Baeuerin, lawful female veela Yeoman --- ------ --- |..| ----.--.-- --.--- --- |..-- --.|......| ......-- |#.| -...| |.........| .d......--- |..-- --- --.--|.........|## C@---.|...--- --..------- --.-- |...|--....--<|,# --- -----...-- --.`.--..| |....| ---.--|...---.)-# --..-- --....}.-- |....| |.....|...,|`..| -...---. ---.....-- --...| |..--.|...-,-.(---- ---- |....... --.|...-- |...|----.)..............| ---..- -----|--..#.. -----..| ---.|.|.|......).---,-...-- ### |.....---.|.--....# --..-- |.#.....^..|^,-- #,#.#..| -,-# |..--............. |....------.,.....-.--------,--...|--.,--------........#.... --....|.........[.......)........-||.)...[..........^....... |........-.--...--.--.-------,...--..--------..,.......).... --..--.....|--..........| |).....-- |....--.[......- -------...| --........)---- |......| |..--- -.---..^| -.-- |.>..........| --.|...| ---- --- --..| --- -...........| -----.| --- ---.|.--..--- --- --------- Baeuerin the Keeper St11 Dx11 Co10 In7 Wi7 Ch3 YeoVeeFemLaw S5019 Min:4 $0 HP0(72) Pw34(34) AC5 Xp7/1166 Wt214/1450 T2675 Stn Latest messages (5 pts.) You miss Gregory of Nyssa. The petty centaur shaman kicks you! [-6 -> 24] The petty centaur shaman kicks you! [-6 -> 18] Gregory of Nyssa misses the petty centaur shaman. The petty centaur shaman kicks you! [-4 -> 14] Warning: HP low! The petty centaur shaman kicks you! [-4 -> 10] Warning: HP low! Gregory of Nyssa misses the petty centaur shaman. The petty centaur shaman kicks you! You hear the howling of the CwnAnnwn... [-6 -> 5] Warning: HP low! The petty centaur shaman kicks you! You die... Your inventory Weapons a - a blessed +2 short sword {12} s - a blessed +1 partisan {32} I - an uncursed +0 dwarvish mattock (weapon in hands) {48} Armor d - an uncursed burnt +0 pair of high boots (being worn) {8} e - an uncursed +0 pair of leather gloves (being worn) {4} K - an uncursed +0 dwarvish iron helm (being worn) {16} U - an uncursed +0 dwarvish cloak (being worn) {4} Comestibles f - 32 uncursed apples {16} g - 22 uncursed carrots {15} y - an uncursed tin of orange stalk {1} L - an uncursed gecko corpse {10} M - an uncursed C-ration {1} Q - an uncursed hidden lizard corpse {10} Rings r - a cursed ring of aggravate monster {1} Tools b - an uncursed blindfold {1} i - an uncursed +0 fishing pole {12} k - an uncursed lock pick {1} B - an uncursed bag of digestion {21} Gems T - an invisible uncursed +0 apophyllite stone {1} Contents of the bag of digestion: an uncursed wand of gain level (2:0) {1} an uncursed wand of undead turning (0:4) {1} an uncursed wand of fire (0:0) {1} an uncursed potion of acid {1} 3 uncursed potions of water {3} 4 uncursed scrolls of mana {4} an uncursed scroll of cure {1} 2 uncursed scrolls of standard id {2} 3 uncursed scrolls of phase door {3} 5 uncursed scrolls of healing {5} a cursed amulet of strangulation {1} 115 gold pieces {0} Final attributes You were piously aligned Your alignment was 20 Your max alignment was 21 You carried 1 sins Scroll identification only worked 100 times out of 153 Potion identification only worked 3 times out of 14 Ring identification only worked 4 times out of 21 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 10 Number of artifacts generated was 0 Monster spawn increase started at turn 21713 Monster spawn increase reached its maximum at turn 54107 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 510920 The monster class that cannot be genocided was cockatrice The monster class that was spawned more often: vortex (freq bonus 3) The monster species that spawned more often: stripper lady (freq bonus 10) The monster species that spawned more often: volt mold (freq bonus 30) The monster species that spawned more often: sloppy growth (freq bonus 10) The monster species that spawned more often: giant roc (freq bonus 11) The monster species that spawned more often: colorful stalk (freq bonus 7) The monster species that spawned more often: water snake (freq bonus 4) The monster species that spawned more often: poison slinger (freq bonus 14) The monster species that spawned more often: brassfish (freq bonus 8) The monster species that spawned more often: clear icky thing (freq bonus 10) The monster species that spawned more often: housecat (freq bonus 4) The monster species that never randomly spawned: kalmuth sephirah The monster species that never randomly spawned: cook The monster species that never randomly spawned: nasty spined devil The monster species that never randomly spawned: moldy pudding The monster species that never randomly spawned: venomous nymph The RNG hath decreed that this item was never generated: crossbow bolt ((null)) The RNG hath decreed that this item was never generated: acquirement (important) The RNG hath decreed that this item was never generated: healer uniform (clean white clothes) The RNG hath decreed that this item was never generated: detect monsters (leather) The RNG hath decreed that this item was generated more often: see invisible (magenta, freq bonus 33) The RNG hath decreed that this item was generated more often: blaster bolt ((null), freq bonus 60) The RNG hath decreed that this item was generated more often: moonstone (white, freq bonus 30) The RNG hath decreed that this item was always generated cursed: scale mail ((null)) The RNG hath decreed that this item was always generated cursed: opal (white) The RNG hath decreed that this item was always generated cursed: identify (bronze) The RNG hath decreed that this item was always generated cursed: drain resistance (brittle) The RNG hath decreed that this trap was always invisible: glib trap The RNG hath decreed that this trap was generated more often: warp zone (freq bonus 1) Next attribute increase check would have come at turn 5518 Strength training was 45 Dexterity training was 29 Wisdom training was 14 Constitution training was 40 You were stunned (13) You saw invisible You had 1461 points of nutrition remaining You aggravated monsters You were unlucky (-2) Your health bonus was zero Your mana bonus was zero Your deity was His Majesty You could have not have safely prayed (0) You are dead You didn't know any spells. Vanquished creatures a jackal 0 dogs (1 created) 0 burning eyes (1 created) 0 housecats (1 created) a mini gremlin (2 created) 0 wimps (1 created) 0 hobbits (1 created) 2 dwarves a camo dwarf 0 brain eaters (1 created) 0 homunculi (1 created) a weapon imp a kobold 0 fallens (2 created) a pleasure a mud kobold a large kobold 0 kobold shamans (1 created) a rock kobold a hitter goblin 0 hobgoblins (1 created) a low snotling 2 baby wild boars a rothe a sewer rat a visor sewer rat (2 created) a rabbit a black rat 2 field voles (4 created) a giant garbage rat a woodchuck a feral rat 0 millipedes (1 created) 0 cave spiders (10 created) 0 healthy cave spiders (6 created) a land spider (3 created) 0 araches (1 created) 0 poison millipedes (1 created) 0 yellow centipedes (1 created) 0 spiderlings (4 created) 0 centipedes (3 created) 0 swarm centipedes (1 created) 0 metallic green centipedes (1 created) 0 large spiders (2 created) 0 recluse spiders (3 created) 0 evasive recluse spiders (1 created) 0 mud spiders (1 created) 0 metallic blue centipedes (1 created) 0 zebra spiders (1 created) 0 force scorpions (1 created) a pony a fog cloud 2 maggots 2 generic errors 2 spark bugs a yellow light a duck warrior 0 petty centaur shamans (1 created) a spore lichen (2 created) 0 brown growths (1 created) 0 brown stalks (1 created) 0 yellow growths (1 created) a yellow spore an orange stalk an orange force fungus 0 golden patches (1 created) 0 red growths (1 created) 0 pale growths (1 created) 0 pale fungi (1 created) 0 reddish spores (1 created) 2 sub-gnomes (5 created) 4 gnomes a gnome stalker (3 created) 5 gnome lords (10 created) 0 group gnome lords (1 created) 0 gnomish wizards (1 created) a deep force gnome a Keystone Kop a Kop Sergeant a Kop Lieutenant a Detective Lieutenant (2 created) 0 mummies (1 created) 0 gecko mummies (1 created) 3 kobold mummies 0 gnome mummies (1 created) 0 gray oozes (1 created) 0 human monkeys (1 created) 3 kobold zombies (4 created) 0 ossium animatums (1 created) 0 gnome zombies (1 created) an archer 0 human zombies (1 created) a zombie a squint-eyed rogue 0 nords (1 created) 0 shopkeepers (1 created) 0 tortoises (4 created) 0 jellyfish (2 created) 0 functioning babelfish (1 created) 0 brassfish (1 created) 0 piranhas (1 created) 0 eel-lizards (1 created) 0 sharks (1 created) a twen (2 created) a gecko 0 lizards (1 created) a hidden lizard 0 dungeon fern spores (3 created) 0 arctic fern spores (2 created) a blazing fern spore (7 created) 0 grey mushroom patches (2 created) 0 eggmen (3 created) 0 shrieker mushroom patches (1 created) 0 fried chickens (4 created) 0 kogepans (2 created) 0 yellow mushroom patches (2 created) 0 killer tomatoes (1 created) a pile of silver coins a disintegration trove 0 hallu troves (1 created) a tool trove a smart trove 74 creatures vanquished. Voluntary challenges You eaten 13 times You eaten food with animal by-products 11 times You eaten food with animal by-products 11 times You were an atheist You never prayed to the gods You hit with a wielded weapon 96 times You killed 61 monsters You read items or engraved 20 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end Fighting Skills martial arts [Basic] riding [Basic] Weapon Skills short sword [Basic] polearms [Basic] Spellcasting Skills (none) Goodbye Baeuerin the Yeoman... You died in The Gnomish Mines on dungeon level 4 with 5008 points, and 115 pieces of gold, after 2675 moves. Killer: petty centaur shaman You were level 7 with a maximum of 72 hit points when you died. You made the top ten list! No Points Name Hp [max] 1 72399 niab-Fen-Hum-Mal-Neu died in The Dungeons of Doom on level 11. Killed by a bolt of fire. - [96] 2 16259 Baeuerin-Yeo-Cen-Mal-Law quit in The Dungeons of Doom on level 6. 117 [158] * 3 5008 Baeuerin-Yeo-Vee-Fem-Law died in The Gnomish Mines on level 4 [max 5]. Killed by a petty centaur shaman. - [72] 4 26 niab-Fen-Hum-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a falling boulder. - [14]