,(B,,(BOU] 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T15(0~(B(B,,(B#(B#(B@(B#(B,(B,(BOUD 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T15  20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T16(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(B###(B(0x(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(B@(B(0x(B(B$(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B#(B,(B(0x(B(0~(0~(0~(0~(0~(0~(0~(B(B,,(B+(B(0~(0~(0~(0~(0~(B(B(0x(B(0~(0~(0~(B(B(0m(0q(0q(0q(B(BQUA Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) RU[ +(0q(0q(0q(B(B###(B(0~(0~(0~(B(0~(B(B@(B,(B#(B(0~(0~(B(B##(B,(B##(B#(B,,(B0(B#(B##(B,(B##(B#(B,,,(B#(B(0l(0q(0q(0q(0k(B(B Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) SU +(0q(0q(0q(0q(0q(B(B###(B(0~(0~(0~(0~(0~(B(0~(B(B@(B,(B#(B(0~(0~(0~(0~(B(B##(B,(B##(B(0~(0~(B(B#(B,,(B0(B#(B Set what options?   Booleans (selecting will toggle value):(B  legacy [true]  news [true]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  lostsoul [false]  uberlostsoul [false]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm SU [true]  h - DECgraphics [true]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true] (1 of 5)WU|  a - help [true]  b - hilite_pet [true]  c - IBMgraphics [false]  d - ignintr [false]  e - invweight [true]  f - lit_corridor [true]  g - lootabc [false]  h - mail [true]  i - statuscolors [true]  j - menucolors [false]  k - menu_on_esc [true]  l - missing_safety [true]  m - mon_polycontrol [false]  n - null [true]  o - perm_invent [false]  p - pickup_thrown [true]  q - prayconfirm [true]  r - pushweapon [false]  s - qwertz_layout [false]  t - rest_on_space [false]  u - safe_pet [true]  v - showexp [true]  w - showrace [false] (2 of 5)XU^  Set what options?   Booleans (selecting will toggle value):(B  legacy [true]  news [true]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  lostsoul [false]  uberlostsoul [false]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [true]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true] (1 of 5)\U a - help [true]  b - hilite_pet [true]  c - IBMgraphics [false]  d - ignintr [false]  e - invweight [true]  f - lit_corridor [true]  g - lootabc [false]  h - mail [true]  i - statuscolors [true]  j - menucolors [false]  k - menu_on_esc [true]  l - missing_safety [true]  m - mon_polycontrol [false]  n - null [true]  o - perm_invent [false]  p - pickup_thrown [true]  q - prayconfirm [true]  r - pushweapon [false]  s - qwertz_layout [false]  t - rest_on_space [false]  u - safe_pet [true]  v - showexp [true]  w - showrace [false] (2 of 5)`UC7 a - showrealtime [false]  b - showscore [true]  c - showsym [true]  d - showdmg [true]  e - showweight [false]  f - silent [true]  g - sortpack [true]  h - sound [true]  i - sparkle [true]  j - standout [false]  k - time [true]  l - timed_delay [true]  m - tombstone [true]  n - toptenwin [false]  o - travel [true]  p - use_inverse [false]  q - verbose [true]   Compounds (selecting will prompt for new value):(B  name [CrispBit]  role [Pokemon]  race [worm that walks]  gender [male] (3 of 5)eUmfCrispBit the CROC St13 Dx11 Co9 In5 Wi9 Ch8 PokWorMalLaw S7 Dlvl:1 $7 HP 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T16(0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(B(B###(B(0x(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0~(B(B@(B,(B#(B(0x(B(B$(B(0~(0~(0~(0~(0~(0~(0~(0~(B(B##(B,(B##(B(0x(B(0~(0~(0~(0~(0~(0~(0~(B(B#(B,,(B0(B#(B+(B(0~(0~(0~(0~(0~(B(B##(B,(B##(B(0x(B(0~(0~(0~(B(B#(B,,,(B#(B(0l(0q(0q(0q(0k(B(B(0m(0q(0q(0q(B(B###(B,(B#(B(0x(BUfm(0~(0~(B(B<(B(0x(B(B#(B,,(B(0~(B(0~(0~(0~(B(0x(B(B###(B(0x(B(0~(0~(0~(B(0x(B(B(0a(B(0~(0~(0~(B(0x(B(B(0x(B(0~(0~(0~(B(0x(B(B(0m(0q(0q(0q(0j(B(BgU\ 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T17(0k(B(B@(B,(B,(B(0~(B(0x(B(B,(B(0~(0~(0~(B(B(0~(0~(0~(0~(B(B(0~(0~(0~(0~(0~(0~(B(B(0q(0q(0q(0q(0q(0q(B(BgUy* 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T17  20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T18@(B(0~(B(B,(B(0x(B(B(0~(B(0x(B(B(0~(B(0x(B(B(0~(0j(B(B(0~(B(Bk(B(0~(B(B(0~(B(B(0q(B(BgU6J  20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T19@(B(0~(B(B$(BgU 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T19  20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T20@(B(0~(B(BhU߲ 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T21@(B(0~(B(BhUab 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T21  20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T22@(B(0~(B(BhUh6 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T23@(B(0~(B(BhU  20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T23  20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T24@(B(0~(B(BhU  20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T25@(B(0~(B(BhU 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T25  20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T26@(B(0~(B(BiU+ 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T27@(B(0~(B(BiUV (0~(B(BiUϬ You see here 7 gold pieces {0}. 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T27  20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T28r(B(BjU  jUF7 gold pieces.14 14 HP 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T28@(BjUZ  20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T29(0~(B(B(0~(B(Br(B(B@(BjUo * 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T29  20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T30(0~(B(B(0~(B(Br(B(B@(BjU: 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T31(0~(B(B@(BkU . 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T31  20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T32(0~(B(B@(Br(B(B(0~(B(BkU&! ;You can't open anything -- you have no hands!--More--mU mU FTry to open it with another part of your body instead? [yn] (n) oUP yoUCQ A cloud of darkness falls upon you.@(B(0~(B(B 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T32 Blind Off - you just blinded yourself!--More--qU 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T33 Blind sU\;You can't open anything -- you have no hands!--More--tU tU3FTry to open it with another part of your body instead? [yn] (n) uU yuU.Off - you just blinded yourself!--More--vU+ vU 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T33 Blind You hear a door open. 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T34 Blind vU/ vU/ ;You can't open anything -- you have no hands!--More--wUG< wU< FTry to open it with another part of your body instead? [yn] (n) xU+ yxU&In what direction? [hykulnjb><] yUyUThe door resists! 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T35 Blind zU` zUa` ;You can't open anything -- you have no hands!--More--{US {UFTry to open it with another part of your body instead? [yn] (n) |U+ y|U,.Off - you just blinded yourself!--More--}UR 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T35 Blind  20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T36 Blind }UM ;You can't open anything -- you have no hands!--More--~U ~UR FTry to open it with another part of your body instead? [yn] (n) U yU4&In what direction? [hykulnjb><] UUThe door opens. 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T37 Blind (0a(B(B@(BUF* 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T37 Blind  20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T38 Blind @(B(0~(B(BUԶ  20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T39 Blind @(B(0a(B(BU 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T39 Blind #(BUqz 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T39 Blind UD z 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T39 Blind U z 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T39 Blind Uz 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T39 Blind U 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T39 Blind  20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T40 Blind ##(B#(B,(BUh 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T41 Blind ,(BUk 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T41 Blind  20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T42 Blind ,(B@(BU  20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T43 Blind ,(B@(BU  20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T43 Blind  20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T44 Blind ,(B@(BU: 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T45 Blind #(B,(B#(B,(B##(B,(BUeU { 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T45 Blind Us 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T45 Blind  20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T46 Blind ,(B@(BU w 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T46 Blind #(BUA { 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T46 Blind U#  20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T47 Blind ,(B@(BUiD 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T47 Blind  20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T48 Blind ,(B#(B#(B,,(B#(BU<  20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T49 Blind ,(B@(BU n  20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T49 Blind #(BUi{ 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T49 Blind Uv{ 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T49 Blind U] 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T49 Blind  20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T50 Blind #(B,(B!(B,(B#(B,(BU #@(B,(BUR NYou try to feel what is lying here on the ground.--More--U You feel here a potion {1}. 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T51 Blind UB @(BU k - a potion {1}. 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T51 Blind @(BU U=+What do you want to drink? [k or ?*] UͮU0This tastes like slime mold juice.UaFYou can see again. 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T51  20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T52,(B,(B@(B,(B#(BUw 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T53,(B,(B@(B,(B,(B(0~(B(B(0~(0~(B(B(0x(B(0~(0~(B(B(0x(B(0~(0~(B(B(0m(0q(0q(B(BU  20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T53  20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T54##(B,(B,(B@(B,(B,(B,(B(0~(B(B(0x(B(B(0~(B(B(0~(0~(B(B(0q(0q(B(BU 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T55,(B,(B,(B,(B,(B@(B,(B#(B(0~(B(B(0~(B(B(0~(0~(B(0x(B(B(0~(B(0x(B(B(0q(0j(B(BU4_  20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T55  20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T56(0~(B(B(0~(B(B,,,(B,(B,(B,(B(0l(B(B@(B(0q(B(BU^ Discoveries(B  Scrolls(B scroll of healing (MAKED FLOT STONE TO HURTED ENEMYTRAP) scroll of mana (VENZAR BORGAVVE) scroll of phase door (RW NW PRT M HRW) scroll of standard id (NO SPACE) scroll of cure (STRESS PRESSING TO VERY BOOSTING) Wands(B wand of enlightenment (metal) Venoms(B * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom)(end) U (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B##(B(0x(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0~(B(B,,(B#(B(0x(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0x(B(B#(B,(B##(B##(B(0x(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0x(B(B#(B,,(B0(B#(B#(B,(B(0a(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0x(B(B##(B,(B##(B#(B,(B(0x(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0x(B(B#(B,,,(B#(B(0l(0q(0q(0q(0k(B(B 1;52H#(B,(B(0m(0q(0q(0q(0q(0q(0q(0q(0q(0q(0~(0j(B(B###(B,(B#(B(0x(B(0~(0~(B(B<(B(0x(B(B(0~(B(B#(B,,(B#(B,,(B(0~(B(0~(0~(0~(B(0x(B(B(0~(B(B##(B,(B##(B,(B#(B###(B(0x(B(0~(0~(0~(B(0x(B(B,,,,(B##(B,(B#(B(0a(B(0~(0~(0~(B(0x(B(B,,,(B,,,,,(B#(B(0x(B(0~(0~(0~(B(0x(B(B(0l(B(B@(B(0q(0~(B(B###(B,(B(0m(0q(0q(0q(0j(B(B< ;47H(0x(B(0~(0~(0~(0~(B(B(0~(B(B 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T56㇕U6Pick an object.䇕U[䇕U䇕U, a corridor or a lit corridor (lit corridor) 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T56凕U凕UPick an object.凕U5 懕Ui懕U燕UE燕U# a raised drawbridge or a solid rock (solid rock) 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T56U0  20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T57,,,(B@(B(0~(B(BUP 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T57  20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T58,(B,(B,(B@(B,(B,(B#(BUAo  20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T59###(B,(B@(B,(B,(B,(B,(BUR 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T59  20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T60(0q(0q(0q(B(B(0~(0~(0~(B(B(0~(0~(B(B(0~(0~(B(B(0~(B(B,(B,(B,(B,(B@(B,(B##(BUq k 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T60UT 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T61(0q(0q(B(B(0~(B(B>(B(0~(0~(B(B#(B,(B,(B@(B,(B,(B,(BU% k 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T61Upq 20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T61  20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T62(0q(B(B(0~(B(B(0~(B(B#(B@(B,(B,(BUV (0l(B(B(0q(0q(0q(0k(B(B(0~(B(B(0~(0~(0~(B(0x(B(B(0x(B(0~(B(B(0~(0~(0~(0~(B(0x(B(B(0x(B(0~(0~(B(B(0~(B(B$(B(0~(B(B(0~(B(Bd(B(0~(0~(B(B(0q(B(B@(B(0q(B(B,(B,,,(BU  20(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T62The fox bites you!U [-2 -> 18] 18(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T62  18(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T63NUςNU(You miss the fox. 18(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T63NUE$The fox bites you!NUf[-2 -> 16] 16(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T63  16(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 T64PUc!PU!You kill the fox!30  16(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/4 T65%(BQU(0~(B(0x(B(B+(B(0~(B(B(0~(0~(0~(B(0x(B(B(0m(0q(0q(B(B(0~(B(B(0q(0q(0q(0q(0j(B(B,,(BQU'You see here a fox corpse {300}. 16(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/4 T65  16(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/4 T66rUv rUv -What do you want to eat? [abcd or ?*,] sUNsUw)You don't have that object.--More--tU%tU&-What do you want to eat? [abcd or ?*,] tU* tU_ |Never mind. 16(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/4 T66vUvUYou see here a fox corpse {300}. 16(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/4 T66wU 16(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/4 T67@(BwU(0~(B(BwU)You see here a fox corpse {300}. 16(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/4 T67  16(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/4 T68xUbxUc-What do you want to eat? [abcd or ?*,] yUo7 Comestibles(B a - an uncursed food ration {1} b - an uncursed fortune cookie {1} c - 2 uncursed eggs {2} d - an uncursed tripe ration {1}(end) zU (0l(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B##(B(0x(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0~(B(B,,(B#(B(0x(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0x(B(B#(B,(B##(BzUI |Never mind. 16(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/4 T68U UA -What do you want to eat? [abcd or ?*,] U  eat what?  Comestibles ('%')(B a - a fox corpse {300}(end) U+(0q(0q(0q(0q(0q(0q(0q(0q(0q(0q(0k(B(B##(B(0~(0~(0~(0~(0~(0~(0~(0~(0~(0~(B(0~(B(B,,(B#(BUkThis fox corpse is delicious! 16(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/4 T69  16(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/4 T70  16(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/4 T71  16(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/4 T72  16(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/4 T73  16(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/4 T74  17(20)  Pw 8(8)  AC10 MC0 Mov12 Xp1/4 T75U3You finish eating the fox corpse.U--More--UE >You turn into a female fox!Fox St13 Dx1 Co9 In5 Wi9 Ch8 PokWorFemLaw S30  12(12)  Pw 8(8)  AC7 MC0 Mov15 HD0 Xp1/4 T75  12(12)  Pw 8(8)  AC7 MC0 Mov15 HD0 Xp1/4 T76d(BU]  12(12)  Pw 8(8)  AC7 MC0 Mov15 HD0 Xp1/4 T77d(B(0~(B(BU]  12(12)  Pw 8(8)  AC7 MC0 Mov15 HD0 Xp1/4 T77  12(12)  Pw 8(8)  AC7 MC0 Mov15 HD0 Xp1/4 T78(0~(B(Bd(BU;(0~(B(Bd(BUo 12(12)  Pw 8(8)  AC7 MC0 Mov15 HD0 Xp1/4 T79You hear gently lapping water.U`-(0~(B(Bd(BUYou see here 4 gold pieces {0}. 12(12)  Pw 8(8)  AC7 MC0 Mov15 HD0 Xp1/4 T79U 12(12)  Pw 8(8)  AC7 MC0 Mov15 HD0 Xp1/4 T80$(Bd(BU6!d(B(0~(B(BUYou see here 4 gold pieces {0}. 12(12)  Pw 8(8)  AC7 MC0 Mov15 HD0 Xp1/4 T81U UL 4 gold pieces.4 8 12(12)  Pw 8(8)  AC7 MC0 Mov15 HD0 Xp1/4 T81U,  12(12)  Pw 8(8)  AC7 MC0 Mov15 HD0 Xp1/4 T81  12(12)  Pw 8(8)  AC7 MC0 Mov15 HD0 Xp1/4 T82d(B(0~(B(BUш 12(12)  Pw 8(8)  AC7 MC0 Mov15 HD0 Xp1/4 T83d(B(0~(B(BU~Y 12(12)  Pw 8(8)  AC7 MC0 Mov15 HD0 Xp1/4 T83d(B(0~(B(BU 12(12)  Pw 8(8)  AC7 MC0 Mov15 HD0 Xp1/4 T84d(B(0~(B(BU< 12(12)  Pw 8(8)  AC7 MC0 Mov15 HD0 Xp1/4 T85d(B(0~(B(BUS 12(12)  Pw 8(8)  AC7 MC0 Mov15 HD0 Xp1/4 T85  12(12)  Pw 8(8)  AC7 MC0 Mov15 HD0 Xp1/4 T86(0~(B(Bd(BUi ;You can't open anything -- you have no hands!--More--ˆU 7 ˆU7 FTry to open it with another part of your body instead? [yn] (n) ĈUN yĈU~A cloud of darkness falls upon you.d(B 12(12)  Pw 8(8)  AC7 MC0 Mov15 HD0 Xp1/4 T86 Blind Off - you just blinded yourself!--More--ňUTc  12(12)  Pw 8(8)  AC7 MC0 Mov15 HD0 Xp1/4 T87 Blind ƈU);You can't open anything -- you have no hands!--More--LjULjUFTry to open it with another part of your body instead? [yn] (n) LjU yLjU .Off - you just blinded yourself!--More--ȈU  12(12)  Pw 8(8)  AC7 MC0 Mov15 HD0 Xp1/4 T87 Blind ɈU ;You can't open anything -- you have no hands!--More--ʈUVʈUFTry to open it with another part of your body instead? [yn] (n) ʈU%0 yʈUa0 &In what direction? [hykulnjb><] ˈUA ˈU The door opens. 12(12)  Pw 8(8)  AC7 MC0 Mov15 HD0 Xp1/4 T88 Blind (0a(B(Bd(B̈Ut  12(12)  Pw 8(8)  AC7 MC0 Mov15 HD0 Xp1/4 T89 Blind d(B(0~(B(B͈U;Wait! There's something there you can't see!--More--ΈU~ 12(12)  Pw 8(8)  AC7 MC0 Mov15 HD0 Xp1/4 T89 Blind IΈU#It bites you!ΈU7[-2 -> 10] 10(12)  Pw 8(8)  AC7 MC0 Mov15 HD0 Xp1/4 T89 Blind  10(12)  Pw 8(8)  AC7 MC0 Mov15 HD0 Xp1/4 T90 Blind ЈUH ЈUI You miss it. 10(12)  Pw 8(8)  AC7 MC0 Mov15 HD0 Xp1/4 T91 Blind шUMшUYou bite it.шUYou kill it!8  10(12)  Pw 8(8)  AC7 MC0 Mov15 HD0 Xp1/5 T91 Blind  ҈U4  10(12)  Pw 8(8)  AC7 MC0 Mov15 HD0 Xp1/5 T92 Blind d(B(0a(B(BӈUS 10(12)  Pw 8(8)  AC7 MC0 Mov15 HD0 Xp1/5 T93 Blind ##(B#(B,,(BԈU#You don't know any spells right now. 10(12)  Pw 8(8)  AC7 MC0 Mov15 HD0 Xp1/5 T93 Blind ՈUq 10(12)  Pw 8(8)  AC7 MC0 Mov15 HD0 Xp1/5 T93 Blind ՈU ~ 10(12)  Pw 8(8)  AC7 MC0 Mov15 HD0 Xp1/5 T93 Blind ֈU~ 10(12)  Pw 8(8)  AC7 MC0 Mov15 HD0 Xp1/5 T93 Blind ֈUM~ 10(12)  Pw 8(8)  AC7 MC0 Mov15 HD0 Xp1/5 T93 Blind ֈU  10(12)  Pw 8(8)  AC7 MC0 Mov15 HD0 Xp1/5 T93 Blind  10(12)  Pw 8(8)  AC7 MC0 Mov15 HD0 Xp1/5 T94 Blind ,(Bd(B׈Uq 10(12)  Pw 8(8)  AC7 MC0 Mov15 HD0 Xp1/5 T95 Blind ,(Bd(B׈U` 10(12)  Pw 8(8)  AC7 MC0 Mov15 HD0 Xp1/5 T95 Blind ,(Bd(B׈U:  10(12)  Pw 8(8)  AC7 MC0 Mov15 HD0 Xp1/5 T96 Blind ,(Bd(B׈Ui. %,(Bd(B׈U. NYou try to feel what is lying here on the ground.--More--وUҟYou feel here a figurine of a pack fox {1}. 10(12)  Pw 8(8)  AC7 MC0 Mov15 HD0 Xp1/5 T97 Blind ۈU d(BۈU5 l - a figurine of a pack fox {1}. 10(12)  Pw 8(8)  AC7 MC0 Mov15 HD0 Xp1/5 T97 Blind d(B܈U܈U3What do you want to use or apply? [el or ?*] ܈Up ܈U &In what direction? [hykulnjb><] ވUވU(You set the figurine beside you and it transforms. 10(12)  Pw 8(8)  AC7 MC0 Mov15 HD0 Xp1/5 T97 Blind  10(12)  Pw 8(8)  AC7 MC0 Mov15 HD0 Xp1/5 T98 Blind U 10(12)  Pw 8(8)  AC7 MC0 Mov15 HD0 Xp1/5 T99 Blind d(B,(B㈕U?]Really save? [yn] (n) ㈕U~ y㈕U Saving...㈕UX +[?1049lBe seeing you...