BSOD2, lawful female haxorish Lunatic -- ------.------ |...........| |....@......| |.!..[....... ------.[----- .- BSOD2 the Howler St17 Dx13 Co14 In19 Wi13 Ch7 LunHaxFemLaw S0 Dlvl:1 $0 HP22(22) Pw9(9) AC-15 Xp1/0 Wt360/3300 T1 Your inventory Weapons i - an uncursed +1 steel whip (weapon in hand) {8} j - an uncursed +1 steel whip {8} Armor a - an uncursed +1 helm of steel (being worn) {20} b - a blessed +1 helm of steel {20} c - an uncursed +1 pair of gauntlets of steel (being worn) {4} d - an uncursed +1 pair of gauntlets of steel {4} e - an uncursed +1 steel shield (being worn) {120} f - an uncursed +1 steel shield {120} g - an uncursed +1 pair of kicking boots (being worn) {8} h - an uncursed +1 pair of kicking boots {8} Comestibles k - 10 uncursed tripe rations {10} Scrolls l - 10 uncursed scrolls of healing {10} m - 8 uncursed scrolls of mana {8} n - 6 uncursed scrolls of phase door {6} o - 4 uncursed scrolls of standard id {4} p - 2 uncursed scrolls of cure {2} Final attributes You have transgressed Your alignment was -10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 14 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 9 Number of artifacts generated was 0 Monster spawn increase started at turn 86505 Monster spawn increase reached its maximum at turn 111402 In this game, Eevee's evolution was espeon The monster class that cannot be genocided was wall monster The monster class that was spawned more often: unicorn or horse (freq bonus 2) The monster color that was spawned more often: brown (freq bonus 1) The monster species that spawned more often: astral elemental (freq bonus 6) The monster species that spawned more often: duergar lord (freq bonus 6) The monster species that spawned more often: overseer (freq bonus 14) The monster species that spawned more often: disgusting warp fungus (freq bonus 8) The monster species that spawned more often: feat master (freq bonus 8) The monster species that spawned more often: Nadja (freq bonus 3) The monster species that spawned more often: rubber chicken (freq bonus 32) The monster species that spawned more often: very old black dragon (freq bonus 12) The monster species that spawned more often: white force fungus (freq bonus 6) The monster species that spawned more often: jolteon (freq bonus 4) The monster species that never randomly spawned: goldminer The monster species that never randomly spawned: maud agent The monster species that never randomly spawned: item trove The monster species that never randomly spawned: terrible orb The monster species that never randomly spawned: blood banshee The RNG hath decreed that this item was never generated: talc (gray) The RNG hath decreed that this item was never generated: shotgun shell ((null)) The RNG hath decreed that this item was never generated: amulet versus curses (attractive) The RNG hath decreed that this item was never generated: prehnite (radiant) The RNG hath decreed that this item was generated more often: mithril whip ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: heavy gold ball ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: skill up (OPGELEVELT, freq bonus 6) The RNG hath decreed that this item was always generated cursed: necklace (conical) The RNG hath decreed that this item was always generated cursed: boomerang ((null)) The RNG hath decreed that this item was always generated cursed: botox resist (leafy) The RNG hath decreed that this item was always generated cursed: stone of difficulty (gray) The RNG hath decreed that this trap was always invisible: nest trap The RNG hath decreed that this trap was generated more often: falling boulder trap (freq bonus 6) Next attribute increase check would have come at turn 828 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were poison resistant Your chance to block was 42% You had 1500 points of nutrition remaining You regenerated You were a weresnake Your luck was zero Your health bonus was zero Your mana bonus was zero Your deity was Eluvian You could have not have safely prayed (117) You survived You didn't know any spells. Vanquished creatures 0 ants (1 created) 0 grid bugs (1 created) 0 vultures (1 created) 0 lichens (2 created) 0 blue growths (1 created) 0 vipers (1 created) 0 newts (2 created) 0 twens (1 created) 0 energy troves (1 created) 0 creatures vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end Fighting Skills martial arts [Basic] riding [Basic] Weapon Skills whip [Basic] Spellcasting Skills body spells [Basic] Goodbye BSOD2 the Lunatic... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 1 move. Killer: quit You were level 1 with a maximum of 22 hit points when you quit. No Points Name Hp [max] 1 13 BSOD2-Act-Lyc-Mal-Law quit in The Dungeons of Doom on level 1. 16 [16] * 0 BSOD2-Lun-Hax-Fem-Law quit in The Dungeons of Doom on level 1. 22 [22]