Lorskel, neutral male human Archeologist














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Lorskel the Digger  St16 Dx5 Co7 In12 Wi10 Ch6 ArcHumMalNeu S0
Dlvl:1 $0 HP18(18) Pw11(11) AC11 Xp1/0 Wt84/1250 T1


Latest messages
  Use hybrid races? [yn] (n) 
  Hello Lorskel, welcome to SlashEMExtended!  You are a neutral male human Archeologist.
  You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore.
  Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended :-) --Amy
  The moon is waxing tonight.
  Really quit [yes/no]? 

Final attributes
  You were fervently aligned
  Your alignment was  10
  Your max alignment was  10
  You carried  0 sins
  Scroll identification only worked 100 times out of  129
  Ring identification only worked 4 times out of  12
  Amulet identification only worked 15 times out of  22
  Wand identification only worked 3 times out of  13
  Number of artifacts generated was  0
  Monster spawn increase started at  turn 27696
  Monster spawn increase reached its maximum at  turn 67170
  In this game, Eevee's evolution was sylveon
  Your limit for ascension was at  turn 154462
  The monster class that cannot be genocided was snake
  The monster class that was spawned more often: major demon (freq bonus 1)
  The monster species that spawned more often: superjedi (freq bonus 8)
  The monster species that spawned more often: young adult mercurial dragon (freq bonus 3)
  The monster species that spawned more often: scratch turret (freq bonus 2)
  The monster species that spawned more often: ore slime (freq bonus 3)
  The monster species that spawned more often: beige force patch (freq bonus 7)
  The monster species that spawned more often: council member (freq bonus 10)
  The monster species that spawned more often: Grahw (freq bonus 3)
  The monster species that spawned more often: striped rat snake (freq bonus 4)
  The monster species that spawned more often: elder earth elemental (freq bonus 8)
  The monster species that spawned more often: annoying cat (freq bonus 4)
  The monster species that never randomly spawned: ranger chieftain
  The monster species that never randomly spawned: young adult shimmering dragon
  The monster species that never randomly spawned: pile of flying coins
  The monster species that never randomly spawned: paleolithic mummy
  The monster species that never randomly spawned: topaz growth
  The RNG hath decreed that this item was never generated: blacky stone (gray)
  The RNG hath decreed that this item was never generated: kouhaku manjyuu ((null))
  The RNG hath decreed that this item was never generated: time stop (continued)
  The RNG hath decreed that this item was never generated: caltrop ((null))
  The RNG hath decreed that this item was generated more often: blue dragon scale shield (blue dragonhide shield, freq bonus 8)
  The RNG hath decreed that this item was generated more often: freezing boots (side zip boots, freq bonus 18)
  The RNG hath decreed that this item was generated more often: mutation (fleecy, freq bonus 6)
  The RNG hath decreed that this item was always generated cursed: teleportation (VENZAR BORGAVVE)
  The RNG hath decreed that this item was always generated cursed: helm of opposite alignment (crested helmet)
  The RNG hath decreed that this item was always generated cursed: amulet of magical breathing (octagonal)
  The RNG hath decreed that this item was always generated cursed: flintlock ((null))
  The RNG hath decreed that this trap was always invisible: bad effect trap
  The RNG hath decreed that this trap was generated more often: auto destruct trap (freq bonus 13)
  Next attribute increase check would have come at turn 333
  Strength training was 0
  Dexterity training was 0
  Wisdom training was -2
  Constitution training was 0
  You had 1500 points of nutrition remaining
  You were stealthy
  You were fast
  You were lucky (3)
  You had extra luck
  Good luck did not time out for you
  Your health bonus was zero
  Your mana bonus was zero
  Your deity was Camaxtli
  You could have not have safely prayed (109)
  You survived 

Spells known in the end
      Name               Level    Category     Fail  Memory
  a - light                  1     divine        0%  100%

Voluntary challenges
  You went without food
  You were an atheist
  You never prayed to the gods
  You never hit with a wielded weapon
  You were a pacifist
  You were illiterate
  You never genocided any monsters
  You never polymorphed an object
  You never changed form
  You used no wishes
  You remained celibate

Your skills at the end
  Fighting Skills
    (none)
  Weapon Skills
    pick-axe           [Basic]
    sling              [Basic]
    firearms           [Basic]
    boomerang          [Basic]
    whip               [Basic]
  Spellcasting Skills
    divination spells  [Basic]

Goodbye Lorskel the Archeologist...