dpm, chaotic male human Convict --.----------- ....<._@.....| # |...{........| |...%.......?| -------------- Dpm the Detainee St12 Dx12 Co10 In12 Wi4 Ch5 ConHumMalCha S138 Dlvl:2 $0 HP-8(14) Pw4(4) AC10 Xp1/17 T219 Hun Brd Final attributes You have transgressed Your alignment was -47 Your max alignment was -3 You carried 16 sins Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 11 Number of artifacts generated was 1 Monster spawn increase started at turn 33652 Monster spawn increase reached its maximum at turn 81572 In this game, Eevee's evolution was vaporeon The monster class that cannot be genocided was nymph The monster class that was spawned more often: rodent (freq bonus 3) The monster species that spawned more often: intelligent penetrator (freq bonus 36) The monster species that spawned more often: phasing tengu (freq bonus 14) The monster species that spawned more often: Grey-elf rogue (freq bonus 10) The monster species that spawned more often: vampiric growth (freq bonus 12) The monster species that spawned more often: bosmer (freq bonus 8) The monster species that spawned more often: energy stalk (freq bonus 14) The monster species that spawned more often: scavenger (freq bonus 9) The monster species that spawned more often: fanatician (freq bonus 20) The monster species that spawned more often: sparkling warp patch (freq bonus 5) The monster species that spawned more often: killer apple (freq bonus 5) The monster species that never randomly spawned: dangerous vampire bat The monster species that never randomly spawned: shimmering growth The monster species that never randomly spawned: inertia colony The monster species that never randomly spawned: houndour The monster species that never randomly spawned: dnethack horror The monster class that more likely to generate with musable stuff: ghost The RNG hath decreed that this item was never generated: light (glass) The RNG hath decreed that this item was never generated: amulet of hunger (gleaming) The RNG hath decreed that this item was never generated: poison (cornered) The RNG hath decreed that this item was never generated: amulet of blindness (radiant) The RNG hath decreed that this item was generated more often: droven cloak (cobwebbed cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: rubber apron (apron, freq bonus 3) The RNG hath decreed that this item was generated more often: red dragon scale shield (red dragonhide shield, freq bonus 12) The RNG hath decreed that this item was always generated cursed: item-teleporting stone (gray) The RNG hath decreed that this item was always generated cursed: scalpel ((null)) The RNG hath decreed that this item was always generated cursed: flanged mace ((null)) The RNG hath decreed that this item was always generated cursed: wedged little-girl sandal ((null)) The RNG hath decreed that this trap was always invisible: automatic switcher The RNG hath decreed that this trap was generated more often: contact bomb (freq bonus 6) Next attribute increase check would have come at turn 585 Strength training was 4 Dexterity training was 1 Wisdom training was 5 Constitution training was 3 You were immune to sickness You were punished You had 410 points of nutrition remaining You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your deity was Tymora You could have not have safely prayed (943) You are dead Spells known in the end Name Level Category Fail Memory a - resist sleep 1 protect 0% 99% Voluntary challenges You followed a strict vegan diet You eaten 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 3 times You killed 3 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end Fighting Skills (none) Weapon Skills flail [Basic] sling [Basic] Spellcasting Skills (none) Goodbye dpm the Convict...