BSOD2, lawful male angelic Supermarket Cashier ----- |{..| ....| |...| |...| |.$@| |..d| ----- BSOD2 the Low Worker St7 Dx7 Co11 In4 Wi10 Ch13 SupAngMalLaw S0 Dlvl:1 $500 HP20(20) Pw14(14) AC8 Xp1/0 Wt45/1000 T1 Latest messages Hello BSOD2, welcome to SlashEMExtended! You are a lawful male angelic Supermarket Cashier. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended :-) --Amy The moon is waning tonight. Unknown command ' '. (3x) # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 9 Amulet identification only worked 15 times out of 51 Wand identification only worked 3 times out of 11 Number of artifacts generated was 0 Monster spawn increase started at turn 24661 Monster spawn increase reached its maximum at turn 50343 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 1302550 The monster class that cannot be genocided was vortex The monster class that was spawned more often: flying fish (freq bonus 1) The monster species that spawned more often: roast goose (freq bonus 4) The monster species that spawned more often: stone-warhorse (freq bonus 3) The monster species that spawned more often: intrinsic eating permamimic (freq bonus 3) The monster species that spawned more often: brass golem (freq bonus 6) The monster species that spawned more often: withering permamimic (freq bonus 2) The monster species that spawned more often: grating bone devil (freq bonus 8) The monster species that spawned more often: copperhead snake (freq bonus 6) The monster species that spawned more often: Sir Lorimer (freq bonus 4) The monster species that spawned more often: drug abuser (freq bonus 5) The monster species that spawned more often: Undead Kommissioner (freq bonus 6) The monster species that never randomly spawned: drone growth The monster species that never randomly spawned: flying umber hulk The monster species that never randomly spawned: watchwork automaton The monster species that never randomly spawned: poison spitter The monster species that never randomly spawned: ice nymph The monster class that always generated with extra speed: long worm tail The RNG hath decreed that this item was never generated: antimatter (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION) The RNG hath decreed that this item was never generated: gain health (iridescent) The RNG hath decreed that this item was never generated: aggravate monster (grating) The RNG hath decreed that this item was never generated: warning (diamond) The RNG hath decreed that this item was generated more often: plain dragon scales ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: disthene (teal, freq bonus 6) The RNG hath decreed that this item was generated more often: pancake ((null), freq bonus 6) The RNG hath decreed that this item was always generated cursed: demonology (IA CTHULHU) The RNG hath decreed that this item was always generated cursed: iron shoes (hard shoes) The RNG hath decreed that this item was always generated cursed: sprig of wolfsbane ((null)) The RNG hath decreed that this item was always generated cursed: amulet of item teleportation (starwars) The RNG hath decreed that this trap was always invisible: status trap The RNG hath decreed that this trap was generated more often: verisiert! (freq bonus 4) Next attribute increase check would have come at turn 2403 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were magic-protected You saw invisible You had infravision You had 1500 points of nutrition remaining You could teleport You could fly Your luck was zero Your health bonus was zero Your mana bonus was zero Your deity was the Homies You could have not have safely prayed (468) You survived You didn't know any spells. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end Fighting Skills (none) Weapon Skills knife [Basic] Spellcasting Skills (none) Goodbye BSOD2 the Supermarket Cashier...