SimMarine, chaotic male doppelganger Wizard ----------------------------------------------------------------------------- | | | $ % 3 [5$ $ | |*| / $| | --- | ----- | | | | --------------------------------- | | | | --------- | | | | | | | | | |---------------------------| | | | | | | | | |-- | | | --------| --|| | | | | |---| | ------- | | | --| | | | | | ` | || | | }}}%}}} | % | |` |+| | %| | | | | --| |-- | ----- --- || -----| | }%---}} |---|-| | | | |---- --- | ----- | | |$| | | | || | 4| | }--.--} | +| | | | | | |$| | | |-- | | ------ --- | || | >4| | }|.V.|} | | )| ----| ----- | --- | --| |/| | | | | || |-------| }--Vd-} | | |/| |` $| | `| | | | | | | --- --- ----|| | | }}--.}} | | | | | | --- --- |---- |-- | |` | | | `|( || | | }}}}}}} |% | | | | | | | | | | | ------- | | ------- || | ) ? | ^ |) | | | | ----- | --- | --| --| | | | |* | || | |---|-------|-|-| | | | | | !| | |-- | --------- | | | || |! - % | | ----- |-- |-------| | | | | |< > | ) | | |---------------------------| | | | | | | | | | --------------- | --------------------------------- | --- --- ----- --- | | | $ ` $ / $ |$ | | ----------------------------------------------------------------------------- SimMarine the Vampire Mage St:18/** Dx:20 Co:20 In:20 Wi:20 Ch:15 Chaotic Dlvl:-10 $:0 HP:78(80) Pw:139(432) AC:-51 HD:20 Wt:980/1000 T:40346 Final attributes You were piously aligned You were fire resistant You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were level-drain resistant You were magic-protected You saw invisible You were telepathic You were warned You were stealthy You had teleport control You could fly You could swim You could survive without air You regenerated You were protected You had polymorph control You were polymorphed into a vampire mage You were very fast You had reflection You had free action You were extremely lucky (10) You had extra luck Bad luck did not time out for you Good luck did not time out for you You are dead Spells known in the end Name Level Category Fail a - force bolt 1 attack 0% b - magic missile 2 attack 0% c - detect monsters 1 divine 0% d - sleep 1 enchant 0% e - cone of cold 5 matter 0% f - fireball 4 matter 0% g - haste self 3* body 0% h - drain life 3 attack 0% i - stone to flesh 3* healing 0% j - detect treasure 4* divine 0% k - teleport away 6 body 100% l - endure cold 2 protect 0% m - magic mapping 5 divine 0% n - flame sphere 1 matter 0% o - cause fear 3 enchant 0% p - insulate 2* protect 0% q - jumping 1 body 0% r - enchant armor 7 enchant 97% s - clairvoyance 3 divine 0% t - charm monster 3 enchant 0% u - cure sickness 3 healing 0% v - slow monster 2* enchant 0% w - knock 1 matter 0% x - light 1* divine 0% y - endure heat 2 protect 0% z - passwall 6* body 100% A - create monster 2 attack 0% B - resist poison 1 protect 0% C - remove curse 5 protect 53% D - freeze sphere 1 matter 0% E - extra healing 3 healing 0% F - wizard lock 2* matter 0% G - resist sleep 1* protect 0% H - confuse monster 2* enchant 0% I - detect food 2* divine 0% J - polymorph 6 body 100% K - restore ability 4 healing 67% L - protection 1 protect 0% M - cure blindness 2 healing 0% Voluntary challenges You genocided 6 types of monsters You never polymorphed an object You changed form 10 times You used 2 wishes You did not wish for any artifacts Your skills at the end Fighting Skills (none) Weapon Skills dagger [Expert] quarterstaff [Basic] Spellcasting Skills attack spells [Skilled] divination spells [Skilled] enchantment spells [Basic] protection spells [Basic] matter spells [Skilled] Goodbye SimMarine the Wizard...