BSOD2, lawful female human Foxhound Agent -------- |.....$| ...`.{@@ -------- BSOD2 the Recruit St15 Dx11 Co15 In12 Wi10 Ch4 FoxHumFemLaw S0 Dlvl:1 $0 HP22(22) Pw3(3) AC4 Xp1/0 Wt60/1600 T1 Your inventory Weapons h - an uncursed +2 knife (weapon in hand) {2} Armor a - a blessed +0 fedora (being worn) {2} b - an uncursed +0 pair of kicking boots (being worn) {8} c - a blessed +2 elven cloak (being worn) {4} d - an uncursed +1 pair of leather gloves (being worn) {4} Comestibles e - 2 uncursed lembas wafers {2} f - 3 uncursed K-rations {3} g - 34 cursed asian pears {20} Scrolls i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 200 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 20 Wand identification only worked 3 times out of 4 Number of artifacts generated was 0 Monster spawn increase started at turn 13708 Monster spawn increase reached its maximum at turn 60131 In this game, Eevee's evolution was vaporeon The monster class that cannot be genocided was kobold The monster class that was spawned more often: centaur (freq bonus 2) The monster color that was spawned more often: red (freq bonus 2) The monster species that spawned more often: sand leaper (freq bonus 6) The monster species that spawned more often: kaleidoscope ant (freq bonus 16) The monster species that spawned more often: modem 3 (freq bonus 8) The monster species that spawned more often: reddish warp fungus (freq bonus 4) The monster species that spawned more often: ogroblin (freq bonus 16) The monster species that spawned more often: brown stalk (freq bonus 9) The monster species that spawned more often: undead stalk (freq bonus 6) The monster species that spawned more often: adult green dragon (freq bonus 6) The monster species that spawned more often: demitwen (freq bonus 8) The monster species that spawned more often: evasive airborne parrot (freq bonus 5) The monster species that never randomly spawned: biclops The monster species that never randomly spawned: USA President The monster species that never randomly spawned: wierdo horror The monster species that never randomly spawned: stone trove The monster species that never randomly spawned: siege door The RNG hath decreed that this item was never generated: genocide (omnipotent) The RNG hath decreed that this item was never generated: Mehoho Burusasan G (blinding) The RNG hath decreed that this item was never generated: scythe ((null)) The RNG hath decreed that this item was never generated: create familiar (wormwood) The RNG hath decreed that this item was generated more often: lightning (rainbow, freq bonus 4) The RNG hath decreed that this item was generated more often: gain intelligence (plain, freq bonus 14) The RNG hath decreed that this item was generated more often: disenchantment stone (gray, freq bonus 10) The RNG hath decreed that this item was always generated cursed: dwarvish iron helm (hard hat) The RNG hath decreed that this item was always generated cursed: pink sweets ((null)) The RNG hath decreed that this item was always generated cursed: alter reality (mysterious) The RNG hath decreed that this item was always generated cursed: restore ability (pink) The RNG hath decreed that this trap was always invisible: alignment trap The RNG hath decreed that this trap was generated more often: volt trap (freq bonus 1) Next attribute increase check would have come at turn 445 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were telepathic You were clairvoyant (83886080) You had 1500 points of nutrition remaining You were stealthy You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your deity was Colonel Campbell You could have not have safely prayed (574) You survived You didn't know any spells. Vanquished creatures 0 ants (1 created) 0 jackals (1 created) 0 goblins (1 created) 0 field mice (1 created) 0 sub-gnomes (1 created) 0 kobold zombies (2 created) 0 soldiers (1 created) 0 creatures vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end Fighting Skills martial arts [Basic] Weapon Skills dagger [Basic] knife [Basic] bow [Basic] firearms [Basic] crossbow [Basic] Spellcasting Skills (none) Goodbye BSOD2 the Foxhound Agent... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 1 move. Killer: quit You were level 1 with a maximum of 22 hit points when you quit. No Points Name Hp [max] 1 13 BSOD2-Act-Lyc-Mal-Law quit in The Dungeons of Doom on level 1. 16 [16] * 0 BSOD2-Fox-Hum-Fem-Law quit in The Dungeons of Doom on level 1. 22 [22]